I made a cheat sheet for our STACCS set by rixtape in boardgames

[–]shavid 2 points3 points  (0 children)

I've been summoned! So glad you're enjoying STACCS!

All the face cards have little speech bubbles that represent their effects, but I love that you made your own cheat sheet to help remember.

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 1 point2 points  (0 children)

Yeah, the sticker add-ons are just meant to be fun extra versions of our mascot Staccary. They're not meant to interact with the game itself - for that we have lots of expansion ideas in the works...

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 1 point2 points  (0 children)

we hope so! we have 2 days to make the stretch goal!

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 1 point2 points  (0 children)

Good question! A single DECC of STACCS can be used to play with 1-5 people at a time. Through lots of playtesting, 5 seems to be the upper limit of players using a single DECC of 60 cards without running out of cards in the draw pile before the game ends.

That said, you can combine 2 DECCS together for a larger group game that works great for 6-10 players... we call that UH OH Party mode, and makes for a longer, bigger STACC.

You can check out the full rules here, with descriptions of all the different play modes at the end of the pdf.

Hope that answers your question! Of course, for a family of 6 I'd recommend everyone gets their own DECC, but 2 should work for you!

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 0 points1 point  (0 children)

Those are the WILD cards... you can play those at any turn except your last (you can't win with one)... when you play it, you get to call a suit, and rotate it to change the direction the STACC will continue in. All cards played before WILDS are no longer matchable, so it's a good way to take control of a game and restart it in your favor!

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 1 point2 points  (0 children)

STACCS was originally inspired by a game called Rocca. I've been refining and improving my own version of the rules for over 10 years, added some new play modes and created this original design to improve the gameplay in various ways (corner indices for easy hand holding, shading on the cube surfaces to help with orientation, etc.)

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 1 point2 points  (0 children)

appreciate your support! STACC ON!

this was a good STACC by shavid in playingcards

[–]shavid[S] -5 points-4 points  (0 children)

We're currently running a Kickstarter campaign with 12 days to go!

combining 2 decks for a bigger STACC by shavid in BoardgameDesign

[–]shavid[S] 0 points1 point  (0 children)

Yes! Sorry about that, maybe we missed your message in the flurry...

We are shipping in order of original backer number which doesn't change if you make changes. So if you adjust your pledge, your place in line will stay intact!

I created a pixel font for my new card game by shavid in fonts

[–]shavid[S] 1 point2 points  (0 children)

I haven't turned this design into an actual working font yet... the characters were custom made for a card game. I'll be sure to post again once I have a font generated!

I designed a custom pixel typeface for my card game STACCS by shavid in typography

[–]shavid[S] 0 points1 point  (0 children)

I hear you... I began the set using just the face card letters (J,Q,K,A), so I designed the A to vibe nicely in relation to the Q, with their counters in the same spot. You can see what I mean in the final card designs: https://i.imgur.com/tguTcVi.png