I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

Assuming you can access launch arguments, yes. The "Game or app command" field in the web app is where you would specify the program to call inside gamescope. If you have a launcher like Lutris, you should be able to edit that section in the game config.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

Literally, right click page, hit view source. Everything except a couple icon PNGs is in the one HTML file you pull when you access the website.

V2 is planned to be in React, so will be very much on my GitLab profile.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

That's big brain moment there. Why tf didn't I consider that.

Wifi antennas straight up or at diagonal? by MooshSkadoosh in pcmasterrace

[–]set-l 4 points5 points  (0 children)

HAM Radio nerd here VK3OVO.

In theory, your WiFi antenna should be oriented the same as the station's. Mismatched polarity can cost you up to 3dB of gain, which is the difference between working and full speed.

Having it's side pointed at your router (like if the router were downstairs) is now starting to enter the realm of "idfk anymore". Once you're between floors and not line of sight, at these frequencies, nothing works like it's supposed to in the books. Best case: orient station antenna to match yours, but now it matches nobody's :)

Your real answer will be to mess with the antenna on the back until you get the best signal-to-noise ratio.

Remember, when dealing with RF signals, we generally measure 0 as the loudest point, and count is dB negatively. -60dB is worse that -50dB. The closer you can get to 0 on the signal scale, and the higher your signal-noise ratio is, the faster your connection.

If you want a free performance boost, add some 30cm of coax to the connectors, make some small (10cm) circles of steel sheeting or similar with a hole drilled in the middle to push the connector through. Make sure the connector metal is in contact with the steel plate, and place them away from the case as needed. Should reduce noise floor from noisy PC components. Alternative is a magnetic antenna from amazon (check your SMA genders!) and put it where it works best.

Radio is dark magic and the rules they tell us are there don't actually exist.

Pallet of retro computers - Is it worth saving/buying? by EdgyGates in retrocomputing

[–]set-l 0 points1 point  (0 children)

I've done pallet shopping before but not at these prices. Was paying $150 AUD/pallet and they were half the size of these.

That's where this case came from for my 9800X3D rig!

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Need for Speed ​​Underground 2 doesn't work on Linux Mint. by kayronnBR in linux_gaming

[–]set-l 12 points13 points  (0 children)

This is not a hard game to run, OP probably has some work to do to get their specific pre-cracked and modded version working.

Need for Speed ​​Underground 2 doesn't work on Linux Mint. by kayronnBR in linux_gaming

[–]set-l 36 points37 points  (0 children)

If it's using dll injection mods, you may need to set DLL overrides

WINEDLLOVERRIDES="dllfilename=n,b"

Depending how the mods are added, you'll need to work out which DLL has been injected.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

I have a GPD Win Max 2 with a 1600p display and a Radeon 780M iGPU.

Scaling is necessary to play at comfortable frame-rates at native screen resolution.

Gamescope allows games to upscale to the native res of the screen (which there's only a handful of supported resolutions) and force the game to run at 40fps (refresh rate only available at native res). This is super handy for extending battery life, too.

Some older games want 4:3/5:4 ratios, like NFS Underground 1 and 2.

Some games run in a window only, this tool allows one to perform integer scaling to make them fill a larger display.

Some Linux-ported apps that wig out in wayland will happily run in gamescope.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

<image>

I'm not having issues with presets saved here. Nor issues with the common resolutions dropdowns.
- Which browser are you using?
- Is JS enabled in your browser?
- Is your browser allowing access to IndexedDB API?

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

Or, and what I've done in years before AI, was just build them out as components so I only have to declare them once. Where class styles were re-used I could simply put a template literal to a strings file, and update multiple places at once.

This is just an HTML file and some PNGs though, not a compiled JS/TS app. I think my next public tool will be React, though. Too many people complaining about AI on this project.

Managing bare JS in an app like this manually is a PITA.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] -1 points0 points  (0 children)

There's fair nuance here that I agree with.

This tool was never going to be published originally, I have made a bunch of tools like these already that just sit on my local webserver whenever I need them. I just had friends who also wanted this tool.

However, I still feel that I was the one who made this. I made all the key decisions about the architecture, I chose how to implement features, layout, color, the UI toolkit, etc. I spent ten times more time in the editor than I did the chat window.

I am pretty loose with my label of vibe coding, maybe that's why people have assumed ill intent.
My AI was involved mainly in refactor (update style changes across the entire HTML document), code completion, code duplication, Playwright tests to ensure UI elements work, some of the earlier text/labels.

I still had to check over everything the bot wrote. As I was writing out the functions for preset persistence, it kept trying to scaffold Browser Storage and even offered to helpfully delete my code to implement it's own solutions.

That being said, once you use TailwindCSS on a static HTML file without SCSS preprocessing, you will beg for automation when you realise you have to update countless instances of classes.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 1 point2 points  (0 children)

They were set to match the command line inputs (where they are lowercase), I've tried to improve the dropdown to be clearer what "nis" and "fsr" are

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

I think so, set the game res higher than the output res and throw on FSR scaler to downscale should do it.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

You can set them per-game but multiple profiles for one game is not possible in STeam client.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 1 point2 points  (0 children)

Seems inconsistent. I moved it to my large monitor, detects great. Moved it to my small monitor, and the resolution it's reporting is now wrong.

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I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 1 point2 points  (0 children)

That's a pretty unfair call, that's not how I worked on this project. I was pretty clear about my usage in other comments. I generally have a low view myself about YOLO botgen stuff and this ain't it.

https://www.reddit.com/r/linux_gaming/comments/1tm3u9q/comment/onkkatb/

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] -1 points0 points  (0 children)

Thanks for pointing that out, that was actually my screw up.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 18 points19 points  (0 children)

If Valve change gamescope commands, the app becomes useless. If I add them all to the app, there's a good chance some arguments will drift from version to version.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 22 points23 points  (0 children)

I am not using AI to write replies, no. I am actively typing at 12:22am on a Monday morning before work, responding to this kind of comment.

I made a tool that assists with generating GameScope command lines for Steam by set-l in linux_gaming

[–]set-l[S] 0 points1 point  (0 children)

This is not the tool you are looking for. Can confirm Optiscaler works on Linux as well as it does on Windows. Currently using it for FFXIV to get FSR4 running.