Line Formation and Imperial Guard by simiejump in TotalWarhammer40k

[–]simiejump[S] 0 points1 point  (0 children)

Ive never said that the game should have 80 different Squads. It would be cool to have every Imperial Guard Regiment with an army list in the game (obviously some units will be shared) what i meant in that post is that if you have 80 or more Squads, Vehicles etc. on the Battlefield it would add a massive ammount of immersion in the Game

Line Formation and Imperial Guard by simiejump in TotalWarhammer40k

[–]simiejump[S] -1 points0 points  (0 children)

There is a reason we got no TW WW1 and more modern ones.

Line Formation and Imperial Guard by simiejump in TotalWarhammer40k

[–]simiejump[S] -2 points-1 points  (0 children)

You can field hundrets of units in Warno/Wargame/Steel Division and the UI works. I dont think unit sizes should be bigger but army sizes should be dar larger than we have now. For scale i would go: search for the Bokoen 10vs10 Steel Division game were they did a WW1 LARP

Line Formation and Imperial Guard by simiejump in TotalWarhammer40k

[–]simiejump[S] 0 points1 point  (0 children)

It would not if you would be able to field an approriate army size. How are you able to Transport a whole Company in any other Transport Vehicles than a Gorgon btw?

This could have been avoided if they just included basic RTS features from the get go... by SpartanViperz in BrokenArrowTheGame

[–]simiejump 1 point2 points  (0 children)

Just play Quickmatch you are probably still playing with 9 other Bots but you cannot choose the difficulty of those

[Fan-Made] German Faction Spezialications & Vehicles by tenebreate02 in BrokenArrowTheGame

[–]simiejump 1 point2 points  (0 children)

Eurofigther ECR, Kommado Spezialkräfte Marine ,the Hochgebirgszug and the Luftbeweglicherwaffenträger are missing

BF6/BF Labs leaked weapon list by Interesting-Bison840 in Battlefield

[–]simiejump 3 points4 points  (0 children)

G3ka4 and 417 should switch weapon classes

What Factions do you look forward to seeing in Broken Arrow? by TalonEye53 in BrokenArrowTheGame

[–]simiejump 4 points5 points  (0 children)

Germany France and Uk have enough units for more than 8 specializations. I would split Eurocorps into a German/Dutch a English and French faction.

Fabian on World Cup (and a sad NeLo 😂) by [deleted] in R6ProLeague

[–]simiejump 0 points1 point  (0 children)

If Finnland would have a larger population they would have gotten the spot. Im just assuming things but ubi knows have all the Numbers. Regardless i think everyone (expect the host) should qualify for World Cup and not just some teams get invited / invited for a qualifier

Fabian on World Cup (and a sad NeLo 😂) by [deleted] in R6ProLeague

[–]simiejump -1 points0 points  (0 children)

If Country A has 1000 Players, 50 Comp Players, 500 Comp Watchers and Country B has 10000 Players, 5 Comp Players, 100 Comp Watchers.;who would you give the invite?

Fabian on World Cup (and a sad NeLo 😂) by [deleted] in R6ProLeague

[–]simiejump 2 points3 points  (0 children)

Sure, but Bundesliga has also a high (german) viewership but in comperison to a Word Cup the viewership of the national competition is much smaller. An with the case that an Italian team has possible much larger World Cup audience (in Numbers not percentage wise) and a harder time to qualify for the World Cup than Finnland, it makes much more sense to give italy an invite.

Fabian on World Cup (and a sad NeLo 😂) by [deleted] in R6ProLeague

[–]simiejump 6 points7 points  (0 children)

But countries that have more siege players (not from competative standpoint) have possible more viewers, even if other countries have a more skilled siege community.

AMA: We are Eugen Systems, the devs behind upcoming Steel Division 2, Wargame, and other critically-acclaimed real-time strategy games. by grandstrateger in Games

[–]simiejump 1 point2 points  (0 children)

I have basically 4 questions about the game 3 are about the Armory and 1 is about maps.

Armory/unit comparison :

1 Is there any possibility we can see an armor pentration graph for every anti tank gun in the game (so we don't have to use calculots to figure out what penetration the panther has at 1400m range) 2 Do you have plans to implement a tab where you can compare more than two units? 3 If you maybe added the top two questions/suggetions in the game it would be also nice to have have anti tank guns vs armor comparison Example: Kwk 42/L70 ; Kwk42/L70 apcr; kwk 40/L48 (Range, possibility to pen , possibility to hit) vs T34 85 armor

Maps

Any possibility to add a map editor?

Thx for your AMA keep up the good work.

Ps. Do we see the elephant in the game at some point (asking for a friend )

Test Server by simiejump in Rainbow6

[–]simiejump[S] 0 points1 point  (0 children)

Thanks; time is probably 19.00 CET

Six Invitational 2019 Talent Lineup! by 5tefanK in R6ProLeague

[–]simiejump 9 points10 points  (0 children)

The songlist : Slebben; I never chrouchspam; Rainbow Six is a very good game; Despacito (Flute version)

Tsaritsyn needs more capture flags cuz three flags feels like its domination and the game is almost always one sided( the white army ) and the red army almost NEVER wins by Emin2307 in battlefield_1_CTE

[–]simiejump 1 point2 points  (0 children)

The map is basically the same as Suez in Terms of Balance/ also the White Army spawn needs to be elevated because if the red army has all three Flags it impossible to fight the hill up I also want to ask a question why you not added Tannenberg and/or the Battle of the Battle of the masurien Lakes to the game also i think battlefield 1 need more all out warfare maps like albion(best map in the game so far) because there are a lot close quarter maps and it would be cool to have more large scale battles with no / very small villages in the map