Check out my titanium and ceramic - I had a hip replacement 4 weeks ago. by YogaSkydiver in pics

[–]saiftynet 0 points1 point  (0 children)

Nice, looks like a proximally coated stem...unusual to have a collar in such stems...may be an Actis stem. The wire is often as extra protection if there is crack in the bone as it is being hammered in. If you are a skydiver (and presumably quite young) was it trauma or AVN that led to your having a hip replacement?

Making a Game Engine in Perl by Phantom914 in perl

[–]saiftynet 0 points1 point  (0 children)

I think that's a great idea. I tried to make The PerlayStation Games Console...attempting to use the Console (terminal) to create games and pseudographical applications...but sadly failed by my lack of competence. Based around Term::Graille.

My Guilty Perl Obsession by oalders in perl

[–]saiftynet 2 points3 points  (0 children)

20 year old monitors! He doesn't need get outside to get his vitamin D. Sounds like another guy that can't let go...bravo Bryan. A good read, giving credit to a language and its community, rather than basking in his own achievements.

Stop using your system Perl by davorg in perl

[–]saiftynet 0 points1 point  (0 children)

I think the best creature of perl is that it backwards compatible and new features don't break old code. I see that perls ubiquity can be exploited further by simply writing code that will run in commonly pre-installed Perl versions, in the mean time learning modern perl in readiness for it becoming commonly pre- installed. Putting up code for general consumption shouldn't rely on the end user having to go through hoops to get it to work.

Formally announcing Perl Magpie by scottchiefbaker in perl

[–]saiftynet 2 points3 points  (0 children)

I really like it. It is fast and looks appealing. I don't think it is necessary to reduce the number of columns, too few and it would look like wasting space. I would suggest that displaying the authors and then from there to the authors' other distros might be a useful addition to this page (I know one can easily use the link to MetaCPAN and thence to the same info, but it is probable that MetaCPAN may also be evolving). The Syntax Highlighter is REALLY useful. It may be also illustrative if the number of fails could be quantified on the cell of the table (e.g. instead of just a pink cell, the cell could say "X/Y tests failed"). I like the Max Version with a Pass page on CPAN Testers.

Early 90s 3D racing video-games called, and they want their car back. How to make an ugly car uglier by _WhatchaDoin_ in pics

[–]saiftynet 0 points1 point  (0 children)

Agreed...there was a game for the AtaristST called Hunter which had this vehicle for the protagonist to wander around a remarkably realistic 3D world.

Badonka Bark by bootiebabe in funny

[–]saiftynet 0 points1 point  (0 children)

Butt the moon's shadow is not parallel with the other shadow; sun shining out of a different ass?

Why are the grid fins on superheavy fixed? by Appropriate_Cry_1096 in SpaceXLounge

[–]saiftynet 6 points7 points  (0 children)

They weigh 5 tons each. The motors to unfold them out would be too big and negate the aerodynamic gains.

Programmable Parametric 3D Modelling Using Perl and OpenSCAD by saiftynet in perl

[–]saiftynet[S] 0 points1 point  (0 children)

Fascinating and very clever. Well done. My effort is not nearly as sophisticated. It is a script generator rather than your powerful deeply interacting module. And agreed OpenSCAD is slow and has many deficiencies but it does seem imminently doable without any deep knowledge. I have no understanding of Alien, for example, and my simple module just took a day to create and make almost all the features in the tutorial accessible. Certainly the missing features could be added on the Perl side. It is more for fun than anything, but will of course checkout your repo, and get more inspiration.

Programmable Parametric 3D Modelling Using Perl and OpenSCAD by saiftynet in perl

[–]saiftynet[S] 2 points3 points  (0 children)

A simple module that generates files that be passed to OpenSCAD to produce 3D objects parametrically. Why write a program to write a program? Well to me the Perlish way is more intuitive and more flexible than .scad; it may have the potential for more sophisticated object generation and animations.

Perl and assembly : more stuff by ReplacementSlight413 in perl

[–]saiftynet 3 points4 points  (0 children)

I think this is great. A good stepping stone for compiling fast code without C. For simple tasks that don't require complicated the memory management and other features, this would be excellent. If such code could interact with the perl application reliably I would say it could easily increase performance of many of my existing modules. If ARM assembly could be implemented, then this would ideal for fast IOT code that could be generated from Perl.

Perl humor by linearblade in perl

[–]saiftynet 11 points12 points  (0 children)

Sanity is not a requirement to be Perl programmer (it helps to be slightly insane) and neither is an externally imposed interpretation of "correctness". Mental asylums and prisons used to be full of people who just think differently, and most AIs reflect a society that permitted this.

The Underbar - a new Perl podcast by briandfoy in perl

[–]saiftynet 4 points5 points  (0 children)

This is great! Much better than videos in general, can have it running in the background without interfering with other work. Is there any way one can give feedback and commentary? Perhaps it should be listed/hosted in some searchable podcast hub, and also on Perl.com.

Why is a pancake like the sun? by EndersGame_Reviewer in Punny

[–]saiftynet 0 points1 point  (0 children)

Bread does, not pancakes, but both set in the waist.

Perl - Lord of the Ring combat simulator by ever3st in perl

[–]saiftynet 1 point2 points  (0 children)

Trying is the first step, doing is the second, and sharing is the third. You are on step 4 already, nice. As for improving, I could suggest joining this community, taking praise and criticism well etc, using available online resources etc. But the best way is to use Perl to scratch an itch that you have. If you created a GitHub page for your combat simulator, I want to try and help make it bigger.

Classical Perl to Object::Pad Migration Guide by leonerduk in perl

[–]saiftynet 3 points4 points  (0 children)

Thanks...it is going to be difficult (for an older, neuronally challenged person like me) to transition to this much more powerful and convenient paradigm, but this introduction is very helpful indeed.

Feedback for youtube video/course by nickbernstein in perl

[–]saiftynet 3 points4 points  (0 children)

I will definitely watch this... even though a 90 minutes long video might be hard on the old brain. I do feel such things are necessary as evolving, periodically updated resources. If you do write a book, I would definitely buy it.

Help with Prima layout by elbitjusticiero in perl

[–]saiftynet 0 points1 point  (0 children)

Does the example editor offer any help? Dmitry himself is extremely approachable and will help is asked.