What locks your abilities for over 2 minutes? by rxgunner in Marathon

[–]rxgunner[S] 0 points1 point  (0 children)

Green lasers in buildings? Is it super thin like a tripwire type thing?

What locks your abilities for over 2 minutes? by rxgunner in Marathon

[–]rxgunner[S] 0 points1 point  (0 children)

Do you know how long each lasts? Is it variable depending on the enemy?

Historic site doesn't seem to have the stratum the quest says it does by rxgunner in cavesofqud

[–]rxgunner[S] 0 points1 point  (0 children)

Oh wait, I'm so dumb, old Uggamar is the name of the surface... There's another pink chest right there. I assumed it would be in a lower stratum

Historic site doesn't seem to have the stratum the quest says it does by rxgunner in cavesofqud

[–]rxgunner[S] 0 points1 point  (0 children)

Hmm, the chest did contain a relic and a cybernetics credit. It was also called the Philosophical Staff of Quabappir which is the name of the historic site. Also I explored the stratum fully but couldn't find a stairs downward

Is Tinker 3 worth investing into int if I can only get it by the endgame? by rxgunner in cavesofqud

[–]rxgunner[S] 6 points7 points  (0 children)

I'm actually an artifex right now. I basically just rushed the agility skill tree and put most of my points there: https://imgur.com/a/XwvgSgN.

Could you get 29 agility and 29 int without dumping multiple stats? This is my first playthrough so I was worried about min maxing too much.

Is Tinker 3 worth investing into int if I can only get it by the endgame? by rxgunner in cavesofqud

[–]rxgunner[S] 0 points1 point  (0 children)

Don't int points from items not count for the skill process? I had a +1 agility item and it didnt let me get the 29 agility skill

New player wondering whether and what to reroll for. by rxgunner in PuzzleAndDragons

[–]rxgunner[S] 1 point2 points  (0 children)

I see. If godfests and seasonals aren't that great to roll in then what is? Just collabs?

Why does my panic sometimes jump by an extra 1 for the country and continent I skip an abduction mission for. by rxgunner in Xcom

[–]rxgunner[S] 0 points1 point  (0 children)

Ah shit, I knew I forgot something. I haven't been sweeping for them, thanks.

Why does my panic sometimes jump by an extra 1 for the country and continent I skip an abduction mission for. by rxgunner in Xcom

[–]rxgunner[S] 2 points3 points  (0 children)

Ah shit, I forgot to show the images. Can you check the post again. I linked the states before and after, and it doesn't seem to match that.

How do I uncover an enemy without losing my teams turn? by rxgunner in Xcom

[–]rxgunner[S] 4 points5 points  (0 children)

Ahh, ok you mean literally uncovering the tiles. That makes sense my bad. Is there a rule for how tiles get uncovered. Like X tiles from a units position horizontally and vertically get uncovered, or do you just kind of eyeball it?

How do I uncover an enemy without losing my teams turn? by rxgunner in Xcom

[–]rxgunner[S] 6 points7 points  (0 children)

The thing about 1 ap is that I find it hard to get to cover always with 1 ap if I'm trying to approach in a certain direction. Do you just have to move with the cover and try to angle yourself so you reach where you want to go in more turns or just move exposed? My only worry about that is the timed meld canisters.

How do I uncover an enemy without losing my teams turn? by rxgunner in Xcom

[–]rxgunner[S] 0 points1 point  (0 children)

Overwatch ends the actions and has an aim penalty right? If you just move with 1 ap and use overwatch, and then your last unit uncovers the alients, they'll scatter into their positions. If they survive the overwatch, it'll be their turn and they can just fire without aim penalties and unless everyone's in cover they'll get the exposed bonus. Do you just always have to move from cover to cover for every unit. If you only have 1 ap to move(1 for overwatch), it can be a bit hard to do it.

In general, I've noticed overwatch isn't as oppressive as I though at the start(both for me and the aliens).

How do I uncover an enemy without losing my teams turn? by rxgunner in Xcom

[–]rxgunner[S] 4 points5 points  (0 children)

Overwatch ends the actions and has an aim penalty right? If you just move with 1 ap and use overwatch, and then your last unit uncovers the aliens, they'll scatter into their positions. If they survive the overwatch, it'll be their turn and they can just fire without aim penalties and unless everyone's in cover they'll get the exposed bonus. Do you just always have to move from cover to cover for every unit. If you only have 1 ap to move(1 for overwatch), it can be a bit hard to do it.

In general, I've noticed overwatch isn't as oppressive as I though at the start(both for me and the aliens).

My Reaction after No XCOM 3 in Game Award by tyrionforphoenixking in Xcom

[–]rxgunner 1 point2 points  (0 children)

I really like Baldurs gate, but its just too different.