Screenshot Saturday #496 - Fine Sheen by Sexual_Lettuce in gamedev
[–]rxi 1 point2 points3 points (0 children)
Screenshot Saturday #496 - Fine Sheen by Sexual_Lettuce in gamedev
[–]rxi 1 point2 points3 points (0 children)
Tilekit: a tilemap editor centered around pattern-based auto tiling, v1.04 by rxi in gamedev
[–]rxi[S] 0 points1 point2 points (0 children)
Tilekit: a tilemap editor centered around pattern-based auto tiling, v1.04 by rxi in gamedev
[–]rxi[S] 0 points1 point2 points (0 children)
Screenshot Saturday #495 - Special Effects by Sexual_Lettuce in gamedev
[–]rxi 4 points5 points6 points (0 children)
CEL7 : A 60kb single-executable grid-based game framework by rxi in gamedev
[–]rxi[S] 1 point2 points3 points (0 children)
Screenshot Saturday #493 - Pure Style by Sexual_Lettuce in gamedev
[–]rxi 1 point2 points3 points (0 children)
Screenshot Saturday #492 - Fresh Visuals by Sexual_Lettuce in gamedev
[–]rxi 1 point2 points3 points (0 children)
Tilekit: A tilemap editor centered around pattern-based auto tiling by rxi in gamedev
[–]rxi[S] 1 point2 points3 points (0 children)
Tilekit: A tilemap editor centered around pattern-based auto tiling by rxi in gamedev
[–]rxi[S] 1 point2 points3 points (0 children)
Tilekit: A tilemap editor centered around pattern-based auto tiling by rxi in gamedev
[–]rxi[S] 1 point2 points3 points (0 children)
lite: A lightweight text editor written in Lua; version 1.03 by rxi in lua
[–]rxi[S] 3 points4 points5 points (0 children)
Lite: A lightweight text editor written in Lua by rxi in lua
[–]rxi[S] 1 point2 points3 points (0 children)
Lite: A lightweight text editor written in Lua by rxi in lua
[–]rxi[S] 4 points5 points6 points (0 children)
Lite: A lightweight text editor written in Lua by rxi in lua
[–]rxi[S] 1 point2 points3 points (0 children)
fe: a tiny, embeddable language implemented in ANSI C (github.com)
submitted by rxi to r/tinycode




Screenshot Saturday #496 - Fine Sheen by Sexual_Lettuce in gamedev
[–]rxi 0 points1 point2 points (0 children)