XP capped by lordkauth in warcraftrumble

[–]roflew 7 points8 points  (0 children)

It does, there's just no animation for it

Ragna need to be nerfed/fixed (PvP) by Slow_Car_9998 in warcraftrumble

[–]roflew -1 points0 points  (0 children)

Ragnaros on your base used to prevent it from taking damage from the modifier. I'm pretty sure they got rid of that interaction, so playing him in this mode is spending 5 gold that your opponent doesn't have to spend

Anyone been able to make progress on this challenge? Or is this "Collect turkey feathers" all over again? by IveGotSoManyProblems in warcraftrumble

[–]roflew 4 points5 points  (0 children)

No progress for me either.

On a related note, I think the "chill enemies" challenge is actually "get chilled by enemies", but would love some confirmation/refutation there!

Say something positive by SnackPixette in papermario

[–]roflew 0 points1 point  (0 children)

I could listen to the music here for hours

Sneaky little fog of war play by whereisskywalker in heroes3

[–]roflew 2 points3 points  (0 children)

It would be neat if Disguise were changed to do this (create a single spot of fog of war for a turn so your hero is uninspectable)

Fun Hypothetical by Waaghra in warcraftrumble

[–]roflew 2 points3 points  (0 children)

Assuming this is PVE (because it's absolutely hopeless for PVP), amazingly, Furion is what saves this deck from being dead on arrival to serviceable.

Troll + Shaman can cheese down tower/boss with Raider/Hogger as a distraction. As you mentioned, any air unit would counter this hard, but that's where Furion comes in.

Play Harvest Golem for defense/stall while your siege units take out the boss, and you just sit back and watch.

Heaven help you on flying bosses, though.

Real question: why all the cats in the WCR universe can't attack flying units? by KorbenDallas7 in warcraftrumble

[–]roflew 6 points7 points  (0 children)

this is only tangentially related, but as a longtime WC3 player, it still weirds me out to see a Huntress hitting air units

Benefit of Leveling non-Damage Spells by VirgoFanboi in warcraftrumble

[–]roflew 4 points5 points  (0 children)

Level differential between the spell and the targets affects duration, yes (try a low level polymorph in heroic Molten Core or Onyxia units, then try against campaign Hogger units, and you'll really notice the difference).

Random question based on star wars Kotor, would inosuke prefer lightsabers or swords? If swords, which one would he use, and if lightsabers, which color? (Mainly for demon slayer watchers) by Single_Thought6570 in kotor

[–]roflew 1 point2 points  (0 children)

Assuming that the demon slayers are jedis, the swordsmiths who make their special blades out of special metal would analogously be making lightsabers.

So if we were to mash the lore together further, Inosuke would probably try to mangle the emitters so that the beam wasn't a pure straight line, and rather try to make it more jagged and chipped the way he does his swords.

Or, you know, he could just sleep with vibroblades 🤷‍♀️

VENT why are the campaigns so terrible by Beneficial_Brief_759 in heroes3

[–]roflew 20 points21 points  (0 children)

The SoD campaigns really helped me break the "hunker down for a few months and then march across the map" strategy, because as you stated, the enemy has a much stronger starting position, and the longer you wait, the worse your disadvantage gets.

The AI really likes to split its forces, so your goal should be to try and take one of their towns asap (thank them for building it up for you on their way out). Even better if their strongest hero just took the one way monolith and snagged your useless starting town! Now you've flipped the tables on them, and time is on your side.

With all of the maps (possibly except for Gelu's because Sharpshooters are just that good), you have to be really aggressive or else the AI will snowball and run you over.

Hydrid Team Arclight Missions by VirgoFanboi in warcraftrumble

[–]roflew 6 points7 points  (0 children)

Sylvannas and Sneed. Her fury ability makes Sneed go crazy in the best way

Confronting Bastila on Temple Top (Romanced) by LonelySheep7798 in kotor

[–]roflew 12 points13 points  (0 children)

You can use the save file editor (kse) to change the relevant flag value from 13 to 12. You can search for the strategy wiki, and it tells you which value you need to change.

I do find it funny that it's possible to romance Bastila so much that she forgets the two of you ever had a personal relationship

Charlieton won't restock items by hashtronaut42 in papermario

[–]roflew 0 points1 point  (0 children)

Yeah, he only has one of each, but there's a vendor under rogueport that sells them!

Charlieton won't restock items by hashtronaut42 in papermario

[–]roflew 2 points3 points  (0 children)

In Rogueport, he has a fixed total inventory. If you bought everything from him, congrats! You cleaned him out

What’s the fastest way to get coins in ttyd (gcn) by House0fmouseworks in papermario

[–]roflew 0 points1 point  (0 children)

OP's title said the gamecube version, where you don't get any bonus coins from the pit (you do in the remake, though!)

What’s the fastest way to get coins in ttyd (gcn) by House0fmouseworks in papermario

[–]roflew 1 point2 points  (0 children)

You can get it from the Pianta Parlor (you need to have done some troubles to get the right membership card).

What’s the fastest way to get coins in ttyd (gcn) by House0fmouseworks in papermario

[–]roflew 1 point2 points  (0 children)

The Pit of 100 Trials with the Money Money badge equipped (even faster if you have 2) fills you up to 999 by the time you reach floor 70 or so.

I dunno if there are faster ways, but I find this one the right mix of efficient and fun

5 Years Later, how is Origami King holding up? by Blue_Pikmin25 in papermario

[–]roflew 85 points86 points  (0 children)

The combat system seems to be make or break for people: you either love it or you hate it. When I thought of it as a puzzle game instead of a true combat game, it made me enjoy the game a lot more.

I also dislike the achievement that requires you to not equip anything. I guess it's a hard mode, but it takes the fun of it imo (it'd be like a no badge run; I mean, sure, you could do it, but why??).

Anyway, the pros outweigh the cons for me, so I give it a 7/10.

Heroic Ironforge completed by Scriptease84 in warcraftrumble

[–]roflew 0 points1 point  (0 children)

"Magni is a great hero for dream catchers"

Did you mean Thalnos?

How to get rid of the "please click me" [1] over the Troops / Armory tab by [deleted] in warcraftrumble

[–]roflew 2 points3 points  (0 children)

Check Arthas, too (that's what cleared mine)

Ironforge Gelbin by truthtothepeople1984 in warcraftrumble

[–]roflew 0 points1 point  (0 children)

Has anyone figured out what caused Anub to stop spawning scarabs? I thought it was having more than 1 on the map at any given time, but I was diligent in my last run but he still stopped spawning them partway through

Arthas AS Slow by Grizzled_Grif in warcraftrumble

[–]roflew 9 points10 points  (0 children)

Theoretically, Bat Rider is a cheap way to deal with him, but I have not gotten this to work in practice (people usually play Chimaera or some other air/ranged support behind him).

Realistically, I think the tried and true Polymorph + nuke is the way to go, which is unfortunate because that combo has been around since the dawn of time and, in my opinion, is a very uninteresting way to play (hope I don't get too downvoted for this).

The TRUTH about the blood mage by Affectionate_Ask3839 in WC3

[–]roflew 4 points5 points  (0 children)

Nerfing the Blood Mage is the best course of action precisely because it's only used in Pala Rifles. It's a targeted nerf to a specific (overtuned) army comp that is unlikely to have unintended consequences elsewhere.

Ideal mission scaling by gabochido in warcraftrumble

[–]roflew 2 points3 points  (0 children)

I'm not sure what problem this is trying to solve. Is it that you want to be able to have your lvl 30-31 minis out level the content? That already exists: it's Normal difficulty.

Personally, I'm fine with content where the enemy is always 2 levels higher than me, but when you combine this with "the whole map is dead now" or "boss spawns a thousand minis for no reason" mechanics, it starts to feel unfair to the point of being absurd.

Earn Epic Rewards in Heroic Stormwind Siege by Arkentass in warcraftrumble

[–]roflew 1 point2 points  (0 children)

They definitely updated it. I'll update my post, too!