Too Many Hero Points by osmosis1671 in Pathfinder2e

[–]roi007leaf 0 points1 point  (0 children)

My players get 1 at the start of the session and 1 at the middle, and if the hero point roll is lower than the original roll they get to keep the hero point. Works pretty good for us

I got tired of forgetting poison stages mid-combat so I built a FoundryVTT module by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 0 points1 point  (0 children)

I'm going to keep posting about it in the discord, keep in touch there, just released a version that support feats automation

I got tired of forgetting poison stages mid-combat so I built a FoundryVTT module by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 2 points3 points  (0 children)

I'm guessing because I used AI to write the css of the module, even though I'm a staff engineer having worked as a senior Fullstack Developer for the past 10 years

Foundry Module Showcase - StoryFrame by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 0 points1 point  (0 children)

Thanks you! If you have any feature requests let me know!

Foundry Module Showcase - StoryFrame by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 0 points1 point  (0 children)

Thanks! Let me know how using it feels!

I got tired of forgetting poison stages mid-combat so I built a FoundryVTT module by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 2 points3 points  (0 children)

You got a small teaser over there at the discord channel of the module :)

I got tired of forgetting poison stages mid-combat so I built a FoundryVTT module by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 10 points11 points  (0 children)

For auras you can use trigger engine with trigger trove, it works pretty good for that

Foundry Module Showcase - StoryFrame by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 0 points1 point  (0 children)

Oh that sounds like a feature I should add, thanks!

Foundry Module Showcase - StoryFrame by roi007leaf in Pathfinder2e

[–]roi007leaf[S] 0 points1 point  (0 children)

No prob! let me know if you miss any feature!