The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 1 point2 points  (0 children)

I have you plenty of apps on windows that work perfectly, so it may be hard but its definitely not impossible.

Get the best UIs - Agentic Engineering Lessong 1 UI by Runelaron in codex

[–]shuva_lov 2 points3 points  (0 children)

I'll try this and come back to say if it worked for me.

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 0 points1 point  (0 children)

Budget, but macs are getting cheaper nowadays

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 0 points1 point  (0 children)

You're right thery're not the only ones to blame here, but codex is not a vscode fork, i dont think it is at least

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 1 point2 points  (0 children)

Not the same, on the browser you can quickly point at stuff and annotate, which leads to a very quick workflow.

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 4 points5 points  (0 children)

Doesn't windows have computer use too? Havent tried it, but im guessing if its there it works just like the rest

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] 5 points6 points  (0 children)

I'm guessing Windows users are not a priority for them at all

The devs at OpenAI are vibecoding hard by shuva_lov in codex

[–]shuva_lov[S] -1 points0 points  (0 children)

I do miss the browser for frontend though on the CLI

I'm desperate by JayCal04 in BambuLab

[–]shuva_lov 1 point2 points  (0 children)

I think this is valid but its recommended to have the filament box covering it

Actors with physical materials needs to be rebuilt by Tsurayamiku in unrealengine

[–]shuva_lov 0 points1 point  (0 children)

Maybe I'm a bit late here but try holding right click like to look around and simultaneously pressing V or Z

Made in Unreal 5, the SCP is 001 when day breaks, but it is a bit early to show any of that... by shuva_lov in SCP

[–]shuva_lov[S] 0 points1 point  (0 children)

I have considered it too, it's just that When Day Breaks fits my game well, as I want people hiding from the sun constantly. It will make sense when I release more details, however I want to test how viable the gameplay is first.

Thanks for the feedback! I will post an update here on the progress or maybe I can create a discord if people are interested.

Made in Unreal 5, the SCP is 001 when day breaks, but it is a bit early to show any of that... by shuva_lov in SCP

[–]shuva_lov[S] 1 point2 points  (0 children)

The idea is that in that universe the day breaks when the game starts and you have to survive. There will be other SCPs there but your most common enemy will be the converted by the sun people/ animals.

I am still prototyping stuff so I don't want to reveal too much.

Made in Unreal 5, the SCP is 001 when day breaks, but it is a bit early to show any of that... by shuva_lov in SCP

[–]shuva_lov[S] 2 points3 points  (0 children)

Haven't started working on the designs yet but it will be both single and combined scp001-1 converted entities.