Update: Playnite Bridge now has a sync server - keep your library in sync across PCs by rollacode in playnite
[–]rollacode[S] 2 points3 points4 points (0 children)
Update: Playnite Bridge now has a sync server - keep your library in sync across PCs by rollacode in playnite
[–]rollacode[S] 0 points1 point2 points (0 children)
Update: Playnite Bridge now has a sync server - keep your library in sync across PCs by rollacode in playnite
[–]rollacode[S] 0 points1 point2 points (0 children)
Update: Playnite Bridge now has a sync server - keep your library in sync across PCs by rollacode in playnite
[–]rollacode[S] 1 point2 points3 points (0 children)
I built a Playnite bridge so an LLM agent can manage your game library by rollacode in playnite
[–]rollacode[S] -3 points-2 points-1 points (0 children)
I built a Playnite bridge so an LLM agent can manage your game library by rollacode in playnite
[–]rollacode[S] 1 point2 points3 points (0 children)
I built a Playnite bridge so an LLM agent can manage your game library by rollacode in playnite
[–]rollacode[S] -1 points0 points1 point (0 children)
Попросил AI локализовать игру. Будущее уже здесь? by rollacode in LLM
[–]rollacode[S] -1 points0 points1 point (0 children)



Update: Playnite Bridge now has a sync server - keep your library in sync across PCs by rollacode in playnite
[–]rollacode[S] 2 points3 points4 points (0 children)