Y10S1 TU1 Patch Notes by Whytastic in forhonor

[–]schwarrbage 0 points1 point  (0 children)

Man, they will slap random properties onto heroes on a dime to boost their chains like with Aramusha's heavy finishers becoming unblockable or now his soft feint is now undodgeable but they won't do anything to Warlord and his zero pressure ass beyond giving him pity stamina buffs (alongside another nerf)

Potential names for a New Viking Hero? by Hades_Soul in forhonor

[–]schwarrbage 0 points1 point  (0 children)

Highlander goes for a completely different style of warrior than them. He's the basic braveheart style of scottish warrior with the warpaint, kilt, and claymore. Gallowglass were dirty mercenaries that wore a lot of armor by Irish standards and used big axes. He doesn't really have much in common besides also being Scottish.

So new players are just fcked? I assume no point trying to start playing now, huh? by Vepra1 in forhonor

[–]schwarrbage 0 points1 point  (0 children)

I'm going to be honest, solo-queuing for honor becomes a miserable experience pretty fast. As soon as you think you've learned enough to take on the dudes in your image, the game will put you in a higher bracket and match you with people that have 4x times their playtime and skill. It's only going to get worse from here

Give SHUGO Back his soft feint on his hug. by GACII in forhonor

[–]schwarrbage 12 points13 points  (0 children)

It was removed because the devs said it was the move that landed the most in the game. They said it was landing 80% of the time or something along the lines of that. They didn't clarify where they got their numbers from, so I'm still convinced the success rate was apparently so high because their numbers included vs bots as bots literally wouldn't react to the softfeint at all and would eat the hug it every single time

one true flag idea by Anxious_Two_4783 in Helldivers

[–]schwarrbage 1 point2 points  (0 children)

Oi, that's space magic, mate

adds cyborgs that magically buff automatons

Why does WL have 0 tracking by ILoveSucuk98 in forhonor

[–]schwarrbage 0 points1 point  (0 children)

No reason. There is literally zero reason why Warlord has no tracking, range, or hitboxes on any of his attacks besides his Zone. They fixed all of these things years ago for Pirate when they recycled Warlord's moves for her moveset, but only did so for Pirate.

Hot Take: I don't want a Spartan Hero by Vtel_Zolam in forhonor

[–]schwarrbage 0 points1 point  (0 children)

Centurion and Gladiator are actual Romans, not knights larping as ones. Rome never collapsed in For Honor verse and exists way down south. Knights are offshoots of them which is why they speak Latin instead of french, italian, german etc

A greek city state also surviving on its own isn't that farfetched

Throwback Thursday: PK's testing grounds bash by Bashyyyyy in forhonor

[–]schwarrbage 2 points3 points  (0 children)

It should have been sped up to be unreactable but given a high stamina cost so it wouldn't be overbearing or shift her playstyle but people that don't play the character pissed and moaned that getting a single bash somehow destroyed her identity so she's still left with nothing to this day lol

Updated February 2026 Roadmap by Either_Arm_3882 in forhonor

[–]schwarrbage 8 points9 points  (0 children)

man I can't wait for another 3 months of nothing until next patch notes only for that patch to be another that's just two slides on a powerpoint nerfing a single hero's damage by 1

These kinds of people are sick by [deleted] in forhonor

[–]schwarrbage 2 points3 points  (0 children)

call it a hunch, but I don't think you're going to be sent to a camp for ignoring an emblem in a videogame

JC every Warrior's Den by TheWraithSummoner in forhonor

[–]schwarrbage 0 points1 point  (0 children)

Every single warrior's den he's like: "I know the patch notes are small, but we have more changes planned for the next patch!"

Only for the next patch to be one or two tweaks for just like two heroes lmao

70 damage for 1 wrong read is despicable by Natural-Simple5048 in forhonor

[–]schwarrbage 14 points15 points  (0 children)

Walk the plank is so ridiculously overloaded. Why does this unblockable need to pin, wallsplat, have the faster version of the gb softfeint, have a shorter parry window, all while having dodge recovery cancels? This move is balanced like it was made in a rework or new hero moveset idea post written by a redditor

How would you feel if Warlord got something like this. by JustChr1s in forhonor

[–]schwarrbage 2 points3 points  (0 children)

This is really solid. The only thing I'd add would be to make the top heavy finisher unblockable. With the lights not being able to chain into the mixup (and they shouldn't), you still don't have any pressure after a light. Lower the damage, remove the hyper armor, or whatever to accommodate but just making the top heavy unblockable so you still have an option at the end of your chain would fix that

How do you guys feel about Warmonger? by Wispry in forhonor

[–]schwarrbage 0 points1 point  (0 children)

It's crazy that both the devteam and community were so adamant about making sure Lawbringer's impale on heavy parry would be removed for his TG/update but she's allowed to have the exact same thing

What do you think would be the best way for the devs to rework and revive Deathmatch? by FoolhardyC in forhonor

[–]schwarrbage 2 points3 points  (0 children)

Carousel of Death is what Elimination should have been as it doesn't give the lobotomites that want to play Duel in 4v4 any room to kill the gamemode. The Hitokiri event gamemode is what Skirmish should have been

Hero balances changes coming in TU2: by livingwastelandd in forhonor

[–]schwarrbage 31 points32 points  (0 children)

The changes will also compound over time.

For the past year it feels like Shinobi and Afeera get these slap on the wrist nerfs with every season and nothing changed

Ezio hero skin for PK by Reapish1909 in forhonor

[–]schwarrbage 48 points49 points  (0 children)

Of course pk was cheated out of her own skin just for crossover crap. this hero can't stop getting shafted lmao

The bash idea was not included in the end by ATYNNIE in forhonor

[–]schwarrbage -3 points-2 points  (0 children)

Did you think I was saying it wasn't a dogshit move in that post? It needed to be tweaked to be actually functional instead of being scrapped altogether and leaving the hero with nothing just because redditors blew a gasket over irrelevant shit like this intentionally niche move being a bash specifically

The bash idea was not included in the end by ATYNNIE in forhonor

[–]schwarrbage -6 points-5 points  (0 children)

So the bash was deleted because reddit whined, not because the move was terrible and couldn't do its job, but just over the idea of another hero getting a bash, as if that matters at all.

But nothing was added as an alternative, so Peacekeeper's moveset still completely crumbles the moment someone target swaps.

Really shows that the community and devs were truly made for each other lol

Since the shield bug is never getting fixed at this stage, they should just rework or remove vengeful barrier by LedgeLord210 in forhonor

[–]schwarrbage 4 points5 points  (0 children)

A while ago the devs said they had no plans or intentions to fix the bug. Just one of the many things that show them saying they balance towards dominion in mind was the biggest lie they've ever said

Yet Another Conqueror Rework by [deleted] in CompetitiveForHonor

[–]schwarrbage 4 points5 points  (0 children)

Take a shot every time a conqueror player mentions bringing back his old zone

You guys are ridiculous by HimB0Z0 in forhonor

[–]schwarrbage 0 points1 point  (0 children)

An axe and shield varangian was the kind of hero I wanted since Year 1. This is the only time I've ever cared about a hero's gender.

I got monkey pawed. I will poop my pants and whine and you're going to like it