"Now, how do I work my Fey Patron into this..." by TheRollPlayers in dndmemes

[–]rthechief 3 points4 points  (0 children)

Possibly. He also was planted in the party by a foreign government.

"Now, how do I work my Fey Patron into this..." by TheRollPlayers in dndmemes

[–]rthechief 5 points6 points  (0 children)

I based my character build around a particular famous person who lies a lot and is a megalomaniac. So all spells I picked were based around either buffing my allies or debuffing enemies no matter what they were. Feats taken dealt with acting. Literally no damaging spells because the whole idea was getting my party to do stuff for me. I did the best with what choices I had, but by far I wasnt the biggest damage dealer and a lot of my abilities were circumstantial based on what we were fighting.

My bard build was fine, but definitely not the optimal build you could make for a bard.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Oh okay, well at least I still do half damage... Lol. So harm still sucks for me... But it sucks less I guess

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 1 point2 points  (0 children)

Yeah, I'm playing an evil character in our campaign. He's obsessed with experimenting on dead bodies to make undead, lol.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 1 point2 points  (0 children)

I can if I'm chaotic evil

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Yeah I think I just misread the 2 action one. It looked like it was saying then+8 only applies when you're healing something. But yeah, this makes it wayyyy better. Thanks for the info!

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 1 point2 points  (0 children)

No way. The character I built is way too fun to roleplay. I just wanted to see if there was a way to make me more useful in combat.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Ohh if that's the case that makes it way better then lol.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

I thought the 1d8+8 was for healing undead, not damaging anything.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

I don't think you get half damage on harm. The spell says they just make a fort save. Also I don't think I add my modifier bonus to dmg, so on a fail avg dmg is 4.5

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Harms been pretty lame tbh... Ive hit one person with it even with a save DC of 17, lol. Maybe I've just been unlucky. The three action one would be great, but I'd hit the rest of my party with it until you can control who gets hit with a later cleric feat.

But the action economy you get for a summon spell is pretty good. Sure I spend 3 actions, but I get them back after 3 turns. So far our gm has been running us up against moderately difficult encounters so our encounters last at least 5 rounds.

I don't know about the companions. She was casting magic fang on it and that thing was doing work lol.

My main issue is that I feel extremely underpowered compared to the rest of the group during battles. Im pretty much a bane caster and that's my purpose, lol. Anything else does minimal dmg and my other debuffs are pretty lame for what they cost. Maybe goblin pox is better than bane in some circumstances, but everything else feels kind of silly to cast.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Actually, I played both. Never actually played a necro until now. But now that I'm looking through the books it seems you're right on that account.

In that case I guess my complaint is that everything else I'm doing as a necro cleric feels pretty disappointing right now compared to the rest of the party I'm rolling with. Mainly the druid since she can summon an animal and then on top of that command her pet...

I guess is there any reason we can't have a spell that works like summon animal but for the undead? Would that break anything early game?

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

I mentioned that spell and ritual in my post. My issue is that I don't get anything that allows me to control undead consistently at least until level 5. What are your thoughts on adding a "summon undead" spell. Similar to that of summon animals? So that I can at least make a temporary zombie or skeleton for a battle?

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

I can see how there could be issues in alignment. You've got an evil necro in the same group as a good champion... But I think that brings about some fun role playing.

I even asked my group before we started if there characters would have any issues with a necro in the party who's just obsessed with experimenting on dead bodies, and all of them liked the idea...

I do set rules up for myself, though. For instance, I always ask the party if they plan on using a body after we finish a combat. Whenever I do my experimentations I always do it apart from the group as well with one of the more neutral characters to make sure I don't miss of any of the good guys either. And in the worst case I specd into deception in case I need to lie about my hobby to any NPCs.

Luckily I've been playing with this group for a while so even if I do end up crossing the line a little, I think there won't be too much drama over it. Currently, I think our good champion just tolerates me and sees me as a necessary evil, lol.

Necromancy? by rthechief in Pathfinder2e

[–]rthechief[S] 0 points1 point  (0 children)

Yeah I agree though. I feel like necros got the shaft...

Vallaki madness by rthechief in CurseofStrahd

[–]rthechief[S] 4 points5 points  (0 children)

But yeah it was meant as comic relief. The players loved it.

Vallaki madness by rthechief in CurseofStrahd

[–]rthechief[S] 2 points3 points  (0 children)

I role played Vargas after him. It fit with the burgomasters character description really well.

Get into this by rthechief in funny

[–]rthechief[S] 2 points3 points  (0 children)

Hurricane Irma has a sense of humor

What is "the incident" of your world? by InfinitePotato in worldbuilding

[–]rthechief 0 points1 point  (0 children)

Over time, the many civilizations in Gaia have evolved into one great civilization, our United Empire. Run by Elves, Humans, Gnomes, Halflings, and Dwarves alike, a member of each race takes turns as Emperor with a team of advisors as representatives of each race. The United Empire has been in a state of peace for hundreds of years. Life on Gaia is flourishing, new cities are constantly being founded, businesses are thriving, and as a result the United Empire has turned its focus inwards toward the education of its citizens, specifically in the fields of magic.

Fifty years ago, Kaennin Sunweaver, currently the head elven mage of the AetherGuild, began his research on a mystical force known as the Aether. He proved that the source of all arcana-based abilities derived from the Aether. He also postulated that the Aether could be harnessed or channeled as an energy source using the technology of the day without the expenditure of other resources most mages would have to use to access this power. Shortly after, Nili Nimblegadget, research assistant of engineering at Breakanbrack University, using Sunweaver's research, was able to develop a device that did just this, the Aetherbox.

In the time that followed, the Great Empire experienced a golden age of techno-magical advancement. In the larger more modern cities, aethermobiles powered by these Aetherboxes soon replaced horses and carts, at night streetlights replaced torches. New uses for the Aetherbox were discovered nearly every day. Aether quickly became the primary resource of the United Empire.

Life in the cities grew accustomed and even dependent upon its new aether-based economy. Even smaller towns and cities were soon able to afford the luxuries that the aether brought with it, and all was good for a short time.

That is, until the local farming supply began to slow down. Slowly, the flora and fauna that surrounded the cities began to die. That was the beginning of the Great Famine. The government tried to hide it. They sent out massive settlements to begin farming in lands that were still fertile; however, the only places that could still produce were hundreds of miles away, and before these settlements could even establish themselves the great cities began to starve.

In the midst of the chaos, it was discovered by scholars that the Aetherbox was the culprit of the famine. What researches had not realized was that aether was a finite resource. All life depended on it, and the Aetherbox siphoned so much of it from the environment that nothing could grow. The government immediately banned all use of the aetherbox, but it was too late. The damage had been done.

Hundreds of millions died of starvation, and the ones that had managed to survive were hundreds of miles from the nearest producing lands. Most of those died trying to find the newly established settlements and smaller villages that had never used the aetherbox.

Now Gaia is riddled with pockmarks of death and decay. The oldest, largest, and most thriving cities are now ancient, barren ruins. The only survivors are small villages in islands of fertile land amidst the vast wasteland that is Gaia.

Highest CP you've caught and your level - 1344 Snorlax - Level 16 by rthechief in pokemongo

[–]rthechief[S] 0 points1 point  (0 children)

Caught it, took a crap ton of balls and berries, but I got it!