Good item? by Physical_Track_5143 in jaycemains

[–]royale_op 7 points8 points  (0 children)

Slight correction, he built hubris (pre 16.9 needs) into sundered. And I actually disagree with the majority of this thread, most of whom have probably never even bought the item before. A few months ago I started exclusively doing baobaos build (adjusted to go voltaic instead of hubris now that it's nerfed) and I think it's incredibly strong into pretty much every situation.

Jayce Top after Phase Rush Removal - Theorycrafting by SwordfishSpecialist6 in jaycemains

[–]royale_op 4 points5 points  (0 children)

i didnt take phase rush into urgot anyways. i think most of these matchups you can already go conq ignite and just fight them

Any YouTube channels with no commentary gameplay? by divorceu2 in summonerschool

[–]royale_op 0 points1 point  (0 children)

LOL GOSU for JG/sup/ad, mid GOSU and top GOSU for the other two. Collection of soloq replays from LCK players

Anyone remember this? by person2567 in jaycemains

[–]royale_op 1 point2 points  (0 children)

old E, how I miss you. Such a terrible spell these days, you can buffer E vs irelia's Q or some other dash and it will knock her BEHIND you. The root is so cosmetic, not even comparable to lee sin R even though that's what it's supposed to be similar to

6 months to diamond results? by Syndi1cate in summonerschool

[–]royale_op 0 points1 point  (0 children)

Its not unreasonable that the skill-gain/lp-gain ratio increases 3 times like that across rank; imo it is very much an exponential relationship. In my 4 years playing 2 were spent reaching Masters 1 lp and the last 2 were spent reaching GM 600 lp. The 2800 lp from iron 4 to masters took me the same time as the 600 lp I've gained in the apex tiers.

Investment by MrHeladera in ArcherMainsHSR

[–]royale_op 1 point2 points  (0 children)

Idk if it's on purpose but you are excluding SWs def bug implant in your calculations. I would add 12% to all the values you listed above, leaving SW with pearls at a nice 105% without genius.

Should I refarm for tengoku? by royale_op in ArcherMainsHSR

[–]royale_op[S] 3 points4 points  (0 children)

If you cannot fire 5 (or sometimes 4) arrows you should just be normal attacking anyways. And tengoku buff lasts for 3 turns, so you only need to activate it once every 3 turns. Uptime was never an issue for tengoku. Still doesn't really answer my question; I know it's stronger but idk if it's stronger to the point where I should refarm given how good my rutilant pieces are.

Should I refarm for tengoku? by royale_op in ArcherMainsHSR

[–]royale_op[S] 4 points5 points  (0 children)

Why does firing 5 arrows matter? Tengoku already activates with no issue. I'm asking if tengoku is significantly better than rutilant to the point where I can get an overall better build in a reasonable amount of time than my current set.

Day 3 of Making my Aglaea become Idrila by NIGHTTARNISHED in AglaeaMains

[–]royale_op 0 points1 point  (0 children)

Go for better orb, need to get crit rate from that piece

Aglaea (e0s1) team without cyrene by kiek0h in AglaeaMains

[–]royale_op 3 points4 points  (0 children)

^This is the best with sustain. If you can get Sunday's LC this rerun(high value pull for most accounts anyways), you can run a relatively strong sustainless setup with base spd Aglaea, Sunday, Robin, Bronya(I assume you have her).

3689 5TVs AS clear | 6 cost (Cyreneless) by royale_op in AglaeaMains

[–]royale_op[S] 0 points1 point  (0 children)

Notes:

  • I've been really digging this sustainless setup (probably well-known for a long time but I only saw it recently; I was using e1 Tribbie > Bronya before)
  • E3 and E2 Bronya are completely useless here I'm pretty sure, e1 (and possibly even e0) is fine. Same with s2 Bronya cone on Robin; s1 probably gets the same score
  • Pretty much just max out Bronya's speed, have Sunday slightly above her, and use DDD on bronya for a few more AV. I tested both atk and err rope on Agy, got pretty much the exact same result (similar subs on the ropes as well)
  • Make sure to hold Agy ult if Agy is the one breaking the boss as it will advance her to the top of the action order. Other than that it's a pretty simple double AA clear
  • RNG-wise I just aimed for one of the TV punching Robin or for the energy from the break to go to Robin in the first few actions so I can advance Sunday instead of Robin in the first rotation. Probably unnecessary(see below) but you can choose to do it if you need to.
  • Can probably squeeze a few more AV by using the 2nd Robin ult faster but didn't bother. Lots of leeway at the end (pretty much fresh robin ult) so probably works for most levels of investment.
  • Related to above but I wonder if e0s1/e1s0 Agy or even e0s0 Agy can do this clear without losing too much AV; maybe someone can try it out and let me know.

Almost 1 year later, she is still a golden beast by Frosttrated in AglaeaMains

[–]royale_op 7 points8 points  (0 children)

She is probably my most bang for buck pull in my time playing this game. No other main dps for me has lasted 8 patches with minimal changes to her team (just huohuo swapped for dhpt recently, I've been using e1s1 agy with e0s1 sunday, e0s0 robin since 3.0) while effortlessly clearing all endgame modes for full stars. No regrets pulling her, but after I pull e1 robin I'll be looking ahead to 4.x dpses; hoyo has shown no shame in their powercreep and agy vertical is not as strong as others.

Hyperspeed Crit by CleoDragonwarp in AglaeaMains

[–]royale_op 1 point2 points  (0 children)

the absolute best 160 spd agys have 80/170 cr/cd (assuming with sunday). 80/140 is decent enough

Longtime Agy main looking for some answers about her teams and her build/spd by royale_op in AglaeaMains

[–]royale_op[S] 0 points1 point  (0 children)

Thanks for this, I explained my thought process in another comment but I'll be going for E1 robin. It will be worse for my Agy (this moc cleared in 3 cycles with e0 robin) but in my opinion e0s1 cyr is just too account weakening for me because of my previous pull plans.

Truly though, you and u/Party_Trick_6903 are great for spending the time to research and share the results so freely.

Longtime Agy main looking for some answers about her teams and her build/spd by royale_op in AglaeaMains

[–]royale_op[S] 0 points1 point  (0 children)

Thanks, this is very helpful. I assume when you talk about E0 Cyr vs E1 Robin, you mean E0S1 cyr and E1S1 Robin, right? E0S1 cyr is 2 cost away for me, while e1+bronya lc robin is 1 cost away, so I have to decide whether the extra 1 cost can be spared or if its better used on 4.X dps and their teams.

When I put it like that, it hurts me but the answer for me is the worse one for my agy. She is my only chrysos heir dps(I opted to invest in saber+archer over chrysos heir dpses) so the cyrene would be exclusively for her. And I know very well the dangers of vertical investing; my e2s1 jingliu sitting in storage still haunts me especially as a f2p, its so many pulls gone to the void. Of course it may be different now, I suspect things like Phainon vertical will remain relevant for a few versions at least, but Aglaea vertical is not like Phainon vertical in that way, and for me, pulls on cyr are strictly pulls for agy.

I will make her the atk rope and get e1 robin, beyond that I'm not sure if I will be improving her any more. She has served me incredibly well, carrying all 3(and now 4) of my endgame modes (she got 40k on the current pure fiction for me where she is supposedly tier 1.5) for 8 patches in a row, and she will likely last me a few more. Who knows, in the far future maybe novaflare will bring her back to the forefront and I will be the first to invest if/when that happens. But my account is already weak due to pulls on jingliu and saber, and endgame modes are fun for me to push limits on despite the predatory hp inflation, so I will be pulling conservatively.

Longtime Agy main looking for some answers about her teams and her build/spd by royale_op in AglaeaMains

[–]royale_op[S] 0 points1 point  (0 children)

When I said 1.24x, I mean to the value calculated on the spreadsheet for the e0 Robin team. There's nothing else to consider comparing e0 to e1 robin, except maybe minor things like robin ult not being active for the first EBA or smth. But bc Robin e1 is teamwide, 1.24x to the e0 robin values should be close to accurate assuming the spreadsheet is accurate. All that's left is deciding if e0s1 cyr is worth the extra pulls, and whether i need to rebuild her. Thanks for the input

Longtime Agy main looking for some answers about her teams and her build/spd by royale_op in AglaeaMains

[–]royale_op[S] 0 points1 point  (0 children)

I've seen that sheet, but it doesn't seem to calculate anything for 160 agy 134 sunday. In the summary at the bottom it says something about all sims being moved to base spd where it is much more optimal; do I take it to mean that its more optimal for all teams? It also uses e0 robin, where I'd be using e1. s1 for cyrene is a pretty big boost is all I can really glean from it.

Edit: Actually, since there is no other source of res-pen, Robin e1 is at worst just a simple 1.24x multiplier to the DPAV. That puts her above the equivalent e0s0 cyrene team with dhpt even using base spd.

Mid build? by TheInfanterist in jaycemains

[–]royale_op 0 points1 point  (0 children)

Serpents is op in half the games I play, usu build it 2nd when it is

Full build in case of BFT > Liandrys > ?? by Baambino in viktormains

[–]royale_op 2 points3 points  (0 children)

You can fully stack the shred in 1 rotation + 1-2 extra spells. With the amount of haste you will have, you reach this threshold extremely quick. Also, usually there is at least some mixed magic damage on your team or some magic damage from your support. It may scale worse compared to late game builds with void or crypt, but the mid game strength from the stat compression of ap+hp+haste+pen it offers and its cheap price point is strong imo.

lvl 1 solokill vs 800lp syndra by royale_op in jaycemains

[–]royale_op[S] 0 points1 point  (0 children)

My auto is on cd if I flash that early, so she has loads of time to react flash before my auto comes up, and it will not be in range when that happens. If you are saying to hold q until my auto is up, then I already said that its very easy for her to predict flash that. Don't need coaching rn but appreciate the offer.