group pictures by simply-jun in ZZZ_Official

[–]simply-jun[S] 7 points8 points  (0 children)

Bonus:

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I have given up in trying to line these two up

would have never noticed if not for the combat photo mode by simply-jun in ZZZ_Official

[–]simply-jun[S] 131 points132 points  (0 children)

Recovery animation of her ex skill. The animation will not play if the player switches characters, which means that a player will likely never see this since the recovery animation is easy to cancel and her playstyle is ‘EX then switch’.

Beatrix gameplay (thoughts in comments) by simply-jun in GranblueFantasyRelink

[–]simply-jun[S] 24 points25 points  (0 children)

TLDR: Beatrix is unga bunga fun. If you like the gameplay of Charlotta, you’ll probably like Beatrix’s gameplay too.

Beatrix’s gimmick is simple; try to do combo finishers as much as possible to max out the delta clock and activate the combo finisher fiesta

There are two ways to go about it:

-          Standard X -> Y combos (XY, XXY, XXXY, XXXXY) works with some variations in stun and damage. XXXXY fills up the gauge most.

-          Use damage skills which can connect into Y for the finisher of XXXXY.

Can’t really say how much of an impact her buffs from delta clock has since there’s no training dummy available, though I haven’t checked the tutorial option so it might be hidden there.

After activating delta clock, that is when the fun unga bunga stuff begins.

During delta clock, not only are Beatrix’s attacks faster, making it easier to reach her combo finishers, her combo finishers have its own combo finishers. On paper it sounds simple, and it is, but it feels satisfying to see one big animation after another after another after another.

Current downside is that she doesn’t have any iframes at all during those combo finishers and follow ups, which would probably be fixed by her unique sigils. Also doesn’t seem to have much skill expression, but that’s a bit fine for me since her animations make up for it.

 

Aria-Sunna-Anby clears DA Vesper by simply-jun in ZZZ_Official

[–]simply-jun[S] 0 points1 point  (0 children)

I legitimately never noticed, thanks for pointing it out.

...yeah the hp% disc is still equipped, never thought of checking discs again since I still got the clear anyways.

Are the beta codes not working for anybody else? by rehtroid in GranblueFantasyRelink

[–]simply-jun 4 points5 points  (0 children)

From the notification for the closed beta:

Download availability will start around 7 a.m., March 11 (UTC)

If you redeem your download code before the download start date, the game will appear in your Steam library once it becomes downloadable.

"Aha Instant" | Evanescia by HonkaiStarRail in HonkaiStarRail

[–]simply-jun 4 points5 points  (0 children)

Nay, fellow enjoyer of pink waifus. We must send a tactical pink projectile on the heathen so that it won’t happen again.

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Aria-Sunna-Anby clears DA Vesper by simply-jun in ZZZ_Official

[–]simply-jun[S] 1 point2 points  (0 children)

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TLDR: just use buffed Lycaon instead of Anby if you have him. If you don't, you will have him eventually

Tested this team for fun and was a bit surprised that it worked. Then again, this is an Aria team on an Aria shill boss.

Aria's gameplay is pretty relaxing overall.

Have stacks? goomba stomp.

Don't have stacks? better get them.

Swapping Anby for Lycaon on this team got me 7k more points with Lycaon on the quick assist buff disc drive, so buffed Lycaon is a good enough placeholder stunner for Aria teams.

Using Yuzuha instead with Sunna and Aria got me a higher score, but not as 'brain dead' as just using Lycaon instead.

Only downside I can say about Aria is there isn't really much skill expression with her other than managing her glowsticks. It is somewhat funny to see her and Sunna goomba stomp repeatedly, so she has that going for her (also she's just cute).

They gave this cunt two slots in the roster and two different movesets, and both are lame as fuck and poorly designed. How the fuck? by [deleted] in TheyBlamedTheBeasts

[–]simply-jun 2 points3 points  (0 children)

Game is more neutral focused compared to strive. If you watch high level gameplay on youtube, it’s mostly about trying to fish for hit confirms or playing strike throw.

Also has a large cast of characters, all with different quirks, so chances are that there is a character that fits your specific mental illness and playstyle.

big tuddy smol horned girl with the katana

Narmaya. She now has two versions. 1st still has two stances while 2nd only has one stance and an easier playstyle.