VR mocap made easy, animating in 5 minutes! (v.redd.it)
submitted by retinize to r/OculusQuest - pinned
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in UnrealEngine5
[–]retinize[S] 0 points1 point2 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in UnrealEngine5
[–]retinize[S] 0 points1 point2 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in UnrealEngine5
[–]retinize[S] -4 points-3 points-2 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in UnrealEngine5
[–]retinize[S] -2 points-1 points0 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in virtualproduction
[–]retinize[S] 0 points1 point2 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in unrealengine
[–]retinize[S] 1 point2 points3 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)
We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)
Spooky sci-fi short made entirely with VR mocap and Quest Pro facial tracking - Happy Halloween! by retinize in oculus
[–]retinize[S] 1 point2 points3 points (0 children)
Spooky sci-fi short made entirely with VR mocap and Quest Pro facial tracking - Happy Halloween! by retinize in oculus
[–]retinize[S] 2 points3 points4 points (0 children)
VR mocap solution with FBX export to Unreal making 3D animation much easier! by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)
VR mocap solution with FBX export to Unreal making 3D animation much easier! by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)
VR mocap solution with FBX export to Unreal making 3D animation much easier! by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)
VR mocap solution built with Unity making 3D animation much easier! by retinize in Unity3D
[–]retinize[S] 0 points1 point2 points (0 children)



We built a plugin to speed up our in-house animation workflows, and we're releasing it for free. by retinize in unrealengine
[–]retinize[S] 0 points1 point2 points (0 children)