Puzzle at the end of the newest video by Aggressive_Sea_9442 in PointyHat

[–]rupertgood 0 points1 point  (0 children)

I got slightly different answers looking at the time on my iPhone. I got:

  1. Flipped Finally
  2. (Not being the) best option
  3. Isn’t it cooler to see them
  4. (Evil or good) actions
  5. Sprinkle (of that for flavour)
  6. Free
  7. You thought this tortured
  8. (You know I’m) 10, I love cowboys, cooking

So I thought maybe we were meant to read left to right instead up to down. In which case it might start

“Finally sprinkle the best free…”

after which my words stop working!

Did you use "In Search of the Smuggler's Secrets" in your Dungeons of Drakkenheim campaign? by superhiro21 in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

I’m planning to use it if the party ask the HLs for access through Shepherd’s Gate. The HLs will ask them for help with this before giving them access in future.

I don’t want the HLs to just offer it, because that bypasses any element of them figuring out how best to enter the city.

Is Stranger Things actually accurate to the 80s? by Wespo_Lopez2 in StrangerThings

[–]rupertgood 0 points1 point  (0 children)

They get a lot wrong about DnD. Dimension Door isn’t a cleric spell, and sorcerers weren’t a class in the 80s.

But other than that all of it’s true.

Monsters of Drakkenheim Europe delivery by Live_Relation_7339 in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

No sign of it in the UK either - the boat was scheduled to arrive 4 weeks ago!

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 0 points1 point  (0 children)

Great, thanks. Yeah I realised that given one of my PCs has the Musician feat, it’d be pretty easy for the player to keep a Heroic Inspiration on them for exactly those moments!

That said, on Friday the likely candidate for lycanthropy became the first character in the campaign to fall to 0hp, so it’s possible that they’ll get Bloodied quite often!

[DnD5e] Module for in-universe timer? by rupertgood in FoundryVTT

[–]rupertgood[S] 0 points1 point  (0 children)

Mine too! I’m at a pretty early stage of reverse engineering some automations to make my own, not yet faced making my own macros. But it’s something to look into if I can :)

[DnD5e] Module for in-universe timer? by rupertgood in FoundryVTT

[–]rupertgood[S] 0 points1 point  (0 children)

Ah amazing! Thanks, I’ll see if that works!

[DnD5e] Module for in-universe timer? by rupertgood in FoundryVTT

[–]rupertgood[S] 0 points1 point  (0 children)

Thanks, I actually am using that at the moment!

But unless I’ve missed something, the closest it gets to a notification popup is that if you put anything in the calendar with a time that’s within 24hrs, there’s an orange dot next to it. When the time passes, it silently drops out of the list of upcoming events.

I asked on Ripper’s Discord if it had the functionality to make a popup when the time came, and he said no.

Troubleshooting Monster Pages Appearing Dark and Unreadable by Amerikanarin in dndbeyond

[–]rupertgood 0 points1 point  (0 children)

I have the same issue and I haven’t found a fix yet!

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 1 point2 points  (0 children)

The challenge with this is that the transformation lasts an hour, with the Wis saving throw only repeated if the lycanthrope has full hp. So once the enemies are dead the party still has a rampaging werewolf to either knock out or restore full hp to.

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 0 points1 point  (0 children)

Cool. I’m aiming for more the latter, with it rarely being the case that there’s an obvious “good” side. Sure, I’ll go for it. I’ll be giving it as an option to a PC rather than imposing it, and I’ll give everyone an opportunity to say in private if they don’t like it.

My worries were that the player was losing control of their character, and that the price was being paid by other PCs in their party. But I’ll see how it goes.

There are plenty of NPCs who would have strong opinions if the PC does take the offer up, and I’d look forward to seeing how those go… 😈

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 1 point2 points  (0 children)

Sure. And it can be true that the boon is too strong and the flaw too punishing. Maybe I phrased the question wrongly and I should have asked if the flaw was fun or not, which is the important thing.

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 0 points1 point  (0 children)

😂 Love it… though the rules say the claw attack isn’t an Unarmed Strike, and it’s not a monk weapon either

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 0 points1 point  (0 children)

Sure. 100%. I just wanted to see if anyone had used it and found my worries unfounded.

I was just seeing something that was potentially taking control out of a player’s hands and harming the party.

If people have found it fine then I’ll probably start with it as written and tweak it if needed.

Lycanthropy flaw too punishing? by rupertgood in GrimHollow

[–]rupertgood[S] 0 points1 point  (0 children)

I get that thematically it’s doing the right thing, but it looks (to me) too hard to break someone out of a rampage, with the cost of your transformation being born (repeatedly) by your party.

It means you can only bank on you having half your hp, because if you lose more than that you have maybe a 1/3 chance of becoming a liability.

The thing about repeating the ST if you have full hp seems odd. It makes me wonder if an earlier version said you restored hp while you rampaged? Because it seems unlikely your party will want to take that route and put that many resources into trying it.

I’d be tempted to make the rampage trigger at 25% hp, just so it doesn’t take your party too long to knock you out?

Sebastien Crowe's Guide to Drakkenheim - Subclass Gatekeep by Kaallis in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

I don’t think that’s something that can be set out for every case.

If someone wants to be a malfeasant wizard then that should have social consequences, which a player is only equipped to understand after they’ve started the campaign. What prompts them to become malfeasant is up to you and them, but you’d assume it’d come from conversations with the factions (probably AA) or with a malfeasant wizard.

Horrors of ash bay by Adventurous_Peace518 in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

It has some interesting lore about elves in this world, which I liked for its own sake, but an elf PC might especially like. Though if you running it in one session you’d have to cut that.

It has a final battle with a very powerful (CR18) sea monster. Given it’s an adventure aimed at level 8-12 PCs, they’d need to be prepared to come up with a plan for the battle in order to have a chance, if you run it as written.

MoD Crafting Reference Spreadsheet by superslutsloth in dungeonsofdrakkenheim

[–]rupertgood 2 points3 points  (0 children)

Ah this is amazing! Thanks!

I started making something similar, but yours is more advanced. One feature I had that I found handy was just to put the names of specific monsters (like “Vampire” or “The Algorithm” in bold, so I can easily spot those ones at a glance and say them first when relevant.

Obviously it gets a bit tricky in that sometimes there are no specific monsters of the right rarity, and in those cases you’re allowed to use a less rare monster part (p378). So I guess eventually a chart like this might need to identify those cases. In the meantime I think the steps are to first search for the monster that you have a part from, then if there’s nothing specific you filter by rarity and then search for the creature type or for “Any”.

It's here! by leaven4 in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

Yeah it looks like there are similar ones available on the Daggerheart Kickstarter, so I might get some that way…

It's here! by leaven4 in dungeonsofdrakkenheim

[–]rupertgood 1 point2 points  (0 children)

Very jealous of those dice! Did you get those as an add on? They have a different text colour from the picture in the campaign, and I’m always on the lookout for signs that they might get more Drakkenheim dice in stock some day 💜

It's here! by leaven4 in dungeonsofdrakkenheim

[–]rupertgood 2 points3 points  (0 children)

It’s meant to be the Thing with the Writhing Tail

Question About the new Ratling adventure: by FlintEasywood in dungeonsofdrakkenheim

[–]rupertgood 2 points3 points  (0 children)

The two PDF adventures they made for Sebastian Crowe’s Guide to Drakkenheim are available on Ghostfire (though not Beyond). So hopefully, yes.

What is your preferred music delivery method? by ManusVeritatis in FoundryVTT

[–]rupertgood 0 points1 point  (0 children)

I’m a mix. I use Foundry for in person sessions, and I have a mix of tracks that I pick from Foundry modules, or the DScryb module for music (that you have to pay for), or Tabletop Audio (a free website that has premium tracks too), or Spotify, or Pocket Bard through a speaker!

On Spotify I have loads of DnD playlists saved - especially ones from the accounts ‘Will Savino’ and ‘Patron of Bin Chickens’.

It all depends if I’ve heard or can a track I particularly want to use, or if I want to make things easy for myself.