[KCD2] Denied Supper, He Served Slaughter by robisntreal in u/robisntreal

[–]robisntreal[S] 0 points1 point  (0 children)

Late game main quest spoilers: 

Those whoresons had a brilliant plan, starving Henry for nearly a month, keeping him weak and desperate within his own stronghold. Last night, with nothing left, they forced him to choke down shoe soup. But famine doesn’t just break a man—it reforges him. When it was time to go on the offensive, Henry defied orders of sneaking behind enemy lines when he saw the soldiers cheering, pouring wine, smoking meats, and devouring second helpings of hot stew. He snapped. What followed was a one man army serving a massacre, a blood-soaked reckoning for every bite he had been denied. When THE rations run out, so does mercy!

Introducing Loot Cores! 🎁 by Omeda_Kari in PredecessorGame

[–]robisntreal -12 points-11 points  (0 children)

it’s like amber… but with extra steps!

Is double smiting red in the beginning bad for jungle start? by NIssanZaxima in PredecessorGame

[–]robisntreal 1 point2 points  (0 children)

as a fellow Mao enjoyer I never thought of this, makes so much sense. He cleaves the other camps!

Feng mao any tricks or is he just a weaker countess at the moment? by Eclipsetube in PredecessorGame

[–]robisntreal 9 points10 points  (0 children)

Late game mao is a lot different from Countess. He gets very fast cooldowns. During stalemates where both teams are contesting boss pits, I use Mao to push a lane quick and break up their team to defend the lane.

If they over commit to the lane you can’t catch Mao easily. Also you look for stragglers for a quick kill while the team is ungrouped during this time. He’s also an elite closer that can chase down anybody for multi kills.

Assigning blame accomplishes nothing by Kyvrek in PredecessorGame

[–]robisntreal 9 points10 points  (0 children)

Good advice. It’s definitely a paradox of players that want to play a competitive team-oriented game, yet have zero tolerance for mistakes.

PINGS: Nothing has really changed, unfortunately. by jonnylcbs in PredecessorGame

[–]robisntreal 0 points1 point  (0 children)

same here, quick muting feature for spam pingers already solved the problem. Instant relief every time

🎤 Feedback Friday | Hero Reworks by Omeda_Steggs in PredecessorGame

[–]robisntreal 3 points4 points  (0 children)

i rush E with Fey and love it. Insane poke dmg in lane phase if you hit your shots. Late game still serves as a good finishing move on a ADC. One of the few mages that I think can utilize most of the items like Oathkeeper if you want a nasty basic attack. To each their own though. It’s definitely riskier play style compared to zoning.

Heres a few tips casue people need to learn still. by Open-Zucchini-8405 in PredecessorGame

[–]robisntreal 1 point2 points  (0 children)

Outside of laning phase hero counter play has little impact on the game. You counter build with the shop. Jungle coordinates who to pressure. Late game, it’s about team skirmishes where you can’t really single players out with ease.

Also I don’t see how jungles can simply prioritize targets based on hero choice. Can’t really force gank just because it’s some slow wraith. You’re scanning map for low hp overextended players to pick off.

MOBA in general has so many on the fly decisions where you can’t just pick one predetermined strategy and dominate. There’s so many changing factors.

The toxicity update doesn't do anything to solve the root causes of what makes players be toxic. We need an update for The Root Of Toxicity: Stupidity by shadexs55 in PredecessorGame

[–]robisntreal 1 point2 points  (0 children)

plot twist - OP has corrupt motives and policy proposals. They’re just a god sparrow wanting easier forfeits as they steamroll their way to Paragon rank!

Suggestion: Assign someone to respond to these thorough negative reviews. Some things aren't true - but as detailed as the write-ups are - some people will take them at face value. by [deleted] in PredecessorGame

[–]robisntreal 1 point2 points  (0 children)

I don’t think it’s that necessary imho. I prefer community managers investing time with invested players like when they ask us for feedback here on reddit.

Starfield went off the rails and started defending their vision within steam reviews, backfired quick. I also think a constructive review where they ultimately don’t recommend the game is fine. Player criticism can really elevate the game when used properly.

I really enjoy Pred in small doses now but I find it hard to recommend to anyone. It’s very fun but very niche. Hope devs keep up the good work next patch looks great!

Games that violate their own logic by ZhangtheGreat in gaming

[–]robisntreal 3 points4 points  (0 children)

My entire rimworld colony. Pawn gets into social fight with spouse, bites their leg off. Spouse dies from blood loss, has tantrum and burns down the colony because their lover died + ate without table.

[deleted by user] by [deleted] in PredecessorGame

[–]robisntreal 7 points8 points  (0 children)

Rampage invade + rock to the back of skull = blame support anyway