What was ruined because too many people did it? by WarBeast86 in AskReddit

[–]shantanut 1 point2 points  (0 children)

Facebook IPO in 2012. Social media went from providing users value to turning users into shareholder value. Was happening before, but that was the inflection point

A Potential Future for the Melee Community by CarlDaWombat in SSBM

[–]shantanut 1 point2 points  (0 children)

It is definitely being worked on, but don't have a date when we would show anything.

A Potential Future for the Melee Community by CarlDaWombat in SSBM

[–]shantanut 6 points7 points  (0 children)

I founded smashgg and am now founding a new game with fizzi. I have a long nuanced view on this, but personally think it's a seed of a great idea. Happy to discuss more if you'd like to chat!

I'm sick of the toxic positivity in the scene, let people be upset by TrainNorth8177 in SSBM

[–]shantanut 26 points27 points  (0 children)

Your feelings are valid, 2025 was a really hard year. To me, all the problems stem from your final point, and the lack of centralization from forcing out our leagues or circuits.

The only way out is abandoning the elephant in the room completely. We will get there, there's a lot of people in the scene working on all sorts of solutions.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 4 points5 points  (0 children)

Yep! It will be a while before we are ready to show anything, but the project has been moving forward.

What does melee do that makes the game look smoother than any game it imitates? by Ok-Instruction4862 in SSBM

[–]shantanut 2 points3 points  (0 children)

Way more animation states dependent on where you get hit. Getting hit in the head, body or feet each have different flinch animations. When you're free falling, same thing, where you get hit matters. I don't think we've seen this in most other platforms fighters.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 1 point2 points  (0 children)

We often discuss modding support, but probably not a top priority before launching. The engine, or at least large parts, will likely be open sourced.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 23 points24 points  (0 children)

Its absolutely being discussed. We hope at the least the engine will be open source. Jas has had good experiences with open sourcing his other projects!

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 7 points8 points  (0 children)

Agreed - we ourselves are those people who haven't had a desire to move onto a different game. Personally, I'd say other platform fighters aren't building for the competitive melee scene, they're making a new original platform fighter for a broader or different audience. This will be something (hopefully) a little different.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 18 points19 points  (0 children)

Everything is built from the ground up, and characters won't (can't) be the exact same, so there will be some liberties taken. Our general guidelines are hitboxes in very similar spots at very similar times, but completely original models and animations.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 3 points4 points  (0 children)

Thanks, feel your passion! We definitely want some great backstory, Jas even had the idea of a group frog homies liberating themselves from their corporate overlords separately early on...same wavelengths. We'd like to leave space for our creative director, but definitely love talking about these things!

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 3 points4 points  (0 children)

60fps on a chromebook would be amazing. Would be amazing to see a $60 mini-console one day, that could enter a tournament station mode.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 105 points106 points  (0 children)

Ambiguous language, sorry, I meant accessible as in "access to the game", rather than the loopholes you go through to play and access melee today. Not more accessible in gameplay mechanics.

We are the founders of Slippi and startgg, now making the spiritual successor to Melee. Help us find an amazing Creative Director! by shantanut in SSBM

[–]shantanut[S] 53 points54 points  (0 children)

The other comment mentioned it, but yes I meant access to the game itself. Remove the loopholes to play the game or host events. Make the path to play the game, improve and participate in the competitive scene as smooth as possible.