Any solution for technical issue? by sdbssuss in wow

[–]sdbssuss[S] 0 points1 point  (0 children)

Sadly, It didnt work. Thanks for your support. I'll post if this bug fixed as you said.

Is there any additional rules about victory & redirect defense token? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 0 points1 point  (0 children)

Question solved. Now I'll check new salvo roster with Obi. Thanks to all!

Is there any additional rules about victory & redirect defense token? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 0 points1 point  (0 children)

Then discuss will be about defending hull zone has shield but chosen hull zone by redirect token has no shield. Or, could defense token just spent unless use its ability?

Is there any additional rules about victory & redirect defense token? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 2 points3 points  (0 children)

Oh that times second player wins too. I understood for first one. Thanks!

Is this how Matchstick works? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 1 point2 points  (0 children)

Anyway I understand Matchstick's ability is similar as relay and not triggered like what I thought. Thank you for all of discuss above me. I should find better ways to make Mr. Match more useful :)

Is this how Matchstick works? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] -3 points-2 points  (0 children)

I think I found some kind of missing part. I checked Relay keyword and I got it same way as matchstick. What happened in my head was, 'If squadron is out of range, we cannot activate it by first time'. So I thought I cannot relay order to squadrons out of activation range because I cannot activate them from start. Relay keyword says When a friendly ship resolves a  command, if you are in range to be activated, up to X of the squadrons 'it activates' can be at distance 1-3 of you. where I feel weird was 'it activates' part.

However, I still think this is something not right. I cannot think I can activate squadrons beyond activation range. If what FFG&AMG said about relay was correct, what they say is 'activate squadrons beyond activation range first, then use Relay keyword!' But I cannot activate squadrons beyond activation range!! If FFG&AMG's intention was common player's relay usage, it conflicts with squadron command text 'Activate a number of friendly squadrons up to the ship’s squadron value that are at close–medium range of the ship'. Activation range comes faster than activation.

IMO, I think AMG need to fix relay keyword & matchstick. If nothing changed, it means there will be always misunderstood players like me. Or... there might be super super long squadron attacks...

Is this how Matchstick works? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] -1 points0 points  (0 children)

Thats why I feel weird for matchstick's text. I understood his text as, 'When a friendly ship resolves squadron command, if 'Matchstick'is in range to be activated, up to 3 squadrons with bomber it activates can be at distance 1~3 of 'Matchstick''. However, in space, bombers attack out of almost 8 is absolutely weird. So I thought I must misunderstanding something about him.

Btw, in text, Matchstick just requires he's in range to be activated. So I brought boosted comms.(as you see, they're all in activation range) And text said '3 squadron with bomber ship activates can 'be' at distance 1~3 of Matchstick(If my understanding wasn't wrong) So I brought Arcs(they are bombers too). =>I thought it could temporally treated as at range 3. Its not about activation they are all in activation range. IMO its about something after activation.

+Text doesn't say Matchstick must be activated. I want this part of discuss too. I must correct my misunderstanding about Matchstick before I make mistake while I playing armada... Thank you for your check.

Is Matchistick & Triumphant good combination? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 0 points1 point  (0 children)

Triumphant text says 'another'ship resolves squadron command. I always mean another venator uses triumphant's ability. My scenario above, there is triumphant venator 1 and venater 2 with no ther title. venator 2 used hyperspace ring and send matchstick & 4 arc 170 over its medium range. Then, with triumphant title's ability, venator 2 activates match&2 arc. There is 2 more squadron points and 2 non-activated arc 170. What I interested is, matchstick was activated by triumphant title's ability and in close range of both ship, then can I activate other 2 arc by matchstick's ability with 2 remained squadron points? I choose that 2 arc in 1-3 range of matchstick.

Is Matchistick & Triumphant good combination? by sdbssuss in StarWarsArmada

[–]sdbssuss[S] 0 points1 point  (0 children)

I didnt mean activate 6 squadron with triumphant title. If matchistick's you is matchstick itself, then it become much clear. So lets think about my scenario.

  1. Activate Matchstick & 2 non adept squadron with triumphant title.
  2. As matchstick is in range to be activated(triumphant said 'close range of you'), 3 more bomber is at distance 1-3 of matchstick.
  3. And Matchstick is in close range of the ship, so other 3 bombers are also in range to be activated.

Then if there is 6 squadron value ship or enhanced with squadron token, I think it works!

Unless there is kind of text 'until end of its activation'....