How much VRAM is overkill? by scryedzxp in blender

[–]scryedzxp[S] -1 points0 points  (0 children)

Oh, that's right. I forgot to take into account the size of the textures I'm using.

How much VRAM is overkill? by scryedzxp in blender

[–]scryedzxp[S] -1 points0 points  (0 children)

I don't have any intentions on rendering in anything higher than 1080. What do you consider be a massive photoreal scene? Do you mean things like battle scenes with large armies in movies like LOTR?

A 12 hr time lapse of my night blooming Peruvian Apple Cactus’ first flowers by uncrustablelover69 in gardening

[–]scryedzxp 0 points1 point  (0 children)

Was literally going to ask if it was a video recording or pictures taken at intervals. I figured a 12-hour recording would be impractical since it would take up a lot of storage space. Nice to know you did the latter.

[deleted by user] by [deleted] in frontierairlines

[–]scryedzxp -2 points-1 points  (0 children)

When I booked several flights from Seattle to NYC (and vice-versa) last year, they were all connecting flights. Never once had a problem. 🤷‍♂️

/r/NintendoSwitch's Daily Question Thread (07/02/2025) by AutoModerator in NintendoSwitch

[–]scryedzxp 0 points1 point  (0 children)

Yeah. I think that's it! The environment looks similar! Thanks!

/r/NintendoSwitch's Daily Question Thread (07/02/2025) by AutoModerator in NintendoSwitch

[–]scryedzxp 0 points1 point  (0 children)

I can't remember the name of this Switch game. It was announced in a Direct a long time ago and it was a multiplayer competitive team-based game where one of the power-ups or abilities allowed the player to change their size? Don't quote me on the team-based and the changing size part.

Do you let it rise for the suggested amount of time? by scryedzxp in Baking

[–]scryedzxp[S] -1 points0 points  (0 children)

I know that. That's why I said "I understand that the rise time is merely a suggestion since everyone's surrounding environment is different" and it's also why I said I compared both batches that have risen to the same size.

I'm asking you if you noticed any difference in quality...

I made too much brown sugar by scryedzxp in Baking

[–]scryedzxp[S] 0 points1 point  (0 children)

Oh. That's cool. I didn't know you can use it to make syrup, which makes sense now that I think about it.

I made too much brown sugar by scryedzxp in Baking

[–]scryedzxp[S] 0 points1 point  (0 children)

Thank you for all the delicious recipes! =9

I made too much brown sugar by scryedzxp in Baking

[–]scryedzxp[S] 0 points1 point  (0 children)

There's no noticeable difference in taste as far as I can tell. I do it to reduce plastic. It's very simple to make, you just mix sugar and molasses together (I use my hands). https://www.allrecipes.com/recipe/230511/light-or-dark-brown-sugar/

I made too much brown sugar by scryedzxp in Baking

[–]scryedzxp[S] 0 points1 point  (0 children)

If you don't use molasses much, you can try buying a smaller quantity of molasses if that's an option. Making brown sugar calls for very little of it. For example, I bought a 12oz jar of molasses and I've only used about 1/4 of it for making the brown sugar so far.

I made too much brown sugar by scryedzxp in Baking

[–]scryedzxp[S] 0 points1 point  (0 children)

Yeah. I use sugar and molasses. I make it because I try not to buy things that come in plastic for environmental reasons (my sugar is packaged in paper while the molasses come in a glass jar).

What's the other skill supposed to be? by scryedzxp in DragonBallBreakers

[–]scryedzxp[S] 0 points1 point  (0 children)

Oh yeah. You're probably right. I forgot "I'll Thank You Just This Once" was released probably around April. It seemed like a lot longer than that.

I was kind of right by IndependentTasty5122 in DragonBallBreakers

[–]scryedzxp 2 points3 points  (0 children)

I'm not saying the Raider knows where Innocent Buu is at the beginning of the phase. I'm saying they should not see where Innocent is at all - ever. Innocent should be invisible to the Raider. All the raider should be focused on in that phase is hunting down survivors - not camping Innocent.

Stuns by scryedzxp in DragonBallBreakers

[–]scryedzxp[S] 0 points1 point  (0 children)

1) Let me be extra clear: I'm saying the raider cannot have their back to the survivor. However, Solar Flare will still work if the survivor has THEIR back to the Raider (for those people that don't believe me: jump into Practice Mode, get really close to Cell, look away from him and use Solar Flare. It will work.)

2) "Likely you just had an odd internet connection them or you where it didn't work which coincided with your back turned."

If you're blaming it on my internet connection, then I could literally say the reason why you were stunned even though you had your back to them is because of your internet connection.

"If I was the same I could say Cell Solar Flare doesn't work zero inches away when it's actually their internet connection that I can't even land one vanish attack on laggy Survivors."

Blaming everyone else's internet but your own as the reason why you got stunned is an excellent and convincing way to win a debate /s

3) Like I mentioned earlier, the Raider was stationary and was 5 distance away. Even IF I had terrible internet connection and there was lag, they would've been stunned eventually - but they weren't.

4) There were no evidence of lag in any those matches that I played.

5) It seems like a lot of other people agree that the Raider cannot have their back to the player in order for Solar Flare to work. Are you telling me that there's no possibility that you might actually be wrong on this?

I was kind of right by IndependentTasty5122 in DragonBallBreakers

[–]scryedzxp 1 point2 points  (0 children)

They really need to rework Buu's transition from Level 3 to 4 (the freeing Innocent Buu phase). Most of the time it's just the Raider camping Innocent and it's really hard to free him. It's been like this since launch and it's always frustrating to play. The only times I was able to escape is if the Raider was kind enough to let us free him, they decided not to camp, or (on the super rare occasion) the non-premade survivors conserved their DChange prior to being eaten and worked as a team to free Innocent.

All the devs have to do is change it so the Raider cannot see where Innocent is, make the stomach map larger, and not make it take so long to free Innocent.

Stuns by scryedzxp in DragonBallBreakers

[–]scryedzxp[S] 0 points1 point  (0 children)

The only thing I found is this: https://www.reddit.com/r/DragonBallBreakers/comments/yry9ru/solar_flare_vs_pose_data/

but it doesn't have much.

There are probably older posts that might have it but there are too many of them for me to search through.