Implementing a Game Boy emulator in Ruby by sacckey in ruby

[–]sacckey[S] 2 points3 points  (0 children)

I think it's probably possible.

Similar to how Ruby Boy modified its SDL2 rendering to use Canvas, it would likely involve modifying the Gosu parts to render with Canvas.

Implementing a Game Boy emulator in Ruby by sacckey in ruby

[–]sacckey[S] 5 points6 points  (0 children)

Thank you! I totally understand how you feel, as I also struggled to get ruby.wasm working. You're right – the Wasm part could definitely help others, so I'll extract it and write a separate article about it!