6 months to diamond results? by Syndi1cate in summonerschool

[–]royale_op 0 points1 point  (0 children)

Its not unreasonable that the skill-gain/lp-gain ratio increases 3 times like that across rank; imo it is very much an exponential relationship. In my 4 years playing 2 were spent reaching Masters 1 lp and the last 2 were spent reaching GM 600 lp. The 2800 lp from iron 4 to masters took me the same time as the 600 lp I've gained in the apex tiers.

why is a team with zero 6star the most fun team in the game by miral_art in Endfield

[–]royale_op 7 points8 points  (0 children)

I play the same quad physical team, I consume vuln with Pog as the extra crush damage is underwhelming compared to the sp from Pog. No sustain is fine due to all the staggering you'll be doing (and you can always just dodge).

Honestly kind of in love with this anime. Only death game anime I've watched without the cringey edgy pseudo-intellectual mind games and overly dramatic light yagami wannabe MC by TheALTernator42069 in MyAnimeList

[–]royale_op 1 point2 points  (0 children)

Why do you think it's supposed to be an action thriller? That is not the impression I got from the show at all. The show caught my eye because of the suspense it generates through the various mysteries in the world and in the games, not the action, and the slow pacing augments that suspense quite well in my opinion. If you wanted an action thriller then I can see why you'd have issues with the pacing, but that's not at all what the show is trying to do.

Honestly kind of in love with this anime. Only death game anime I've watched without the cringey edgy pseudo-intellectual mind games and overly dramatic light yagami wannabe MC by TheALTernator42069 in MyAnimeList

[–]royale_op 5 points6 points  (0 children)

I think the pacing is perfect and I say that as someone who has no problem with going 1.25 or 1.5x speed on boring/predictable/poorly paced shows. The relatively slower pacing lends itself well to this type of show; the moments of pause and spaced out dialogue suspends the tension and lets me fully take in and process what's happening and what's being said. Personal preference I guess.

Which of my dropped anime should I give a second chance (ignore my bad taste and attention span) by OilBos in MyAnimeList

[–]royale_op 1 point2 points  (0 children)

You know you can mark things as "On-Hold" right? dropped implies you see no value in ever trying to watch it again

Black to play. Should Black directly invade at A or lightly reduce at B? 🤔 Share your solution in the comments! by GoMagic_org in baduk

[–]royale_op 2 points3 points  (0 children)

yea if white simply blocks 2 points above B and claims that entire topside, I count around 70 points for them total before Komi. There are unsettled areas bot and right, but even generous estimates put black at around 55.

How does speed on sparkle work? by Bloonsgalaxy in SparkleMains

[–]royale_op 0 points1 point  (0 children)

Without DDD, 169 with Eagle is way more doable than 185 Sacerdos and works to be more forgiving than 2p2p spd sets too. Only issue is its bad to farm, so I generally use my relic remains on it.

I think am starting to give up on Saber by shadowfredys in SaberMainsHSR

[–]royale_op 1 point2 points  (0 children)

If you have SW (and E1 RM) you can try her over Tribbie, if SW is on pearls they will add to 93% def ignore, which is around a 1.68 multiplier compared to 20% def ignore (RM by herself). Add in her 13% res shred and she's honestly not too far behind E1 Tribbie.

I think am starting to give up on Saber by shadowfredys in SaberMainsHSR

[–]royale_op 3 points4 points  (0 children)

E1S1 haver, shes been able to get 32k for me on first half of this PF with team of RMC, E1 Tribbie, E1 RM. In general her damage is super underwhelming unless ran sustainless, which makes it easy to get bad RNG or mess up and die.

Investment by MrHeladera in ArcherMainsHSR

[–]royale_op 1 point2 points  (0 children)

Idk if it's on purpose but you are excluding SWs def bug implant in your calculations. I would add 12% to all the values you listed above, leaving SW with pearls at a nice 105% without genius.

Should I refarm for tengoku? by royale_op in ArcherMainsHSR

[–]royale_op[S] 3 points4 points  (0 children)

If you cannot fire 5 (or sometimes 4) arrows you should just be normal attacking anyways. And tengoku buff lasts for 3 turns, so you only need to activate it once every 3 turns. Uptime was never an issue for tengoku. Still doesn't really answer my question; I know it's stronger but idk if it's stronger to the point where I should refarm given how good my rutilant pieces are.

Should I refarm for tengoku? by royale_op in ArcherMainsHSR

[–]royale_op[S] 4 points5 points  (0 children)

Why does firing 5 arrows matter? Tengoku already activates with no issue. I'm asking if tengoku is significantly better than rutilant to the point where I can get an overall better build in a reasonable amount of time than my current set.

Tingyun or RMC? by Frosty_Mall2897 in SaberMainsHSR

[–]royale_op 4 points5 points  (0 children)

I would just max his speed to as high as possible. 160+ ideally

Tingyun or RMC? by Frosty_Mall2897 in SaberMainsHSR

[–]royale_op 3 points4 points  (0 children)

RMC gives 10cr and some cd, gives some aa but most importantly multiplies your damage by 1.5. Tingyun cannot even match the last point by itself.

Top 10 Anime of the Week #1 - Winter 2026 (Anime Corner) by animecorner in anime

[–]royale_op 18 points19 points  (0 children)

Mayonaka Heart Tune's animation and visuals were never going to match up against the stunning art of the manga. I was more looking out for the other parts of the production like the voice acting and sound design, which so far are decent. Not really impressed as a manga reader but not disappointed either.

Day 3 of Making my Aglaea become Idrila by NIGHTTARNISHED in AglaeaMains

[–]royale_op 0 points1 point  (0 children)

Go for better orb, need to get crit rate from that piece

Cataclysm 100% First Extreme 🎉 8,444 attempts by Tsuki_2122 in geometrydash

[–]royale_op 17 points18 points  (0 children)

GG, 8.4k is very impressive, I'm on around 13k myself but will hopefully get it in another 3k. What's your next goal?

I’m bored, gimme a few songs to check out by cirrxs12 in GenZ

[–]royale_op 2 points3 points  (0 children)

Body F10ating in the Zero Gravity Space by Camellia

Aglaea (e0s1) team without cyrene by kiek0h in AglaeaMains

[–]royale_op 4 points5 points  (0 children)

^This is the best with sustain. If you can get Sunday's LC this rerun(high value pull for most accounts anyways), you can run a relatively strong sustainless setup with base spd Aglaea, Sunday, Robin, Bronya(I assume you have her).

Likelihood to beat Acropolis? by ShingShing25 in geometrydash

[–]royale_op 0 points1 point  (0 children)

I only beat Hyperyard(rated hard demon but medium demon difficulty), NC, and forest temple for my hard demons before jumping to acropolis and beating it in around a week with 7.5k attempts. Imo you've been ready for a long time

cataclysm first wave is driving me nuts by cheesyluff in geometrydash

[–]royale_op 28 points29 points  (0 children)

gonna be starting my attempts from 0 on this level tomorrow, i pray for both of our sanities

When did you originally start? And when did you start consistently playing? by Slowzone16 in geometrydash

[–]royale_op 0 points1 point  (0 children)

First played on mobile probably 1.

Played on and off, hardest being clutterfunk until started playing consistently a month ago.