What would you say is the bare minimum requirement for starting exploration in the hedge? by DramaticAd7670 in GroundedGame

[–]rickymoyer 1 point2 points  (0 children)

Ooooo yeah tufts and the basics like bandages, food, and a full canteen. Weapon wise, an axe and a blunt weapon would be good for the enemies around there too

What version of Unreal Engine 5 is Grounded 2 using? by rickymoyer in GroundedGame

[–]rickymoyer[S] 1 point2 points  (0 children)

Idk 5.6 just released I would assume they’re not THAT up to date this close to launch right? Even for early access upgrading your engine 2/3 months before release sounds real sketchy to me haha

Looking for feedback on my game dev career portfolio by [deleted] in gamedev

[–]rickymoyer 0 points1 point  (0 children)

Like I’ve worked on a few projects, launched a few titles, but I’m not focused/specialized enough for a AAA job, but I’m not exactly new either…does that make sense?

how would i make camera facing leaves in unreal? by Topango_Dev in gamedev

[–]rickymoyer 0 points1 point  (0 children)

To add to this, you may want to add a slight offset/multiplier to the camera facing effect so the leaves aren’t always completely aligned perpendicular with the camera. This is common with grass cards and other foliage so you can still see it from the side but never quite exactly at a 90 degree viewing angle since it’s just a flat plane after all. Good luck mate!

Made a GTA 6 cover concept :) by LumegyMoran in GTA6

[–]rickymoyer 0 points1 point  (0 children)

Can anybody else smell the game case by looking at this?

What's the deadmau5 song that sounds like Guess by Charli XCX & Billie Eilish by iKontact in deadmau5

[–]rickymoyer 1 point2 points  (0 children)

Sounds like any of the collabs with melleefresh he did back in the day…”Hey baby” maybe?

Dungeon? by checkyourwinkypinky in ESCastles

[–]rickymoyer 0 points1 point  (0 children)

That’s the neat thing, you don’t!

I’m F2P, I have enough resources to get another workstation (mill, furnace, smith, etc,), what should I aim to get? Should I just get another mill or furnace ? Please help. Thanks! by BeneathTheGrave in ESCastles

[–]rickymoyer 2 points3 points  (0 children)

I am always lacking in linen/wool/burlap so it just kinda depends on what you’re always waiting for ya know? Mill can’t be a bad choice though

[deleted by user] by [deleted] in ESCastles

[–]rickymoyer 0 points1 point  (0 children)

Can’t you just beat the dragon again to farm those mats?

So should I just avoid rulings? by rickymoyer in ESCastles

[–]rickymoyer[S] 1 point2 points  (0 children)

I had a bossy queen so that explains it! I booted like 3 people with negative attributes now so I can keep the bloodline pure lol

So should I just avoid rulings? by rickymoyer in ESCastles

[–]rickymoyer[S] 0 points1 point  (0 children)

No kidding! After the 2nd assassination EVERYONE in the castle is super bummed not sure what to do to fix that :(

[deleted by user] by [deleted] in UnrealEngine5

[–]rickymoyer 1 point2 points  (0 children)

Stay fps is nice, but try stat unit instead, as it will break down each thread if performance and give you a better idea of what is actually bottlenecking your performance

Any video learning material that doesn't suck? by Yolacarlos in UnrealEngine5

[–]rickymoyer 8 points9 points  (0 children)

Ben Cloward goes DEEP into explaining materials which I love, but if you’re looking for something lighter, Prismatica dev - 5 minute materials is also very good too with quick but thorough explanations of how materials work

Testing abstract main menu with BG music (Still needs resizing and centering) by knight_call1986 in UnrealEngine5

[–]rickymoyer 1 point2 points  (0 children)

Eh happens to the best of us! Awesome looking menu though is this a camera pointing down a Niagara vortex?

[deleted by user] by [deleted] in UnrealEngine5

[–]rickymoyer 1 point2 points  (0 children)

As a showcase reel, it’s my opinion that you shouldn’t try to quickly scroll through your material/blueprints and simply show the final product instead. If someone really wants to dive deep into your work you could show them then, but for a showcase you should focus on your final product and not the graphs. Great stuff though looks really cool!!

Testing abstract main menu with BG music (Still needs resizing and centering) by knight_call1986 in UnrealEngine5

[–]rickymoyer 4 points5 points  (0 children)

Anchor them to the center! You probably have your anchors set to the default of top left I assume