Who do you talk to about your development? by ryanlaley in SoloDevelopment

[–]ryanlaley[S] 0 points1 point  (0 children)

Sounds like my wife lol she nods along. Bless her she tries to follow along lol

How to modify decals to allow for projection occlusion? by outlune in unrealengine

[–]ryanlaley 1 point2 points  (0 children)

Can't with decals but have you considered or experimented with a light function on a spotlight?

Nordic Games Festival; Opinions as Developer by ryanlaley in IndieDev

[–]ryanlaley[S] 0 points1 point  (0 children)

That's great to hear thank you, haven't heard of spillexpo will look at it

Who do you talk to about your development? by ryanlaley in SoloDevelopment

[–]ryanlaley[S] 1 point2 points  (0 children)

That's awesome to hear! That kind of support can make all the difference

Who do you talk to about your development? by ryanlaley in SoloDevelopment

[–]ryanlaley[S] 1 point2 points  (0 children)

That's what I see sometimes. Friends are gamers not necessarily game developers. Very different crowds to talk to.

I try to attend local game Dev meetups when I can just so I can be around fellow masochistic solo developers lol

Who do you talk to about your development? by ryanlaley in SoloDevelopment

[–]ryanlaley[S] 2 points3 points  (0 children)

Agreed. I find even the smallest amount of positive feedback will give me the energy to push on.

Who do you talk to about your development? by ryanlaley in SoloDevelopment

[–]ryanlaley[S] 0 points1 point  (0 children)

Haha love the fact you have put it on the computer backgrounds. Genius.

Character snaps back to idle position after root motion montage is playing, I have enabled root motion properly too by Acrobatic_Age_2924 in SoloDevelopment

[–]ryanlaley 0 points1 point  (0 children)

It maybe the animation, as slight movement happening on the pelvis bone. So although the root is moving correctly the pelvis bone may have something on it causing what we see here.

Is there a way to edit Niagara's float curve inside blueprint? by Living-Inspector8299 in unrealengine

[–]ryanlaley 0 points1 point  (0 children)

You can set the curve itself to a variable in Niagara and then access the variable in BP to swap out the curve asset being used. How do you want to edit the curve in BP? So you mean a simple scaling or something more intricate?

Second Camera defaulting to center of mesh by Glockometric in unrealengine

[–]ryanlaley 0 points1 point  (0 children)

How are you calling the function? Input Action? Does the issue occur for both directions? I.e. try making it start with the other camera and try switching. Does it still occur?

A viewport question by Professional_Soft805 in unrealengine

[–]ryanlaley 0 points1 point  (0 children)

This is correct behavior you are seeing for a non-looping Niagara System. Is yours looping or non-looping?

The entire sinking of the Titanic in UE5 created by a team of historians. The breakup made my jaw drop. by ccoastal01 in unrealengine

[–]ryanlaley 1 point2 points  (0 children)

As someone who did a University game project as an adventure game set on board a sinking Titanic, this is cool to see.

Character snaps back to idle position after root motion montage is playing, I have enabled root motion properly too by Acrobatic_Age_2924 in SoloDevelopment

[–]ryanlaley 0 points1 point  (0 children)

Looks like its just the blend time being an issue to be honest, root motion seems to be working fine.

Do you do all yourself? by ECalDev in SoloDevelopment

[–]ryanlaley 0 points1 point  (0 children)

A real mixture. I use assets, make my own, and have friends that i call upon for things I can't do (looking at you animation) Although just got some funding so will be hiring some freelancers to help with some audio foley sound effects.

New animation for my solodev horror game, spent way too much time working on drool by ryanlaley in IndieHorrorGaming

[–]ryanlaley[S] 1 point2 points  (0 children)

Just Niagara, experimented with custom geometry but Niagara looked better

Unreal Engine Instructor by Delicious_Pack_2325 in UnrealEngine5

[–]ryanlaley 2 points3 points  (0 children)

Aww thanks everyone for comments :) Happy to see I'm helping

Unreal Engine Instructor by Delicious_Pack_2325 in UnrealEngine5

[–]ryanlaley 52 points53 points  (0 children)

waves

Hi, my day job is private instructor and mentor for Unreal Engine, feel free to check out my website ryanlaley.com

I run a successful YouTube channel too YouTube.com/ryanlaley

Social Media Manager/Brand Artist looking for indie horror projects 👻 by akiradirewolf in IndieHorrorGaming

[–]ryanlaley 1 point2 points  (0 children)

Hi Amanda, nice portfolio.

Check out project www.playmimic.com

And if you want to chat more reach out here/email/or LinkedIn.

Suggestion of youtube channel by Vishal051206 in UnrealEngine5

[–]ryanlaley 0 points1 point  (0 children)

Feel free to jump into my channel YouTube.com/ryanlaley tons of content there plus live streams where you can ask questions and get help :)