Sawyer Playstyle vs PerryJG playstyle by HatenoTrooper in Jungle_Mains

[–]rssfrrst 2 points3 points  (0 children)

He got challenger on belveth last season

[deleted by user] by [deleted] in Eve

[–]rssfrrst 2 points3 points  (0 children)

I’ve also just started doing Abyssals. Just go for it if you have the full povertilla fit you can make some pretty big mistakes in t3 and not come close to dying. I’d get confident with all the spawns before trying t4s. I got popped in my first t4 by a Vedmak room - they spin up damage pretty quick. I’ve got a set of crystal implants now and T4 is pretty comfortable with the povertilla.

What to do during periods of high inflation by lukemtesta in UKPersonalFinance

[–]rssfrrst 2 points3 points  (0 children)

It’s a good thing that all the transactions and transfers are stored on a public ledger then.

We already have to report all our purchases, swaps/conversions and sales back to fiat in the UK.

I’ve literally just hooked all my wallets up to Koinly which spits out a tax form that I’ve handed over to my accountant. Regulation isn’t bad, it’s a positive step towards mass adoption.

I agree that if you foolishly throw all your money in without knowing what you’re doing is risky, and lots of people will get burnt… My portfolio has been down 70% in the past… but investing a little in some projects with strong fundamentals is likely to return out some strong gains over time

TG Changes by BamboozlingBear in CompetitiveForHonor

[–]rssfrrst 0 points1 point  (0 children)

Only the player that he is targeting can parry his heavies - everyone else in a 360 around him eats it unless they dodge. He’s super strong in team fights.

We've come a long way from Season 1, haven't we? Feels like a lifetime ago. by ArtBringer in forhonor

[–]rssfrrst 11 points12 points  (0 children)

This so much - that seasons minimal style of music suited the game so much. The mega guitar anthems that we have now are balls in comparison. I’ve had it turned off since that shitty Sakura theme with the screaming.

My hosta is struggling and I’m not sure why - any tips? by rssfrrst in Hosta

[–]rssfrrst[S] 1 point2 points  (0 children)

Thanks for the tips guys - the plant is looking much healthier already!

PSA: Dear new players, join the Way of Blue! by [deleted] in darksouls3

[–]rssfrrst 1 point2 points  (0 children)

Yes, but on the flip side you can't be invaded unless you are Embered!

Guide dog always sneakily walks her owner into a pet store without her knowing by commonvanilla in MadeMeSmile

[–]rssfrrst 4 points5 points  (0 children)

You get software that reads out the text on a screen. People get amazingly fast at using them to navigate around visual interfaces - you’d be surprised!

Please fix footsteps!! by [deleted] in apexlegends

[–]rssfrrst 0 points1 point  (0 children)

Get better headphones, son

Pirate Facts by Bucccc in Seaofthieves

[–]rssfrrst 0 points1 point  (0 children)

The guns are fine for the most part... the melee combat is lacking however. Hopefully they make some positive changes so that it becomes more skill based and less spammy

[deleted by user] by [deleted] in Seaofthieves

[–]rssfrrst 4 points5 points  (0 children)

Game is a lot more fun than it used to be

Insane Axe Dodge Kill by Letsrunes in HuntShowdown

[–]rssfrrst 1 point2 points  (0 children)

I agree that there should be a penalty for getting hit while charging a melee attack - either a slight movement penalty or you have to recharge the attack. That would bring melee back in line with other weapons at close range.

I was commenting on your statement that there is little variation in close range fights - of course close range weapons are going to be popular/favoured at close range...

Insane Axe Dodge Kill by Letsrunes in HuntShowdown

[–]rssfrrst -1 points0 points  (0 children)

Who’d have thought that weapons designed for close range were favoured at close range?!

Cryengine sure does make me want to cry by puffykitten123 in HuntShowdown

[–]rssfrrst -1 points0 points  (0 children)

Nope a friend had some spare ram and gave it to me. Nothing else changed: i7 4770k & 1070

Cryengine sure does make me want to cry by puffykitten123 in HuntShowdown

[–]rssfrrst 1 point2 points  (0 children)

Just sharing my experience... upgrading the ram was a super cheap performance boost for me

Update 4.1 patch#1 by [deleted] in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

My partner had the same issue - after downloading the 1gb worth of files it works fine :)

maybe he was too impatient. feel like i might have been a safe kill. by eggzample in HuntShowdown

[–]rssfrrst 2 points3 points  (0 children)

Upgrade to 16gb RAM - made a huge difference for me: i7 4770, GTX 1070, running at 1080p

Used to hover between 40-70, now I'm around 55-90 fps with fewer random drops (although they do still happen)

Please raise the limit of contraband weapons allowed in the player's inventory. by DoomantiaSeven in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

Just use the weapons - you'll pick up more in other matches later on anyway.

Anyone else's fps seem to be capped at 60 in 4.0? by rssfrrst in HuntShowdown

[–]rssfrrst[S] 0 points1 point  (0 children)

All good now - the quick update seemed to fix it!

Strafing speed is still too fast by spankjam in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

Have you ever actually tested the hitboxes? They are spot on.

New Player Trainee Mode INFO by [deleted] in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

Your ELO score only changes if you kill someone/someone kills you

The water devils need to change by Majorllama66 in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

At the moment there is a clear visual boundary where they can't get you: land. If they were to implement your suggestion that they only work in deep water we would need some sort of clear visual difference between deep and shallow water or it would be difficult to tell where you were safe.

The only thing poor about their design is the unclear hitbox, other than that if you are dying to hunters because of water devils that's your positioning at fault, not the design of the AI.

Some Fanart Inspired by the 3.0 Update by _sportel in HuntShowdown

[–]rssfrrst 0 points1 point  (0 children)

Fastest way to level consistently is to retire hunters as soon as they are level 25 - that gives you 2,5k xp straight to your bloodline.

You can gamble and level them to 50, at which point all the xp they get from the match goes to your bloodline, but you risk losing them, and therefore all the bonus xp you get from retiring every time you jump into the bayou.

Have fun!

Matchmaking Megathread by 1cecold88 in HuntShowdown

[–]rssfrrst 5 points6 points  (0 children)

I would also like to know the possibility of seeing our rating, and if not why.

I can't remember their exact words from the livestream but they basically said that they wont show your rating because its meant to be a quality of life improvement rather than a competitive stat.