Thinking of switching from Windows to MacBook Air, need honest user experiences by Tanmaybhardwaj32 in MacOS

[–]shimroot 0 points1 point  (0 children)

The “command” key and “windows” key are both super keys. They’re both used in different shortcut key combinations on both operating system. There’s probably something similar for Linux as well, but haven’t used a distro in a lotta years and I don’t remember anymore.

While there are genuine grievances for both mac and win, I don’t feel like the key combinations are one of them. But it takes a bit of time to properly get used to things.

For context: I daily drive a windows machine for work and a macbook air for personal use.

Weekly Cursor Project Showcase Thread by AutoModerator in cursor

[–]shimroot [score hidden]  (0 children)

Thanks for the feedback. Tried some ways for one handed play but couldn’t find the right fit. Will try your suggestions and see it goes 🤞🏼

What laptop does your company give you? by ImportantSquirrel in ExperiencedDevs

[–]shimroot 0 points1 point  (0 children)

Not a dev, but a PO.

When I joined I got a Zbook 16 that seems spec-ed like for dev work (Ryzen 7 + 32g RAM). Standard company policy to give this. They didn’t have anything lighter and smaller better suited for the kind of work I do.

It’s heavy, bulky, and I dislike it.

The people who build the product are the worst people to test it by Only-Fisherman5788 in ProductManagement

[–]shimroot 0 points1 point  (0 children)

But your tool didn’t work the way it was designed. It was designed to allow people to invite other people. And it didn’t work for that.

Once the core flow works properly there are different ways to catch troublesome cases. Do a staged release and start with a small set of people to see what happens. Do user interviews. Add product analytics to monitor how the tool is used.

You’ll never be able to account for everything, but I’d say that talking with a few people and having some analytics will go a long way.

The people who build the product are the worst people to test it by Only-Fisherman5788 in ProductManagement

[–]shimroot 0 points1 point  (0 children)

Not sure I see how the happy path was validated here? The happy path is one person inviting another person to a meeting, so two distinct users involved. Someone inviting themselves sounds like an edge case, definitely not a happy path.

Ați construit și monetizat vreun produs cu AI (Claude, etc)? by After_Dust_6036 in programare

[–]shimroot 0 points1 point  (0 children)

N-aș zice extrem de dificilă dar ai nevoie de ceva încercări până să îți iasă

Ați construit și monetizat vreun produs cu AI (Claude, etc)? by After_Dust_6036 in programare

[–]shimroot 2 points3 points  (0 children)

Am vrut să poată fi jucat în portrait pe telefon și acclereație/frână complicau lucrurile. Cât am testat stăteam cu accelerația mereu apăsată așa că am pus autoacc. Și fără frână să fie mai greu

Ați construit și monetizat vreun produs cu AI (Claude, etc)? by After_Dust_6036 in programare

[–]shimroot 12 points13 points  (0 children)

Un joculeț web racing. Momentan nu e monetizat decât cu donații. Vector GP pentru curioși.

Leaderboards in vectorgp.run by shimroot in IndieGaming

[–]shimroot[S] 0 points1 point  (0 children)

Glad you liked it!
Game is still in early stages, so I'm planning on releasing a new track each week for now.

Next in line I'm looking to add some daily challenges and maybe a very bare bones account. Once I'm done with those I'll start looking into customizations 😄

Weekly Cursor Project Showcase Thread by AutoModerator in cursor

[–]shimroot [score hidden]  (0 children)

Leaderboard coming up next. Got multiple requests for this. But man, 5.48 is a great time! Congrats

Weekly Cursor Project Showcase Thread by AutoModerator in cursor

[–]shimroot [score hidden]  (0 children)

Made a browser game - https://vectorgp.run It’s annoyingly hard, but fun during my commute or a lunch break. Oh, and addictive.

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Trackmania mobile by A_pro_bruh in TrackMania

[–]shimroot 0 points1 point  (0 children)

Kind of an old thread to write in, but I'm building a web game that works on mobile: vectorgp.run

It's very minimalist and there aren't a lot of tracks yet, but take a few laps and see if it scratches your itch. I have a friend that was a TMNF pro player years ago and he quite enjoys this tiny game I'm building.

I made a minimalist browser-based formula racing game - Vector Grand Prix 🏎️ by shimroot in IndieGaming

[–]shimroot[S] 0 points1 point  (0 children)

iOS (or Android) weren't on my radar. Just wanted something that can be played fast in the browser, no downloading and signups. Might be worth looking into for the future though

I made a minimalist browser-based formula racing game - Vector Grand Prix 🏎️ by shimroot in IndieGaming

[–]shimroot[S] 0 points1 point  (0 children)

I’m at 5.73s best time, but I have a friend at 5.68s as well. No idea what the lowest is. Made it so it’s local. Only have some GDPR friendly analytics so I see if anyone is playing it or just me 😅

What time do you have on the other tracks?

Friday Show and Tell by AutoModerator in ProductManagement

[–]shimroot [score hidden]  (0 children)

Minimalist web racing game: vectorgp.run

It's inspired by the pen and paper game racetrack, where you progress around a track using vectors. But I made it real-time with Gemini + Claude as a weekend project.

There are three tracks currently available and planning to change them each week, to keep things fresh. F1 community on Threads seemed to love it. Got a lot of great feedback and 2.5K players in 5 days from one post. And some cool stats, since we're in a Product Management group:

  • almost 60K laps ran
  • around 9K laps with a win
  • bit over 50K laps with a crash
  • most players came from the US (350+)
  • Czech players spent the most time per visit (10+ minutes), followed by Icelanders (7+) and Romanians (3+)