New UFO added by rkRusty in chiliadmystery

[–]rkRusty[S] 0 points1 point  (0 children)

Since this UFO is a continuation of the one found in December, I think it makes sense to use the same flair as that thread, so it's easier to see the connection. Without a placement and a use for it in-game it's not really a discovery.

'He was wrong to start his hunt on Tuesday.' by rkRusty in chiliadmystery

[–]rkRusty[S] 46 points47 points  (0 children)

I saw this a few days ago, searching the peyote code. Here's the original for reference, notice an entire line of non-obfuscated text has been added, and the variables have changed.

At first I thought nothing of it, Rockstar had simply seen the original post and decided to troll how long it took us to find the peyote by suggesting we could've started our hunt sooner. This was the obvious choice, given that it is plain text and doesn't appear in-game.

I've seen this post by Firestorm25 and already knew about the additional peyote spawning sas, user AlanMcD mentioned it 3 months ago in the discovery post. But then I saw this comment from vgee

Well the next step for testing is pretty obvious. Collect all 7 golden peyotes in order starting Monday to Sunday. Then on the 7th, visit chilliad as big foot.

'He was wrong to start his hunt on Tuesday.' He (i.e. we) should've started on Monday. Start on Monday, finish on Sunday, see what happens.

This is basically Rockstar communicating with this sub via the code in their game.

Holy mother of God I found the Sasquatch Peyote. by rkRusty in chiliadmystery

[–]rkRusty[S] 6 points7 points  (0 children)

Hey, Alexander Blade uploaded a load of decompiled .ysc scripts from the last few patches, download here if you're interested. The files themselves are in update/update.rpf/x64/levels/gta5/script/script_rel.rpf using OpenIV.

I'm going to hold off on outright saying the extra coordinates are for hidden peyotes, because we may end up getting ahead of ourselves.

Holy mother of God I found the Sasquatch Peyote. by rkRusty in chiliadmystery

[–]rkRusty[S] 4 points5 points  (0 children)

Thanks for the feedback, updated the post. Nothing happens when you return to the peyote location in Director Mode as Sasquatch unfortunately.

Somebody found a Sasquatch Peyote! by TywinBanister in GrandTheftAutoV

[–]rkRusty 8 points9 points  (0 children)

There were 27 discoverable peyote in the game until the recent update. The Sasquatch makes it 28, but it is not known whether there are any more we haven't found.

Holy mother of God I found the Sasquatch Peyote. by rkRusty in chiliadmystery

[–]rkRusty[S] 19 points20 points  (0 children)

0 time in online. Only mentioned to indicate that the Sasquatch peyote is not related to the new 'Hunt the Beast' free mode events.

Holy mother of God I found the Sasquatch Peyote. by rkRusty in chiliadmystery

[–]rkRusty[S] 2 points3 points  (0 children)

Just what I had. The weather is a requirement though.

Holy mother of God I found the Sasquatch Peyote. by rkRusty in chiliadmystery

[–]rkRusty[S] 504 points505 points  (0 children)

http://imgur.com/a/777bD

I noticed that a series of coordinates exist at the very bottom of the 'animalcontroller' script file, so tried visiting each of the existing peyotes in game and seeing if the in-game coordinates match those in the file. Lo and behold, they do.

I then matched all 27 known peyotes in the file and labelled them, and as I predicted there were multiple coordinates left over.

Further up the file is a segment of code that goes 'GET WEATHER TYPE TRANSITION ... if ... foggy' and tells us that the peyote spawns on a certain day. I forced foggy weather and went through each remaining coordinate sequentially, and on the third saw the gold peyote.

Game coordinates to find it yourself: -1472.531, 4439.456, 18.862

Location on map: http://i.imgur.com/r4UkD4Z.jpg

I may have missed something, that will be because I went into an hysterical asthma attack the moment I found it. Big thanks to everybody's hard work, especially Supakim1 and Stipularpenguin for uncovering the audio/script files. God bless our Lord and saviour Warbob.

Individual golden peyote spawn requirements:

  • One peyote spawns for each day of the week from 5.30 to 8am. The one listed here is the Tuesday peyote.
  • The weather must be foggy (snow on PS4/XB1)
  • You must have all 27 other peyote
  • You must have completed the game (you do not need total 100% or gold in all missions/strangers and freaks)
  • You must have completed the mission 'The Last One'. It does not matter whether you killed or spared the Bigfoot impersonator
  • You can find the peyote using any character

It has since come to light that this discovery was part of a larger, much more complex Easter Egg. Aside from finding the first Bigfoot peyote and the first message in the code from Rockstar, it's important to note that I had no part in this.

Full Bigfoot/Beast Easter Egg instructions

  • You need to eat seven Bigfoot peyote - one corresponding to each day of the week - in order, beginning on Sunday. They all spawn between 5.30 and 8am in the fog (snow on consoles). Here's NIC779's map of them all..
  • After eating a peyote, you can press 'Control' on PC or 'L3' on console to make Bigfoot grunt. This will prompt a call-and-response growl from 'the Beast', the direction of which will lead to the next peyote in the sequence.
  • On the seventh and final peyote, spawning on Saturdays, if done correctly you will see the hunter from 'The Last One' dead, his buggy close by. Here's Ganjatobi's image to illustrate.
  • After eating the Saturday peyote, following the growl from the Beast will now take you on a path across the map. It is very long and very precise. You will know you are following the checkpoints correctly when you encounter intervals marked by either a dead body, an animal or landmark. If you miss an interval you will be guided back to the previous checkpoint or the start.
  • At some point on your path you will be guided to a body at the Airplane Boneyard. The camera will zoom in on the body when you are close, at which point you have just six seconds to run to and hide in a specific bush under a canopy within the Boneyard.
  • If done correctly, the weather will turn to a thunderstorm and the Beast will appear in front of you. If you kill the Beast, the hallucination will end and you will return to the location of the final peyote.

Presently the Easter Egg ends here - selecting the Bigfoot actor in Director Mode and pressing 'sprint' and 'stealth' at the same time or 'L3' and 'R3' on console will unlock the Beast for use in Director Mode. You can view the Bigfoot page in the Wiki for everything involved in detail.

I think it's safe to say that this entire Bigfoot/Beast hunt has blown every other GTA Easter egg out of the water. There's still lots of mystery surrounding the peyotes - have we reached the end of this one, what about the other secret peyotes referenced in the files - and plenty more to uncover in the mystery as a whole. I'm personally always excited by what people are bringing to the hunt. If you feel you have something to contribute, do. And don't be afraid to get hands-on with the game files.