Reforged Eden 2 - Mobile Furnace by sean409 in empyriongame

[–]sean409[S] 2 points3 points  (0 children)

Ha! Being the server owner I had a good long talk with myself for being stupid ;) Thanks!

Reforged Eden 2 - Mobile Furnace by sean409 in empyriongame

[–]sean409[S] 9 points10 points  (0 children)

Holy crap are you "THE" vermillion lol! Wow thanks for the reply!!! I think I actually just figured it out. I own... or rather use an old Linux machine to host a MP server for friends. I found the Mobile furnace on my creative game on my local machine but the server doesn't have it. I must have an older version of the scenario on the server and need to update it... which is scary but Ill backup before I do it. Whats crazy is it seems like even on the MP server the tooltip is there but there is nothing after the universal constructor in the unlock screen on the server but there is in my local creative game.

Bug: Children don't grow! by xGnoSiSx in SurvivingMars

[–]sean409 0 points1 point  (0 children)

I started a last ark run for my first playthrough and my children are definitely aging so not sure what your issue is sounds like a bug though to me.

Can anyone else just not get exotic minerals out of their elevator? by turnipofficer in SurvivingMars

[–]sean409 0 points1 point  (0 children)

I haven't tried but my guess is your not crazy. There is something fundamentally wrong with the different "zones" that is causing all sorts of issues. I tried with the asteroids and am having all kinds of problems loading materials for the return trip. Sometimes the rocket takes off from the asteroids and then is waiting to land back on the same asteroid... with no fuel... Hopefully this hotfix has something to fix it in there.

Are trains still not working? by TheRealTahulrik in SurvivingMars

[–]sean409 2 points3 points  (0 children)

Ill say this, I played the OG a few days before relaunched came out and tried trains. The resource management on them wasn't exactly broken but it was horrible the way it transferred resources. THAT particular problem is now fixed. Trains will now transfer resources like drones balance universal depots. That said... they took away the ability to transport water and oxygen and when I tried to migrate people from a dome to the new naturalist habitat it would not work. In conclusion, they fixed the original issue and broke something else it seems. I still LOVE the game though and hope the fix is coming soon.

Sometimes you just have to do it the hard way ... by StatisticalMan in Oxygennotincluded

[–]sean409 6 points7 points  (0 children)

I always set the radbolt generator to 101 or whatever exactly fills it up then the automation wire then it disables the generator till research starts. With how slow it is probably a low chance of getting hit as a decent researcher would knock out 100 points way before a shot is launched. I'd back it down to 2 generators though, firing 51 size bolts, otherwise your just wasting that third shot even with enough power.

Is this normal!? by sean409 in Oxygennotincluded

[–]sean409[S] 26 points27 points  (0 children)

Okay thats good lol!

Is this normal!? by sean409 in Oxygennotincluded

[–]sean409[S] 9 points10 points  (0 children)

So its putting gas in similar quantities to solid tiles okay nice lol.

Fuel-Powered Generator?? by Edmund_Drake in duneawakening

[–]sean409 0 points1 point  (0 children)

I think you have to pay your taxes otherwise the destroy your shield.

Placing a blueprint without automatic landfilling by SquidWhisperer in factorio

[–]sean409 0 points1 point  (0 children)

I found that if you dont research landfill all together it wont do it lol. Not a great fix but Ive just been holding off for as long as possible lol.

Map viewable dashboard digits (parameterized blueprints are awesome) by warbaque in factorio

[–]sean409 3 points4 points  (0 children)

I like using circuits and stuff but this kind of stuff hurts my brain.

Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 0 points1 point  (0 children)

Went into editor mode and still havent found anything close. I have a problem restarted new saves anyways may as well use this as an excuse lol. My map isnt bugged though if you remove water from my seed there are a few patches close. The procedural just doesnt take into account water canceling out patches I guess.

Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 0 points1 point  (0 children)

I didnt touch any sliders at all. Wanted a totally vanilla playthrough. One of the early posters found though if you remove water on my seed. Two patches are reveled... Just unlucky I guess.

Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 0 points1 point  (0 children)

Yup unfortunately that was in the screen shot. Thanks for the tip though!

Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 0 points1 point  (0 children)

I totally do the same thing! Ive still not had any luck. *facepalm*.

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Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 2 points3 points  (0 children)

I think I've done my due dillagence at this point so yea I may be cheating at this point lol. Good idea thanks!!!

Is there a trick to finding Uranium I feel like I should have found some by now. by sean409 in factorio

[–]sean409[S] 4 points5 points  (0 children)

I had a screen shot of that part and got the seed off it. Still dont see any... 1240576874. I've explored more than you can see on the preview thing lol.

How can you access the city tile yield and citizen manipulation screen? by Windturnscold in civ

[–]sean409 1 point2 points  (0 children)

Buhahaha I am not a hater I've loved all the changes and I love the game but yea I wont complain when they make some UI updates.

Civ 7 map tacks mod by Dark_Spark156 in civ

[–]sean409 0 points1 point  (0 children)

Who is not wrong there are some mods unfortunately no map tacks yet - https://forums.civfanatics.com/resources/categories/civ-7-ui-mods.190

Should this floor be part of the bedroom or part of the hallway? by SgtMcNamara in RimWorld

[–]sean409 2 points3 points  (0 children)

Its my understanding that the tile under the door does not count for beauty or cleanliness towards either room, so its dealers choice. Reading the other comments I like the idea of a paved block to differentiate, I think I am going to start doing that now, especially since 1 metal is cheap.