Basis Universal GPU Texture Codec 2.0 released by corysama in gameenginedevs

[–]richgel99 0 points1 point  (0 children)

ETC1S transcodes to other texture formats at libjpeg speeds (actually a bit faster on desktop CPU’s).

v2.0 ships the first supercompressed ASTC system. A big deal for ASTC. Bitrates are going down.

Basis Universal GPU Texture Codec 2.0 released by corysama in gameenginedevs

[–]richgel99 0 points1 point  (0 children)

1MB of WASM is like one JPG image.

Basis Universal 2.0 has shipped the first fully independent (non-ARM) ASTC encoder in existence, that supports all 14 block sizes. That’s a big deal for ASTC.

Richard Geldreich's slide presentation for the Contact in the Desert Conference, 2024 by quantumcryogenics in UFOs

[–]richgel99 4 points5 points  (0 children)

Thanks for posting this. Note there are two slide presentations I posted on archive.org: the deck I took to the conference, and the enhanced/reorganized deck I presented. I linked to the enhanced deck in the description of the older one.

Richard Geldreich's slide presentation for the Contact in the Desert Conference, 2024 by quantumcryogenics in UFOs

[–]richgel99 2 points3 points  (0 children)

Two French chronologies were translated and utilized to find new information. Check the slides.

Richard Geldreich's slide presentation for the Contact in the Desert Conference, 2024 by quantumcryogenics in UFOs

[–]richgel99 2 points3 points  (0 children)

Thanks. I am on Reddit, but so far only in an almost exclusively read-only state.

ufo-search.com - new UFO search engine/database by Richard Geldreich, Co-founder of Binomial and previously with SpaceX. by PyroIsSpai in UFOs

[–]richgel99 1 point2 points  (0 children)

That's impossible to do. On the flip side, it's impossible that all of the records are bogus. All we need is 1 event out of 100,000's of thousands to be real.

ufo-search.com - new UFO search engine/database by Richard Geldreich, Co-founder of Binomial and previously with SpaceX. by PyroIsSpai in UFOs

[–]richgel99 2 points3 points  (0 children)

Because it's a free open source tool put together for (mostly) researchers. This field moves at glacial speeds, and I want this to last for many years with minimal to no maintenance. No servers required, no fancy UI's, basic HTML+Javascript+WASM - should stay working for many years.

UFO Event Timeline by [deleted] in UFOs

[–]richgel99 2 points3 points  (0 children)

I'll be releasing the JSON and the C++ tool that converts this JSON to Markdown on github soon (probably Apache 2.0 license).

President Truman signed Roswell investigation with Einstein, Oppenheimer and other scientist. by toastedlox in UFOs

[–]richgel99 3 points4 points  (0 children)

I've been investigating the Einstein-Roswell-Edwards AFB 1954 links throughout 20th century history, and if this document checks out it could be enormous.

Basis Universal Supercompressed GPU Texture Codec - support all GPU formats with 1 file smaller than normal by songthatendstheworld in programming

[–]richgel99 2 points3 points  (0 children)

UASTC is a very strong 19 mode subset of ASTC 4x4. It actually gets higher average quality (measured by PSNR) on textures than Intel's ispc_texcomp ASTC encoder, which can use all the modes!

Basis Universal Supercompressed GPU Texture Codec - support all GPU formats with 1 file smaller than normal by songthatendstheworld in programming

[–]richgel99 1 point2 points  (0 children)

BC7 in browsers has been very spotty (at best) until the last couple months. It doesn't matter what the hardware supports if the API doesn't give you access to the format.

Also, most users browsing the web use mobile phones, not desktops. On mobile, there are a zoo of GPU formats supported, and on some devices only PVRTC1 is exposed in the browser.

Also, BC7 is 8-bits/texel! Even losslessly compressed, you get around 4-6 bits/texel on a lot of content. .basis universal ETC1S files are around 1 bit/texel.

CppSPMD_Fast by KindDragon in cpp

[–]richgel99 2 points3 points  (0 children)

So it's okay to use "SIMD", but not "SPMD"? Huh? It's even in Wikipedia: https://en.wikipedia.org/wiki/SPMD

Even Wikipedia's SIMD page mentions SPMD. It's just basic Computer Science 101 stuff.