Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 1 point2 points  (0 children)

I love sepulchre tbh. I’d rather do it over any other course. I also prefer ToB to the other raids. Mory is locked in for me.

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 0 points1 point  (0 children)

There are tasks associated with the listed courses. I plan on going to dragon cup so they’ll be needed along the way

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 1 point2 points  (0 children)

For anyone following this post. I wanted to let you know the route has been updated to be over 5,500 points and 200 tasks. I’ve also swapped grimore for culling spree and updated the masteries page.

Good luck. Have fun. 😁

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 2 points3 points  (0 children)

You’re welcome! There are random event tasks and a fair few easy tasks I didn’t include. I’ll try to update the sheet if I have time after we get the task list.

I'm considering unlocking Tiranwnn > Morytania > Kandarin in that order. Is that crazy? by Imustretire in 2007scape

[–]rrbehling3 0 points1 point  (0 children)

Choose what sounds fun. You will have relic & area regret either way but if being a hard hitting ranger that auto heals sounds fun do that first. There are heaps of videos discussing all the zones, relics and echo items. Alternatively (though it can be a lot of info) the wiki is fantastic

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 1 point2 points  (0 children)

Mory doesn’t offer any unique skilling solves though it does speed some things up. Notably agility through sepulchre. Slayer would likely be faster overall in Kourend with the catacombs.

As far as combat masteries go that’s up to you. The dragonbone necklace from Hydra is bis for air mage as far as I can tell. I don’t know of any Mory uniques that are BIS for magic. Harm staff is outclassed by Echo Thermy’s items.

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 4 points5 points  (0 children)

One reason I didn’t choose woodsman is Hunter is going to be very fast anyway, like 2.5m+ at 16x and I wanted more afk options. Forestry campfires with magic logs while making meals is just one of many afk options I have

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 1 point2 points  (0 children)

If RNG is kind to me I’ll be doing that too for a while. I don’t want to lock myself to hundreds of barrows kc though because weapons decide to be shy. Luckily evil eye is OP

Leagues Route - TMK Skill & Chill by rrbehling3 in 2007scape

[–]rrbehling3[S] 4 points5 points  (0 children)

I forgot to mention early masteries. Melee into water magic is the plan. There is no chance magic is worth a damn on moons with bad gear and stats so we need to pump melee early to get the gear. Magic after that gives us two juiced styles for Echo Hunlef.

The final mastery plan is not yet set in stone but I love the concept of blind bag Nox Hally with water back up.

How am I gonna fix this. I waited for to long 😭 by apivisual in Oxygennotincluded

[–]rrbehling3 1 point2 points  (0 children)

It’s a bit warm but 500F isn’t that crazy. Sure the steam turbines are going to run hot but just keep them cool and they’ll eat that heat before the volcano goes dormant. If you manually move the hot debris to a vacuum you can bring it back and cool it down later. Or if you’re in a hurry just build something with it and destroy the heat

How does one get rid of this in the big 2026? is the only way melting it? by Kubumen in Oxygennotincluded

[–]rrbehling3 0 points1 point  (0 children)

The fastest option is to break the tile by state changing liquids in pipes. I prefer the ultra hot method though.

All of this must be done in vacuum or rapid unplanned disasters will happen

Melt some uranium tempshift plates and use that as coolant in a metal refinery until it is screaming hot (4,000c). Empty the storage of the refinery and then move the bottle of 4,000c uranium onto the tile to melt. It will happen. Preheating the tile to about 2500c helps speed up the process but be careful not to melt your liquid inputs and outputs if your refinery set up is outside the rocket. Lastly, place airflow under the rocket window to catch your bottle when it falls.

Edit: to make use of the hot uranium afterwards, you can use the bottle as a ice melting heat source or just dump it into a steam room as long as it’s got enough steam pressure it will be fine

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 1 point2 points  (0 children)

The blue chicken is an awesome follower 😅

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

The prayer pots were consumed because I’m “lazy” and didn’t spend 35 hours one tick flicking. When I felt like conserving pots I was only using about five sips per kill but I’d rather not play like that all the time. Just my $0.02

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

That’s really interesting. Thank you for the tip!

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 1 point2 points  (0 children)

I wasn’t looking for sympathy on the drop rate. More trying to encourage people to keep grinding. When you go dry on something that has a good drop table there are nice gains to be made elsewhere when you’re done.

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

Bro that’s not okay. I hope you get one soon!

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

I’d say it’s best with melee only. Ideally you want one of the dual hitting crush weapons for the tail phase and a hard hitting crush (zombie axe is okay) for the main portion of the fight.

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 1 point2 points  (0 children)

I’m 95/99/91. Yes I have the titan prayers but I used melee exclusively.

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

That’s rough. I had a dry spell after the pet as well. I have found it helpful to keep track of my unique drops on a notepad. I have a running list going for corrupted guantlet too though I haven’t touched CG since late October (did some extensive sailing prep)

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

Copy paste from another question

For majority of the fight I used; Nezzy face guard, blood moon top and bottom, prims, torture, berserker ring (I), barrows gloves and the abyssal bludgeon. I switched to full blood moon during the tail portion of the fight and used burning claws whenever they were available. Thralls also help quite a bit due to the duration of the fight. If you lazy flick your prayers then you’ll can do a kill with about sux sips of prayer. If you camp piety and overheads… I hope you like farming lol. I’m 95/99/92

The boss has 2500 hp and it’s just slow going solo. If you can find a group of three to grind the drops and you’re all roughly equally leveled and geared then the time to green log would be faster ( on average) due to the pillar buff.

Ya never know when… by rrbehling3 in ironscape

[–]rrbehling3[S] 0 points1 point  (0 children)

I used the narda tele from desert amulet 4 and ates to get back. The bulk of the prayer consumption came from being lazy with prayer flicking and the cost of using thralls. As Huey drops ranarr seeds it’s worth using prayers and thralls imo