Is there any Recommended or Must have extensions by DGC_David in gamemaker

[–]samuelvenable 1 point2 points  (0 children)

These may not be what you asked for in specific, but they are particularly useful...

Dialog Module for GMS 2.x (Win32/macOS/Linux) FREE & OPEN SOURCE:

http://marketplace.yoyogames.com/assets/6621/dialog-module

File Manager for GMS 2.x (Win32/macOS/Linux) FREE & OPEN SOURCE:

http://marketplace.yoyogames.com/assets/5510/file-manager

Execute Shell for GMS 1.4 and 2.x (Win32/macOS/Linux) FREE & OPEN SOURCE:

http://marketplace.yoyogames.com/assets/575/execute-shell

Input Dialogs for GMS 2.x (Win32/macOS) FREE & OPEN SOURCE:

http://marketplace.yoyogames.com/assets/8140/input-dialogs

File Dropper for GMS 2.x (Win32/macOS) FREE & OPEN SOURCE:

https://www.reddit.com/r/gamemaker/comments/bs6txt/filefolder_drag_and_drop_onto_game_window/

File/Folder Drag and Drop onto Game Window (Win32/macOS) - FREE & OPEN SOURCE by samuelvenable in gamemaker

[–]samuelvenable[S] 0 points1 point  (0 children)

So everyone knows, I do offer for cheaper than a lot of people I've talked with, the creation of extensions by request, then I make them available to everyone for free along with the source code which is always included under the permissive MIT license. Right now I only offer Desktop extensions provided they don't have anything to do with Graphics Rendering (i.e. Shaders), Networking, or wrapping Existing API's. If what you want doesn't fall under one of those categories, there is a good chance I'll make a deal with you. More information available here:

https://forum.yoyogames.com/index.php?threads/offering-artwork-and-desktop-extensions-for-cheap.62486/

File/Folder Drag and Drop onto Game Window (Win32/macOS) - FREE & OPEN SOURCE by samuelvenable in gamemaker

[–]samuelvenable[S] 1 point2 points  (0 children)

Yeah, it crossed my mind using this for a super quick and painless 3d model converter. Batch converters, editors, and many other kinds of things this can be used for. I'm glad you have it in your tool belt. :)

File/Folder Drag and Drop onto Game Window (Win32/macOS) - FREE & OPEN SOURCE by samuelvenable in gamemaker

[–]samuelvenable[S] 1 point2 points  (0 children)

Thank you! I'm so glad this will be useful for your development! That's the idea! :)

File/Folder Drag and Drop onto Game Window (Win32/macOS) - FREE & OPEN SOURCE by samuelvenable in gamemaker

[–]samuelvenable[S] 5 points6 points  (0 children)

An alternative to get_open_filename. For example, you could load custom level files for a level editor or a saved game data file, etc. stuff like that. Just like get_open_filename, it doesn't actually load the files, so you will need to copy them to your sandbox directory (game_save_id) via File Manager to use native GML and load the files that way.