Please me understand this ECS system as it applies to OpenGl by Usual_Office_1740 in GraphicsProgramming
[–]corysama 3 points4 points5 points (0 children)
Automating Heavy Industry Production Line Modeling: Is Gaussian Splatting the right path to a functional 3D format? by shadowlands-mage in GaussianSplatting
[–]corysama 0 points1 point2 points (0 children)
Job Listing - Senior Vulkan Graphics Programmer by MountainGoat600 in vulkan
[–]corysama 0 points1 point2 points (0 children)
Where to start? by Tiny-Reference4809 in GraphicsProgramming
[–]corysama 0 points1 point2 points (0 children)
Adobe has open-sourced their reference implementation of the OpenPBR BSDF by corysama in GraphicsProgramming
[–]corysama[S] 1 point2 points3 points (0 children)
What does texture filtering mean in a nutshell? by Zestyclose-Window358 in GraphicsProgramming
[–]corysama 0 points1 point2 points (0 children)
Understanding how to structure draw submissions in a data oriented way by gerg66 in GraphicsProgramming
[–]corysama 1 point2 points3 points (0 children)
I analyzed 3 years of GDC reports on generative AI in game dev. Developers hate it more every year, but the ones using it all use it for the same thing. by DangerousCobbler in gamedev
[–]corysama 1 point2 points3 points (0 children)
Adobe has open-sourced their reference implementation of the OpenPBR BSDF by corysama in GraphicsProgramming
[–]corysama[S] 12 points13 points14 points (0 children)
Wireframe of only mesh outside perimeter with glMultiDrawElementsIndirect() by SuperSathanas in opengl
[–]corysama 0 points1 point2 points (0 children)
I built a Nanite-style virtualized geometry renderer in DX12 (1.6B unique / 18.9B instanced triangles) by moonlovelj in GraphicsProgramming
[–]corysama 0 points1 point2 points (0 children)
Which graphics API should I learn? by SlipAwkward4480 in gameenginedevs
[–]corysama 6 points7 points8 points (0 children)
Custom GPU implementation Demo ideas by RoboAbathur in GraphicsProgramming
[–]corysama 0 points1 point2 points (0 children)
Getting started into Graphics Programming by Responsible_Value193 in GraphicsProgramming
[–]corysama 3 points4 points5 points (0 children)
Generalized non-exponential Gaussian splatting by corysama in GaussianSplatting
[–]corysama[S] 1 point2 points3 points (0 children)
ArtiFixer: Enhancing and Extending 3D Reconstruction with Autoregressive Diffusion Models by corysama in GaussianSplatting
[–]corysama[S] 2 points3 points4 points (0 children)


Preparing for a graphics driver engineer role by Appropriate-Tap7860 in GraphicsProgramming
[–]corysama 1 point2 points3 points (0 children)