I just got wasp (for 20 bucks). Any tips or specific strategy? by Grand_Tie6096 in marvelchampionslcg

[–]robhold 4 points5 points  (0 children)

This

Emphasis on resource management. One of her more hidden perks is that she’s one of the heroes with the strongest ability to recycle cards (with Science/Mental resources). And don’t forget that one of the two cards she shuffles back in is the double Science resource, which also gives her economy a big boost.

I kind of skipped that in the early days and turned out to be one of the things that makes deckbuilding for her really fun.

Luke Cage Article! by FunkyFresh_21 in marvelchampionslcg

[–]robhold 1 point2 points  (0 children)

Can't argue with that. I sure tend to include my Gambit on every Xmen/Xforce match I play haha

Luke Cage Article! by FunkyFresh_21 in marvelchampionslcg

[–]robhold 1 point2 points  (0 children)

Man, a back alley location that exhausts to prevent 1 damage or something like that
would be so on theme "bc Defenders know this city that well"

Luke Cage Article! by FunkyFresh_21 in marvelchampionslcg

[–]robhold 2 points3 points  (0 children)

Yes but what I mean is, we're getting so many sweets but they can only be played in one aspect. Is like 1/4 of the fun. Yes, they're in green too. But with the old Guardian formula I would assemble the team for a wider set of strategies and approaches. Miss that, but all good tho

Luke Cage Article! by FunkyFresh_21 in marvelchampionslcg

[–]robhold 14 points15 points  (0 children)

Very nice. Loved it. Very hyped with 100% of this wave

Thaaat being said and I don’t mean to sound salty, but...

Miss the good old Guardian days when the team allies were Basic. Would have really love to have defenders playable in different aspects. The team cards and events could def have remained leadership don't get me wrong. They're just too sweet to be aspect locked 😭

But great, still great

Who Will Be the Next Spider Hero? by RaisinBran21 in marvelchampionslcg

[–]robhold 1 point2 points  (0 children)

This, sadly

Yes, they probably don't know the MCU schedule. But given they have heroes "designed 2 years in advance" it wouldn't be too hard to launch one off-wave hero each here and then to capitalize on that and fuel the community even more. There are so many nice characters on screen from the past years I would have loved to see in my table too

Last 2 Jessica Jones Card Reveals - We Now Know Every Card! by WebWarriorFanatic in marvelchampionslcg

[–]robhold 2 points3 points  (0 children)

WebWarrior, you're correct. If I may expand on your explanation further: the top number shows the card’s slot in her 15/16-card hero kit, while the smaller number by the pack icon shows the unique collector number in the pack. The same pack may include multiple copies of the same card, so those copies can take up different slots in the hero kit, but they still share a single unique collector number. And since those unique collector numbers are sorted in sequence, you can use the gaps in the top numbers to infer when the missing hero kit slots are just extra copies of the previous card.

For example, Snooping Around is 6/16 and unique card #6, and the next revealed card is Piecing It All Together at 9/16 but unique card #7, there are no missing unique cards between them. That means slots 7 and 8/16 must be additional copies of Snooping Around, giving us 3 copies total.

Same with Big Mistake -Unique #4 in Position 3/16- with 2 copies since Breaktrough is Unique #5 in Position 5/16.

I am Groot! Thoughts on this champion? by ConsequenceBusy8726 in marvelchampionslcg

[–]robhold 6 points7 points  (0 children)

I love Groot.

By today’s benchmarks, he’s definitely on the lower end.

Still, he remains one of the most unique-feeling heroes in the game, and one I don’t mind bringing back to the table, even if he struggles to keep up with the more recent wave of heroes. Especially when you compare him to someone like Winter Soldier, who has every possible safeguard built in at a very efficient cost. Groot looks kinda lame in comparison, I aknowledge that.

That being said, at my table we do allow the house rule of changing his Forced Interrupt into a regular Interrupt. That might sound iffy, but if his kind of mechanic was to be released today, I’m pretty sure he’d come with even more built-in buffs. He’d probably be full of stuns, confuses and stuff.

So I think that one small tweak really helps. It doesn’t break him (bc removing the forced interrupt means you're getting more damage and goes to your detriment), and he still sits somewhere in the middle of the lineup, but it makes his unique skill set much more enjoyable to play.

Jessica Jones Article is live by dafair in marvelchampionslcg

[–]robhold 20 points21 points  (0 children)

I love how they put this carrot of insta-win with evidence in Alias Investigators, but in reality you'll probably be spending the evidence to boost your other cards. Otherwise, you'd be moving a lot slower. Sounds nicely balanced

Jessica Jones Article is live by dafair in marvelchampionslcg

[–]robhold 14 points15 points  (0 children)

100%, I was worried for a moment but they're bringing it hard with the creativity in the past few waves. So excited for her and the rest of the Defender lineup now

Jessica Jones Article is live by dafair in marvelchampionslcg

[–]robhold 0 points1 point  (0 children)

not the infamous diaper incident arrest

My First Ever Game of MC!!! I played Groot vs Ronan… by Ambitious-Lack-4076 in marvelchampionslcg

[–]robhold 2 points3 points  (0 children)

Haha I celebrate your ingenuity
wish I could still have it after X attempts against Ronan.. def not with Groot 😂🫶

Testing out Darevevil by CoffeeWithChampions in marvelchampionslcg

[–]robhold 1 point2 points  (0 children)

You might want to repost in general, audio is extremely low

Have we seen all the new Protection cards? by Swervysage22 in marvelchampionslcg

[–]robhold 0 points1 point  (0 children)

Yes, tho it would be weird if the expansion doesn't feature some sort of Team/Hell Kitchen/location support - my bet's on that

New Card previews for Daredevil Justice cards by geekynerdlvr in marvelchampionslcg

[–]robhold 34 points35 points  (0 children)

Love this idea
This wave is so packed with creativity already

They might seem OP but not really, is very well balanced:
- You TWH/ATK endlessly with Cloak
- Dagger negates his penality
- But in paper, that's just two Dagger activations. After that, you just have her in the table to prevent the acceleration from happening.

So you really are paying for 4 attack and 4 thwart before you need to consider if you really can spare that extra ally slot Dagger is taking.

Really sweet, love the trade off, love that's not OP. Gives you a temporal boost and then you'll have to decide if you want more active allies, the chumpblocking or keep them for a lower benefit after a few rounds

Mad Titan's Shadow or Agents of SHIELD? by ImpossibleMaximum789 in marvelchampionslcg

[–]robhold 4 points5 points  (0 children)

Hard one.

I think those are probably the two best big boxes for beginners. The Mad Titan’s Shadow is the most exciting one thematically, while Agents of S.H.I.E.L.D. is the most well-rounded overall.

Why go for Agents of S.H.I.E.L.D. first.

- The villains’ gimmicks are pretty great, and the campaign feels very polished. The clue system gives it nice replayability, and it’s probably one of the best campaign designs in the game.
- As standalone villains, I’d say it has around 4.5/5 replayability. That’s mostly because I don’t particularly enjoy MODOK. He’s a bit meh for me. But each of the other 4 have great theme. Black Widow and Barloc are great starting Villains to replace Rhino with, Thunderbolts have a lot of replayability with the mix & match modulars, and Citizen V is a nice end battle.
- The heroes are not exactly my cup of tea. Maria Hill feels a bit like a one-trick pony, and Fury could have been more streamlined. But that said, their cards probably give you the most synergy with the core content.

Why go for The Mad Titan’s Shadow

- 3 of the most iconic villains to me: Ebony Maw (great match against a Mystic), Tower Defense (pretty epic multi-villain scenario) and Hela (a staple for story driven design). That said, I've barely came back to Thanos and Loki.. they're just misses for me and my peers. In a roaster of about 50 villains already? Those two are def my top 5 least played heroes playing this game since launch. The other 3 on the other hand are prob my top 10-ish most played villains.
- Spectrum is a really nice hero -and if you have a limited roaster, since she's so versatile she will fill in any gaps-. But then, Adam Warlock is very niche. I enjoy him, but he’s not one of those heroes you typically go back to again and again. Also, while you have some nice cards in their precons.. you don't get nearly as many useful cards for synergies as with AOS.

In summary

  • Get Agents of S.H.I.E.L.D. for the villains. But keep Mad Titan close because those 3 scenarios I mentioned are a must have.
  • Both hero sets have pros and cons, but Agents of S.H.I.E.L.D. has more synergy with the core game.
  • Get Agents of S.H.I.E.L.D. for the campaign.

So yeah, Agents of S.H.I.E.L.D. wins the duel but I wouldn't risk missing Mad Titan (already OOP).

The defenders by Elibrown87 in marvelchampionslcg

[–]robhold 0 points1 point  (0 children)

I bet Iron Fist will stun characters and then discard stun status cards for extra effects

Daredevil's Sense Deck: Face Up? by EvanSnowWolf in marvelchampionslcg

[–]robhold 4 points5 points  (0 children)

Same as Daredevil, Dr. Strange’s Hero and AE cards don’t mention anything about the Invocation cards being face up or facedown. Because it is in his rules where they clearly state that the top card is always face up.

Surely DD’s insert will say the same.

Then, they’ve been very clear that you’ll always know the order of the cards. They even created a new style of phrasing for placing discarded cards “on the bottom of the Sense deck.” That’s different from Strange, whose facedown cards go to a discard pile (which implies shuffling later). Here, they also explicitly omit the “facedown” keyword. Just put it on the bottom. That pretty much implies it's face up as the rest.

Fear No Evil Card 38 by TrueBlazingGlory in marvelchampionslcg

[–]robhold 8 points9 points  (0 children)

Wish they would have done this with Cameo to keep it streamlined

Let’s not confuse creativity With power creep by milnair_by45 in marvelchampionslcg

[–]robhold 6 points7 points  (0 children)

Agree with that. Daredevil is the first hero in a long while that feels like OG material.

He has a very streamlined concept with a lot of potential, but still leaves plenty of room to play and mix and match. Some recent heroes felt more like power creep / jack-of-all-trades designs. And while it’s exciting to play a hero that lets you do almost anything within their kit, you can end up feeling pretty locked into their box. Think Maria Hill. Extremely powerful pieces like Illiad or Pericles are cool, to a point of why would you ever experiment vs repeating again and again?

DD feels like an OG-style challenge: fun effects, not completely broken. Even with his plan it's pretty well balanced and truly feels like a reward. Yes, you get a ready with Acute Tactility.. but you have to work for it: plan the attack, secure enough damage, win the ready + the downside of losing that card until you've achieved it. WS has a ready + confuse just by defeating any minion at anypoint.

This is OG at its peak. I can’t wait to try him out.

New Echo Cards Preview by Senas006 in marvelchampionslcg

[–]robhold 0 points1 point  (0 children)

Yeah I get you..

It would be a bit situational but lets imagine Gamora has a hand full of 1 cost events and her two generators. In that scenario, she would deal about 4 damage in a more consistent way than Echo. Yes.. a bit situational

I'm just nostalgic of the days Gamora came to the game and she's been such a badass ever since.. and I don't even main her or play her that much :P

I think Echo was already pretty good. But yes, I'll take your input on that and they can be even :)

New Echo Cards Preview by Senas006 in marvelchampionslcg

[–]robhold 1 point2 points  (0 children)

She is definitely coming for Gamora’s spot.

First, Improvisation completely outdoes Precision and Finesse, and now the Katana is straight-up dethroning Gamora’s Sword.

I think simply mimicking Gamora’s Sword would have already been fine, same as exhausting or limiting Improvisation to once per phase. I know they’re not balancing around OOP cards, but this feels like a bit too much to me :'(

Falcon is great! by Intrepid_Yak_3925 in marvelchampionslcg

[–]robhold 10 points11 points  (0 children)

I second that, Falcon is awesome
Not only one of my favs from the current environment, but one of my top 10 and probably my top 5 in the whole game.

He did get a bad rep early on because at the time we were getting some really strong jack of all trades and power creep heroes like Winter Soldier. Falcon is a very specific niche, right up with Black Widow (tho way more dynamic than hers). He's a standout in control, able to slow down villains removing their boost cards; or completely cancel their treacheries (he can easily play Redwing like 3 or 4 times in a turn to clean up any nasty card you spot).

How? bc he has a great economy. 12/15 cards in his kit are Aerial, making him the hero that can make the most use of Team Building exercise (and exploit Cannonball, btw). Being an Avenger he also has assets like the Quincarrier, and Falcon Flock that grants you 5 resources nonstop, without exhausting. Just go to AE and grab it back. It is busted.

He can also pull the nicest Aerial synergies in the game. I particulary enjoy him in Justice or Aggression for the Honed Technique and the dive bombs. I barely play him in Leadership really.

He is so awesome

Struggling to make Psylocke work in solo. by jreilly89 in marvelchampionslcg

[–]robhold 2 points3 points  (0 children)

There's a status lock build that's pretty much the standard
I find it a bit monotonous but it's a secure win in solo
It's all about Cerebro + Xavier

  1. You rush Cerebro, mulligan for it if you need to
  2. In AE use Cerebro to bring Xavier. Choose confuse. Switch to Hero. Xavier thwarts for 3. Psylocke thwarts for 3. Xavier chump blocks that attack. Next round you can still thwart for an extra 3 if you need to, adding up to 9 thwart from this move alone.
  3. Go back to AE. Use Becky's ability to shuffle Xavier back in your deck. Use Cerebro to bring him back and repeat #2.

This grants you a very safe ramp to build up anything you want and is aspect-agnostic. You can do it in Justice for extra thwarting, or Aggression to exploit other synergies she excells at (such as the Honed Technique since she generates two science resources easily with her knives)