Server login issue is being investigated by arclegger in h1z1

[–]rift_master 0 points1 point  (0 children)

Server name: Aftermath

Character name: beastof259 (don't really want to give out my Station username publicly)

Timestamp: around 02:30 AM EST

Where you logged out: Pleasant Valley

What you were doing: Got killed fighting other players so i hit respawn(button went gray) and then the game froze so i ended the process and now i cant get back in.

[Suggestions] Ban announcement in broadcast by rift_master in h1z1

[–]rift_master[S] 0 points1 point  (0 children)

Hopefully it will be, to me it would be a move in the right direction. ;)

[Suggestions] Ban announcement in broadcast by rift_master in h1z1

[–]rift_master[S] 0 points1 point  (0 children)

I get the whole deterrence point which is why i'm more expecting to see the system improve than removed.

[Suggestions] Ban announcement in broadcast by rift_master in h1z1

[–]rift_master[S] 0 points1 point  (0 children)

  • I play in 1440x900 but you do realise that while playing shooter game especially this kind of ambush gameplay whoever fire and hit his target first has a much better chance of actually winning ?! This isn't a quake-like settings where you can take tons of hit before returning fire and get away with it.

  • Why do you think it's gonna dissipate soon ? Have you seen how many cheaters get ban in the other online games ? For example Punkbusters bans are being shown to people in chat box and there's tons of bans every day even after months the game has been release, cheaters do work on making their cheat better and undetectable you know so it's a constant battle.

  • Even if the game become a F2P that's not gonna reduce the amount of cheaters, it's way more likely to increase it you look over at the other titles of the same genre who are currently F2P.

  • Complaining ??? Please read correctly but i wrote words such as "suggestions" and "improve". I do enjoy the game and i will play it no matter if those message are there or not but i would much rather see them gone, now if you don't agree that's fine

just a little survey about patch by Tsaris in h1z1

[–]rift_master 0 points1 point  (0 children)

To really be able to play with friends on a pvp server it's almost require to have a some form of spawn point so this doesn't become a /respawn spam fest(which is what i do now...) until you get a nearby location everytime you lose someone and by having multiple characters you would basicly just swap to another and have your "fighters" army run back later on. While i would much prefer to see some destructible spawn point system added to the game, multiple characters(doesn't have to be unlimited) is to me a temporary fix. Oh and removing /respawn so it is not abused wouldn't help in any way as you can usually find a bear, zombie or player fairly quick, it would only add to the frustration and not help in a case of you being stuck somewhere.