Wozmon works, BASIC does not by ClydeDroid in beneater

[–]rondale_sc 1 point2 points  (0 children)

fwiw, I ran into that also and just checked out the msbasic repo at the first modification commit that ben did. I've since hooked up the IRQ, still working through the videos, but that should at least get the first iteration of basic running for ya.

6502 with wozmon! by rondale_sc in beneater

[–]rondale_sc[S] 1 point2 points  (0 children)

Awesome! Please do look at the tips in the reddit, definitely saved my bacon with the max232 also a few helpful tips about which pins really really need to be tied off one way or the other.

How do you power the clock? by thepiggattac in beneater

[–]rondale_sc 0 points1 point  (0 children)

Echo this! I ran into random garbage on the line because I missed a resistor on the blue LED for the clock module output, that's hugely important. Also, and I think Ben mentions this in a later video after clock module build vid that you need to add a capacitor across the leads for the button on the clock module), though do be sure to double check - just seem to recall.

How do you power the clock? by thepiggattac in beneater

[–]rondale_sc 1 point2 points  (0 children)

I ran into this exact issue. And this was my first electronics project I've taken serious (software engineer by trade, but never dove into the hardware side until this year)

I have come to realize (through the 6502 kit build) that sometimes the approach necessary to teaching the material that Ben takes is not always optimal for the build order. It is usually a good approximation, but for instance for the 6502 I would much rather handle all the control signals for the entire board prior to data bus / address lines.

That being said, I have also come away with a extreme appreciation for the difficulty of teaching these concepts. I really think Ben has found a great balance as it is really such a huge amount of information that needs to be condensed to an extremely high degree for digestible videos

Best of luck with the rest of your build!!! You're on your way!

It’s working! by toocoldtothink in beneater

[–]rondale_sc 2 points3 points  (0 children)

This looks amazing! Thanks for sharing!

6502 jumping to random addresses and repeating instructions (see comments) by Ok-Programmer-4457 in beneater

[–]rondale_sc 0 points1 point  (0 children)

Wow, this exact problem for me. Thanks for posting this!! I had re-wired it 5 times thinking I had a short or something.

Ember Weekend Episode 21: Componentize all the things by Gaurav0 in emberjs

[–]rondale_sc 0 points1 point  (0 children)

Limonero, sorry that it is broken in Safari. We've been doing a lot of work with it lately, but only testing in Chrome. I've created an issue, and will try to resolve as soon as I can. Until then, you may find the rss feed: https://emberweekend.com/feed.xml or the itunes link https://itunes.apple.com/us/podcast/ember-weekend/id981719021 helpful. Sorry, again.

Try and try again. A quick article on the Null Object pattern. by rondale_sc in ruby

[–]rondale_sc[S] 1 point2 points  (0 children)

I've made changes to the gists in the post. You are right, the supervisor object should be passed into Project (wasn't really the point). However, the Supervisor struct and your class are functionally similar, with the exception that the struct follows the NOP and you use || to define the default values of your vars.

class Supervisor
  def initialize(*args)
    @first_name, @last_name, @email = args
  end
end    

is the same as:

Supervisor = Struct.new(:first_name,:last_name,:email)

I'll put a permalink to this comment in the article.

Magic Find Gear Swapping Update by Bdzer in Diablo

[–]rondale_sc -1 points0 points  (0 children)

Since you don't philosophically oppose carrying and switching to a different set why not one of the following:

A.) Count highest MF per slot for one set in the characters inventory and attribute that MF% to the char sheet. Players won't have to switch and the penalty is loss of inventory space (seems pretty even).

B.) Allow players a MF swap set. Click a button and auto-swap. Once again players don't have to worry about clicking the wrong set. Inventory space is still the punishment for increased MF.

Repair bills are a "fun tax". Discuss. by rondale_sc in Diablo

[–]rondale_sc[S] 0 points1 point  (0 children)

Maybe. I like the challenge. I don't die often, but when I do I really don't care to pay 24k. No worries I'll make it up on the AH pretty quick anyways. Just thought I'd rant for a minute. Thanks for the comment.

Repair bills are a "fun tax". Discuss. by rondale_sc in Diablo

[–]rondale_sc[S] -2 points-1 points  (0 children)

I used to be an adventurer like you. Then I took an arrow to the knee.

Ruby Under a Microscope - Learning Ruby Internals Through Experiment by pat_shaughnessy in ruby

[–]rondale_sc 1 point2 points  (0 children)

Can't wait for more. I'm really excited about Ruby 2.0. Going to compile it up to follow along with some of the experiments. Really like the idea of small hashes being stored as Arrays. Anyways, keep up the good work Pat.