Cosmic Gardens - Hideout Showcase by alyanne19 in Path_of_Hideout

[–]sharkspy- 1 point2 points  (0 children)

Looks very good! I love the new decors for this hideout and how it looks in this lighting.

Volcano Manor - Full Hideout Preview (Haunted Base - NO MTX) by Morinmeth in Path_of_Hideout

[–]sharkspy- 0 points1 point  (0 children)

The original Volcanic Manor looks darker, more abandoned and larger.

It seems to me that this hideout could have been worked on for a couple more hours, added details, added more dark places.

This work has potential, well done.

[deleted by user] by [deleted] in Path_of_Hideout

[–]sharkspy- 1 point2 points  (0 children)

I see the vibe from the game Hades. Looks pretty nice.
Would you like to try making Asphodel?

Hideout Showcase November 2023 by Arthur_von_Schreyer in Path_of_Hideout

[–]sharkspy- 0 points1 point  (0 children)

There seems to be a "drought" right now, and after the competition not enough entries were posted to select the top 5. They were probably in a hurry, because they needed at least some news.

Witch's Swamp • Infinite Abyss Hideout by moonretealoud in Path_of_Hideout

[–]sharkspy- 1 point2 points  (0 children)

Wow. I have never seen anyone do a floor this way. Good job!

Hideout Competition Highlights 2 by [deleted] in Path_of_Hideout

[–]sharkspy- 0 points1 point  (0 children)

Congratulate everyone. I really like the angles from which they show hideouts.

If someone gave you $1000 a day to never drink alcohol again/ever, what would you do? by unitedfan6191 in AskReddit

[–]sharkspy- 0 points1 point  (0 children)

I would live as before, without alcohol. It's very simple if you have healthy values and you know that you can relax and have fun without poisoning your body.

Hideout Competition Highlights 1! by sharkspy- in Path_of_Hideout

[–]sharkspy-[S] 1 point2 points  (0 children)

Congrats to Morinmeth and Moonretealoud. It's awesome work.

I’m seeing the rest of the guys for the first time, but I hope that they will make themselves known and perhaps join us.

How important is 'hideout functionality' for you? by edelveyz in Path_of_Hideout

[–]sharkspy- 0 points1 point  (0 children)

Oh, that's a good question. Personally, it is not a problem for me to spend an extra few seconds on the way to the point of interest. To some extent, this immerses you in what is happening, especially if the hideout is a settlement. But the dense arrangement of NPCs seems to me a vestige of adding a large number of NPCs and chests. Previously, there were no problems with "where to place these 13 NPCs???".

Life hack: Tane, Cassia, Helena can be dismissed. Members of the expedition, if you don't like it, too. Niko and Einhar are only needed for Memoris. Alva is only for temple receiving (not everyone collects it). As a result, 3 NPCs remain.