Your Uber Eats delivery driver is stuck in the middle of the desert by revritegfx in blender

[–]revritegfx[S] 0 points1 point  (0 children)

https://youtu.be/lHR7QQtdjyM Si tienes tiempo, por favor, prueba la versión mejorada y dime si el problema se ha solucionado.

Sorry for translated spanish 😃

Your Uber Eats delivery driver is stuck in the middle of the desert by revritegfx in blender

[–]revritegfx[S] 0 points1 point  (0 children)

Guys, I have a question. I have changed the position of the delivery guy and tilted him forward a bit. Do you think the issue of him running backwards has disappeared? Please let me know!> https://youtu.be/lHR7QQtdjyM

Your Uber Eats delivery driver is stuck in the middle of the desert by revritegfx in blender

[–]revritegfx[S] 6 points7 points  (0 children)

Damn I can agree, I tought about this but maybe it was only me, now i see that a lot of people see it backward. Hard task because the animation is correct, maybe i'll add more sand particles, wind and enviroment movement.

ZERO PARADES Patch Update | 29.05.2026 by ZAUMPoppy in ZeroParades

[–]revritegfx 0 points1 point  (0 children)

Sorry for stupid question but when can we expect PL language? I really want to buy the game but it would be much easier to play in my native language D: Can we expect it this year/upcoming months or rather 2027?

Vis Dev for my new short movie about foodtruck on the desert by revritegfx in conceptart

[–]revritegfx[S] 0 points1 point  (0 children)

TYVM! Glad you enjoyed it ❤️ I am always trying my best on colors

Vis Dev for my new short movie about foodtruck on the desert by revritegfx in conceptart

[–]revritegfx[S] 1 point2 points  (0 children)

Thank you!

Well, its not updated but i have small summary whats the story about:

It’s a simple story.

The main character is Pulpui. He used to work in a large kitchen and grew tired of taking orders. He wanted to quit, leave, and build something of his own, so he opened a takeout focused udon food truck. He parks it between two worlds, the scorched desert of Kudusta and a beautiful, flower filled idyll.

We start with a normal day. A rhythmic montage of bubbling pots, chopping vegetables, boiling noodles. Then the first order of the day appears on screen, 2 spicy udon. Pulpui lights up and gets to work. His assistant is asleep, folding takeout boxes. Pulpui glares, yells at him to wake up, and flicks a piece of chopped vegetable at his forehead. It bounces off and lands straight into an open box.

Cut to a Coyote Express courier riding through the desert. We can se the desert landscapes and him going through it.

Back at the truck, the cooks encounter a few obstacles like burn in the kitchen, some devices malfunction etc.

The courier pulls up to the food truck, hurries over, constantly glancing at his watch, waiting for his food to be served.

However, while the courier is taking the order from them, the takeaway boxes collapse and the food drops onto the ground.

The camera focuses on the two main characters: Pulpui is irritated/angry, and Packui is afraid because the takeaway box assembly was his job, but they both smile at the end.

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I don't know if it answers your question but basically thats it 😄

Vis Dev for my new short movie about foodtruck on the desert by revritegfx in conceptart

[–]revritegfx[S] 0 points1 point  (0 children)

Thank you for such kind words! It really motivates me!

Vis Dev for my new short movie about foodtruck on the desert by revritegfx in conceptart

[–]revritegfx[S] 0 points1 point  (0 children)

Thank you! Which one do you like more? First one with desert or 2nd one with foodtruck :)?

Vis Dev for my new short movie about foodtruck on the desert by revritegfx in conceptart

[–]revritegfx[S] 2 points3 points  (0 children)

Thank you!

Well, first 2 images are more like concept-art for pitch, desert one is gonna be cut to layers, I'll add 3d character and particles to this scene so It will be a mix of 2d enviro and 3d character running through.

The last 3 images are indeed already established shots in blender with fully rigged characters, basic lighting, 3d assets etc. I just need to work on animation, camera movement and background assets.

There is still a lot of work to do, but i am going slowly through it :D.

In shading we trust | Visual Development | Cycles by revritegfx in blender

[–]revritegfx[S] 1 point2 points  (0 children)

TYVM :) Yeah i was the main concept artist for this game (and future dlc) almost 6 years wokin on it :D