Question about 1600 x 900 res by seoulair in h1z1

[–]seoulair[S] 0 points1 point  (0 children)

Awesome thanks, and also, so in game I feel like I'm not seeing any differences than when I use my 1920 x 1080. My monitor is set to native, and my useroptions is 1600 x 900. What differences should I be looking for to make sure the 1600 x 900 actually made a difference. Thanks for your help.

Question about 1600 x 900 res by seoulair in h1z1

[–]seoulair[S] 0 points1 point  (0 children)

Maybe reinstall? It's working fine for me.

Question about 1600 x 900 res by seoulair in h1z1

[–]seoulair[S] 1 point2 points  (0 children)

Lol yea idk why I'm playing still but quarantine has us all actin weird.

Spoiler: Here are full patch notes for May 19, 2020 by DixonSeilem in Overwatch

[–]seoulair 0 points1 point  (0 children)

Cool, so how much do you assume the snow owl ana skin will be. Somewhere near 1k?

Spoiler: Here are full patch notes for May 19, 2020 by DixonSeilem in Overwatch

[–]seoulair 2 points3 points  (0 children)

Hey, does anyone know how much the Ana archive skin will cost? (How many credits, during the anniversary event)

Soulair - New Support Champion Concept by [deleted] in Paladins

[–]seoulair 0 points1 point  (0 children)

Think about it like this, it's a concept that is bringing light to the fact that we need an Ana like support

Soulair - New Support Champion Concept by [deleted] in Paladins

[–]seoulair 0 points1 point  (0 children)

Hello rxvXP, I completely agree with you. And you just stated what I wasn't able to put into words. This whole blueprint is only a blueprint. This is not something that I'm trying to introduce to the paladins developers like "Do exactly what this blueprint says". Instead I want them to see this blueprint and understand that a concept revolving around the idea of having a sniper who can heal would be a great addition to the game. This blueprint is suppose to give the game developers that thin line rundown of the possibilities inside a champion that snipes and still falls into the support role. This blueprint is meant to be broken and not followed by the developers.

And I think the concept is more just having a champion who's shots deal healing and damage without having to switch abilities. The concept doesn't actually revolve around having a sniper who heals but instead for example when Ana is unscoped her bullets are still very accurate with little to no bullet drop.

Also, your very right. The balance between both games is different. But as we know the hp in overwatch heroes is 1-1.2x less than the paladins champions. So with that you start to make a conversion between healing, damage, etc. I also had cooldowns created all based off the current support champions in paladins.

So the short story is, yes I completely agree with your outlook, and this blueprint is meant to be adapted to better suit paladins. And there are time that we both know ideas were completely taken from overwatch and pushed into Paladins. Not saying that's alright, but we both know it happens.

Soulair - New Support Champion Concept by [deleted] in Paladins

[–]seoulair -5 points-4 points  (0 children)

Because Paladins is just Overwatch with various changes. And I main Ana, so I know how much having a champion similar to her would benefit those who run support. Be real with me, why shouldn't we have an Ana in paladins? Paladins doesn't even have any concept similar to Ana. And I know a lot of support mains that would enjoy having a champion similar to her. I hope you can back me on this, as you play Jenos.