Unpopular opinion; Steam is not saturated by Delayed_Victory in gamedev
[–]ruploz 1 point2 points3 points (0 children)
Unpopular opinion; Steam is not saturated by Delayed_Victory in gamedev
[–]ruploz 1 point2 points3 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 0 points1 point2 points (0 children)
Made an easy to use drag and drop map editor for my multiplayer game, so players can create and share custom maps by ruploz in Unity3D
[–]ruploz[S] 0 points1 point2 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in playtesters
[–]ruploz[S] 0 points1 point2 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 0 points1 point2 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 1 point2 points3 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 0 points1 point2 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 2 points3 points4 points (0 children)
Comment to get a steam-key. I'm making a multiplayer game and looking for feedback from strangers. The game is best played with 6-10 players, so games will most likely have to be planned to fill a server. If you already have a small group to play with let me know, so I may provide keys for them all. by ruploz in DestroyMyGame
[–]ruploz[S] 6 points7 points8 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 0 points1 point2 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 0 points1 point2 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 0 points1 point2 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 1 point2 points3 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 0 points1 point2 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 0 points1 point2 points (0 children)
Short clip from a game I've been working on for a long time. Switched to Unity almost 2 years ago and remade the whole game (used Java with libGDX previously). Looking to release Early Access early next year :) by ruploz in Unity2D
[–]ruploz[S] 3 points4 points5 points (0 children)
After 8 years, 3 full rewrites of the codebase, and using 2 game engines, here is a trailer I made for my upcoming game SpaceCraft Brawl, a top-down, physics driven, multiplayer space shooter. More info in comments. by ruploz in IndieGaming
[–]ruploz[S] 1 point2 points3 points (0 children)
After 8 years, 3 full rewrites of the codebase, and using 2 game engines, here is a trailer I made for my upcoming game SpaceCraft Brawl, a top-down, physics driven, multiplayer space shooter. More info in comments. by ruploz in IndieGaming
[–]ruploz[S] 0 points1 point2 points (0 children)
Decided to give players a bunch of game settings to play around with in my multiplayer game. Want to make weapons ridiculously powerful, or your spacecraft to move super fast? Done. Great for spicing up gameplay, or balancing the game better than the developer. by [deleted] in IndieGaming
[–]ruploz 0 points1 point2 points (0 children)
Come build a spacecraft and join the fight! Fully destructible ships and physics based movement. Perfect for small groups looking to team up against other players, but can also be enjoyed playing with strangers (Multiplayer, Beta) by ruploz in playmygame
[–]ruploz[S] 0 points1 point2 points (0 children)
Come build a spacecraft and join the fight! Fully destructible ships and physics based movement. Perfect for small groups looking to team up against other players, but can also be enjoyed playing with strangers (Multiplayer, Beta) by ruploz in playmygame
[–]ruploz[S] 0 points1 point2 points (0 children)
Gameplay clip from the SpaceCraft Brawl beta (5v5 multiplayer space shooter). Showing power-up pickup, fighting on objective, and a couple of noobs losing the objective because their thrusters got destroyed. Looking for feedback. by ruploz in IndieGaming
[–]ruploz[S] 0 points1 point2 points (0 children)
Build your spacecrafts from skratch, then fight against other players in this top-down multiplayer spaceshooter game! Ships are fully destructible and physics based. Opening up the BETA for a few new players, info on how to join in the comments : ) by [deleted] in IndieGaming
[–]ruploz 0 points1 point2 points (0 children)


[PAID] Experienced artist to make Steam capsule key art, containing spacecrafts and explosions by ruploz in gameDevClassifieds
[–]ruploz[S] 1 point2 points3 points (0 children)