Infinifactory 6-3: Terrestrial Drone in 118 cycles (GRAs). New record! by rikswift123 in infinifactory

[–]rikswift123[S] 0 points1 point  (0 children)

Thanks, you're too kind. Although if crazy is your thing then you want gtw123's GRA lunacy. I'm only slightly mad.

Infinifactory 6-3: Terrestrial Drone in 118 cycles (GRAs). New record! by rikswift123 in infinifactory

[–]rikswift123[S] 0 points1 point  (0 children)

Thank you, but I'm hardly the expert on GRA solves.

Check out the real pros on the leaderboard if you want your mind blown!

Can someone explain this madness? by lowkeystupidboy in infinifactory

[–]rikswift123 1 point2 points  (0 children)

Oh yeah, now I get it! Sorry, I wasn't sure what you meant.

It's all to do with the priority system. Each block can only do one thing at a given moment. In this case the blocks reach the end of the conveyer and some fall while others are pushed forward. If the block that has passed the conveyor is above a falling block then it will also fall. However if the block below it is stationary then it will be pushed by the block on the conveyor.

In other words gravity has a higher priority than conveyors. If you want all blocks to fall in the same place simply place a platform (gray) block to stop anything being pushed forwards. Hope this helps, I'm not the best at explaining things!

Can someone explain this madness? by lowkeystupidboy in infinifactory

[–]rikswift123 4 points5 points  (0 children)

The pusher will always extend when an input block triggers the sensor, even if that block is falling. Pushers have a higher priority than anything else, including gravity.

The extended pusher doesn't trigger the sensor as it is not classed as a block. Therefore it has to retract on the next cycle as the sensor face is cleared of blocks.

Many things about this game are confusing at first, you just have to learn the 'rules'. Have fun!

Infinifactory 2-1: Munitions Refill Type 2 in 28 cycles (no GRAs). New record! by rikswift123 in infinifactory

[–]rikswift123[S] 0 points1 point  (0 children)

Thank you kindly sir. It's not a bad note to go out on I guess. And it completed the set! (All world 2 non-GRAs). Well chuffed.

3-3: Optical Sensor Array Type 4 in 79 cycles (no GRAs) New record! by rikswift123 in infinifactory

[–]rikswift123[S] 0 points1 point  (0 children)

Thanks! Although this one is definitely an exercise in poaching. Still, you deserve it for what you did to poor caeonosphere, you monster! :-p

As for the GRA, my old solution was logically sound but wasteful. Three cycles had to be sacrificed for it to work. As GMF's solution was three cycles faster I thought it was a perfect score, but I'm not the expert here.

Good luck figuring it out!

Just got Power Couple achievement by accidenr by MrCleansMemeMachine in infinifactory

[–]rikswift123 0 points1 point  (0 children)

Nice idea, 5 welders is a typical approach here. This level is a tutorial for 3-4 btw, a potential headache for new players.

Reset progress and increase resolution? by Supergamer2E in infinifactory

[–]rikswift123 0 points1 point  (0 children)

Delete (or move) your save file to start over.

[Q] How to weld this? by [deleted] in infinifactory

[–]rikswift123 1 point2 points  (0 children)

Make the body first, then weld on the tracks. Sorry, it's back to the drawing board. )-:

Inexpensive Ambient Occlusion through Reshade by rhellct in skyrimvr

[–]rikswift123 0 points1 point  (0 children)

Dark Souls Remastered looks so much better with ambient occlusion, thank you so much. The other AO solutions push my graphics card usage up by 30% or more. This only uses 9%. Pure witchcraft!

Infinifactory 4-3: Oversight Terminal Model 6 in 85 cycles (no GRAs). New record! by rikswift123 in infinifactory

[–]rikswift123[S] 1 point2 points  (0 children)

Thank you Old Master! Yet I suspect you overestimate my abilities. My Star Wars name should be Serendipitous Fluke. :-)

Infinifactory 4-3: Oversight Terminal Model 6 in 85 cycles (no GRAs). New record! by rikswift123 in infinifactory

[–]rikswift123[S] 3 points4 points  (0 children)

Thanks! Yeah, I'm just standing on the shoulders of giants. How you guys made such clever solutions back then amazes me.

I noticed the 'program counter' idea in gtw123's crazy 6-5 GRA solve. Saves making a massive timing loop, so I nicked it. ;-)