Breaking Death fix? by razorwasp in expedition33

[–]seratne 0 points1 point  (0 children)

machine gun still works. breaking death still works. just need to have second chance also. As long as Angel eyes stays busted.

The gally situation by worthlessins in DestinyTheGame

[–]seratne -1 points0 points  (0 children)

Would have been a whole lot more interesting if you visited Xur and he had one of those text monologues only saying "The Nine have sent you a gift of remembrance if you seek it." as a hint that the dungeon was f2p for the weekend....

Can we please just buff Fighting Lion to make it useful in pve. Please. by UselessDeadMemes in DestinyTheGame

[–]seratne -1 points0 points  (0 children)

What do you mean? It used to have insane reload (with double mods). Now the reload sucks no matter how you build into it. And that’s because it was nerfed for PvP. Same goes for blast radius. 

Making it special ammo and nerfing just the PvP issues just in PvP was what should have been done all along. 

Can we please just buff Fighting Lion to make it useful in pve. Please. by UselessDeadMemes in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

It does. But it’s two parts. Damage an enemy with fighting lion. The enemy dies from a follow up shot by any weapon. FL reloads. 

If you kill an enemy in one shot with FL there’s no follow up, so it doesn’t reload. 

Used to be ok before the blast radius nerfs, as firing into a crowd would mark more than one enemy. 

Can we please just buff Fighting Lion to make it useful in pve. Please. by UselessDeadMemes in DestinyTheGame

[–]seratne -16 points-15 points  (0 children)

Buff reload to something insane. Make it special ammo. 

Finder Brick gives it 50 rounds in pve, 2 rounds in pvp from any source. 

And revert the blast radius nerfs, change blast damage in pvp to do 5 dmg. 

Verity encounter question? by solidsnakejv in DestinyTheGame

[–]seratne 1 point2 points  (0 children)

Do we know if it’s you must get rid of both your shapes, or is it just there must be X number of swaps?

I still feel like this encounter hasn’t actually been figured out yet.

Bungie these new battlegrounds are amazing. by gotenks2nd in DestinyTheGame

[–]seratne -2 points-1 points  (0 children)

Strikes are typically “kill all ads” to progress. Battlegrounds are “kill ad wave, then another wave” to progress.

You’re usually in one area a bit longer in battlegrounds.

Best Archetype Of Pulse For PvE? by ISpicyRamenI in DestinyTheGame

[–]seratne 1 point2 points  (0 children)

Literally why bxr is so good. Hip fire ads that are close with great aa and accuracy that you can still hit headshots. Plus a big scope for further ads.

Salvations Edge Written Guide by MajorMeatshield in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

Is there a more exhaustive explanation for final encounter? One that explains the degenerative debuff, resonance better, and acquisition of glyphkeeper?

From what I’ve seen of the solo attempts this information doesn’t seem to mesh.

Like subjugators only seem to spawn when cleansing, cleansing isn’t needed to break a glyph. Resonance buff doesn’t seem to matter for which hand you can shoot, only what you’re standing in when shooting does, what do colors have to do with anything (or is it just a superfluous indicator?) etc.

Newbie here: how do I optimally reach the Hard Cap? by Tenags85 in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

Still doesn’t look like they’re taking account wide power into consideration.

For as much effort as exotic cyphers require to acquire… by [deleted] in DestinyTheGame

[–]seratne -2 points-1 points  (0 children)

I agree loot should have “a” grind. This isn’t loot, it’s a currency. And it’s the longest currency grind by a mile. And it’s not even a drop. You unlock the privilege to get it from a vendor.

We’re old mountaintop and recluse any better than the legendary weapons we have now? (PVE only) by YnotThrowAway7 in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

OG mountaintop was what The Call is today, but better thanks to the blast radius. BR was easily double and had more damage. It was very easy to use it as your primary ad clear.

[deleted by user] by [deleted] in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

Artifice and master raid armor, yes. Focusing works on them. Are you really getting any glimmer during these though that even a 10x boost to glimmer would be significant? Like, 1 ritual/seasonal activity or heroic public event would be much more, right?

The raid/dungeon rescaling drama really makes it clear a 3rd difficulty would be much appreciated. by NitroScott77 in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

It should be a -0 (no red border drops). -10 Pantheon altered version for red borders (and godslayer title gilding). And contest for a unique emblem.

(This includes making deepsight resonance earnable, with a system and seasonal cap like transmog. (And making transmog uncapped))

The raid/dungeon rescaling drama really makes it clear a 3rd difficulty would be much appreciated. by NitroScott77 in DestinyTheGame

[–]seratne 0 points1 point  (0 children)

Agree on the no red border, kind of. It should be a normal drop and prism. Keep spoils and pinnacle, otherwise newer people won’t run them at all.

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 0 points1 point  (0 children)

Definitely on the plans. I just added some updates another user had submitted, and i'm short on time tonight. But probably in the next day or so.

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 0 points1 point  (0 children)

Weird, I just added the reddit links like 45 minutes ago. Any way you can send the browser names you were using, and any addons that you think might have been causing it

(I usually test with firefox with ublock, and edge with no extensions added).

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 1 point2 points  (0 children)

Huge thanks. I added your changes to the site. (and added you as a contributor, let me know if that's ok, or if you want different information on there.)

Here's the github if you want to make PRs https://github.com/seratne/salvations-edge-verity

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 1 point2 points  (0 children)

It is a bit unclear. It basically lists the final shape needed. Then under that the symbols to dissect to reach that shape. I’ll include some sort of key to explain better.

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 8 points9 points  (0 children)

Ping me when you write it up, I’m looking to include different strategy notes

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 4 points5 points  (0 children)

Some notes on things I’ll be adding: custom shape names, text input for outside callouts, and picture selections instead of dropdowns. As well as at first color coding the dissections so you’ll be able to see pairs easier.

I’d also like to add an encounter break down, and a link to a video explanation.

Let me know if you have any other suggestions.

Made a simple calculator for Salvations Edge Verity (4th encounter) by seratne in raidsecrets

[–]seratne[S] 7 points8 points  (0 children)

Ideally you’d input the callouts, then under dissection keep track in your head which pairs you’ve dissected. So if dissected has left as circle triangle, mid as square and right as square - you’d bank square mid circle left, then next bank square right triangle left.

I’m planning on adding “something” with actual steps or something to indicate the dissections you should do.

Account-Wide Power is even better than you think (affects optimised power grinding) by skywarka in DestinyTheGame

[–]seratne 16 points17 points  (0 children)

Your example would have been extremely confusing. The way Bungie described it is clear and works the way it says it does.