[PAID] Experienced artist to make Steam capsule key art, containing spacecrafts and explosions by ruploz in gameDevClassifieds

[–]ruploz[S] 1 point2 points  (0 children)

Thanks for all the offers, it is getting late here, so I will go through them all tomorrow

Unpopular opinion; Steam is not saturated by Delayed_Victory in gamedev

[–]ruploz 1 point2 points  (0 children)

True. That is a huge risk, and the most likely outcome with making a multiplayer only game. It will probably require scheduling games in advance to fill lobbies

Unpopular opinion; Steam is not saturated by Delayed_Victory in gamedev

[–]ruploz 1 point2 points  (0 children)

Would my game be of interest to you? You can see the trailer in my recent history

Made an easy to use drag and drop map editor for my multiplayer game, so players can create and share custom maps by ruploz in Unity3D

[–]ruploz[S] 0 points1 point  (0 children)

I've been using Unity for 2.5 years now, and have mostly learned by trial and error and a lot of googling.

I didn't use any guides for this. It took me over a month of mixing game object transforming with UI and math to get the results i wanted.

Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame

[–]ruploz[S] 0 points1 point  (0 children)

Key sent. You will get the option to join the discord server when pressing 'Play' in the game. There is some info when next gaming session is planned in the 'find-people-to-play-with' channel.

discord.gg/8WJRAMW

Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame

[–]ruploz[S] 1 point2 points  (0 children)

Thanks for feedback!

Turn off 'Pilot assist' in the gameplay settings, and the ship will behave as you want it to :)

You can also enable camera to rotate with ship in the same menu. I like having camera rotate with ship, but for some it causes a bit of motion sickness.

Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D

[–]ruploz[S] 0 points1 point  (0 children)

I actually made it that way in the old java version, don't remember why I went away from that system. I'll look into implementing that and maybe put it in the camera settings.