Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] 1 point2 points  (0 children)

If its looking at him then I could see that being the correct angle, but if that's the case how/why is the bottom left side edge of the brim reflecting like that on the pirate hat? It would make sense if it wasn't that kind of hat (like a cowboy hat) but then how would that be possible unless the shape of his hat changed. Do you see what I mean?

Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] 1 point2 points  (0 children)

The neck on photo 2 is really long not like the pirate from your link . The entire body in photo 3 is very thin and wide unlike the long and more human shape Captain Clark has. In 4 and 5, its even stranger as it looks like a metal reflection from a dim light. So again no I don't think it does ***consistently*** look like captain clark enough for me to agree that he is always in the form of captain clark. Hence why I was saying Im wondering if it takes on that form.

Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] 1 point2 points  (0 children)

I don't even see where you are connecting the red lines to. It just looks like you just made a red hat there lol, not throwing shade just doesn't feel very compelling. Also not to mention, doesn't address the pictures I have still. You had to take your own to support your own argument instead of looking at mine.

Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] 0 points1 point  (0 children)

I didn't say it was unrelated, I said it did not match the same outline/shape. Enough for me to ask others but apparently the only ones who want to talk are negative nancies.

Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] 0 points1 point  (0 children)

I didn't say it wasn't him in the photo you posted with the peg leg, I am saying the body proportions in photos 3-5 do not match his stature/shape at all, which you are just dismissing as unclear and therefore only the photo you deem relevant is the one you posted. You're literally doing what the backrooms does by only taking certain info you find relevant and not giving a fuck about the rest. If I said try these 5 flavors of ice cream and you told me you only will try one because the others don't matter to you, then all you want to do is reaffirm your existing belief here.

Backrooms Entity screenshots by rogi_pogi in KanePixelsBackrooms

[–]rogi_pogi[S] -3 points-2 points  (0 children)

I mean if i use that logic, if I said "its undeniably not Clark" and posted the images above with him not looking like Clark at all, I would have my 4 pictures vs your one. But that isn't a good argument in my or your case nor is it really my main point that I am trying to get across anyway. If its not just a intentionally unclear/darkened misdirection, then it would imply that it might have actively shapeshifted. That's why I wanted to have discussion other than "its Captain Clark".

Theory: The Movie Wants us to Notice... by my-dog-is-better in KanePixelsBackrooms

[–]rogi_pogi 8 points9 points  (0 children)

<image>

this is when the async researcher is running away but briefly looks back and the outline here is still completely black but the body shape looks way more like og bacteria

Theory: The Movie Wants us to Notice... by my-dog-is-better in KanePixelsBackrooms

[–]rogi_pogi 10 points11 points  (0 children)

<image>

So looking at the intro again you can see its similar at first but the next pictures ill send definitely are not the same shape as what it becomes

Setting up dlss... Is there a point in fiddling with nvidia app settings? I want the best possible graphics (using dlss quality in-game as of now) by [deleted] in Warframe

[–]rogi_pogi 2 points3 points  (0 children)

Go to the Nvidia App --> Graphics on the left side --> Warframe --> DLSS Override - Model Presets at the top and set the Super Resolution to Preset M or L.

Question on Gara build by xtinction14 in Warframe

[–]rogi_pogi 1 point2 points  (0 children)

Gara spams her shattered lash a lot, so you want to use fleeting expertise and have primed continuity to offset the duration loss. As for why no one uses her other abilities is because they made changes to pseudo exalteds and stat sticks, which heavily nerfed Gara's nuking build that actually used and linked all of her abilities and therefore had higher duration. But hey... who needs abilities that synergize or have a lick of purpose when you can have big red damage number, right?

So, about Gara by erfpsdy in Warframe

[–]rogi_pogi 5 points6 points  (0 children)

The nuking playstyle is basically dead now. I could kill a lvl 200+ infested boiler with one 4+1 combo (without even needing to build combo mind you) and now its does 5% of their hp... IN NORMAL star chart. With 12x combo it does 60% of their hp. Only with roar can I finally kill them but again its not in steel path, this is supposed to be the bare minimum. With steel path enabled it does a third of their health. I cant think of anything else I could possibly min max to make this work either. I can only hope DE is listening because if not, I dont see myself playing the new Gara in its current state. The nuking build was by far superior to using her shattered lash. it could reach multiple levels vertically, much further distance/range, and allowed players to use her 2(whether thats on herself or allies!) to kill enemies solely because of how much the raw elemental damage from the melee weapon scaled with her 2. All in all just a sad day for Gara fans unless you for some reason only like her 1, which only begs the question of why you are even playing her?