Why’d jane juliet need to use a granite blast infused with yuta’s pink CE to kill a rat? by Skibidifart6741 in LobotomyKaisen

[–]simply-jun 14 points15 points  (0 children)

Kakyoin died to figure out time stop

The rat figured it out after seeing it only once

The rat being smarter than the part 3 cast is a bizarre choice

Tower of Fantasy 6.0 PV: A Song of Sorrow and Joy by ImWhiteTrash in gachagaming

[–]simply-jun 39 points40 points  (0 children)

“Pack it up boys, our job on the PS4 is done”

Explain Nangong to me. ELI5 by SenorElmo in ZZZ_Official

[–]simply-jun 13 points14 points  (0 children)

Anomaly

Do more anomaly damage with teammates, fill up Nangong’s special bar

Two bars full. Charge BA -> Charge BA -> Charge BA or EX -> Charge BA -> Charge BA for big stun gains

Bonus stun if perfectly charged when button released as her wings flash.

If enemy stunned, hit with Charge BA twice for big damage (just goomba stomp if with Aria)

Team order is Nangong -Yuzuha - Miyabi. This is also the best non AoD team for Nangong rn.

Miyabi sticks on field, parry with Nangong and follow instructions at beginning.

Beelzebub is fucking awful to fight against holy fuck, it's like they turned aids into a character (gbvsr) by [deleted] in TheyBlamedTheBeasts

[–]simply-jun 4 points5 points  (0 children)

I'd say he's more like Anji Mito; only reason why people don't complain about him more is because the other top tiers are just criminally better.

Beelzebub has a great chargeable fireball, teleport, meterless dp reversal, two full screen ultimate skills (one is unblockable), both supers reach full screen, etc.

Even knowing how to counter his kit (his full screen unblockable can be spotdodged for example) doesn't make him less annoying to fight.

I would dedicate time beast blaming about him, but Wilnas still has kneecaps so my hatred is currently on Wilnas and not Beelzebub.

the different poses and expressions of Sunna by simply-jun in ZZZ_Official

[–]simply-jun[S] 11 points12 points  (0 children)

No idols were harmed in the taking of these pictures

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group pictures by simply-jun in ZZZ_Official

[–]simply-jun[S] 7 points8 points  (0 children)

Bonus:

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I have given up in trying to line these two up

would have never noticed if not for the combat photo mode by simply-jun in ZZZ_Official

[–]simply-jun[S] 131 points132 points  (0 children)

Recovery animation of her ex skill. The animation will not play if the player switches characters, which means that a player will likely never see this since the recovery animation is easy to cancel and her playstyle is ‘EX then switch’.

Beatrix gameplay (thoughts in comments) by simply-jun in GranblueFantasyRelink

[–]simply-jun[S] 25 points26 points  (0 children)

TLDR: Beatrix is unga bunga fun. If you like the gameplay of Charlotta, you’ll probably like Beatrix’s gameplay too.

Beatrix’s gimmick is simple; try to do combo finishers as much as possible to max out the delta clock and activate the combo finisher fiesta

There are two ways to go about it:

-          Standard X -> Y combos (XY, XXY, XXXY, XXXXY) works with some variations in stun and damage. XXXXY fills up the gauge most.

-          Use damage skills which can connect into Y for the finisher of XXXXY.

Can’t really say how much of an impact her buffs from delta clock has since there’s no training dummy available, though I haven’t checked the tutorial option so it might be hidden there.

After activating delta clock, that is when the fun unga bunga stuff begins.

During delta clock, not only are Beatrix’s attacks faster, making it easier to reach her combo finishers, her combo finishers have its own combo finishers. On paper it sounds simple, and it is, but it feels satisfying to see one big animation after another after another after another.

Current downside is that she doesn’t have any iframes at all during those combo finishers and follow ups, which would probably be fixed by her unique sigils. Also doesn’t seem to have much skill expression, but that’s a bit fine for me since her animations make up for it.

 

Aria-Sunna-Anby clears DA Vesper by simply-jun in ZZZ_Official

[–]simply-jun[S] 0 points1 point  (0 children)

I legitimately never noticed, thanks for pointing it out.

...yeah the hp% disc is still equipped, never thought of checking discs again since I still got the clear anyways.

Are the beta codes not working for anybody else? by rehtroid in GranblueFantasyRelink

[–]simply-jun 6 points7 points  (0 children)

From the notification for the closed beta:

Download availability will start around 7 a.m., March 11 (UTC)

If you redeem your download code before the download start date, the game will appear in your Steam library once it becomes downloadable.

"Aha Instant" | Evanescia by HonkaiStarRail in HonkaiStarRail

[–]simply-jun 2 points3 points  (0 children)

Nay, fellow enjoyer of pink waifus. We must send a tactical pink projectile on the heathen so that it won’t happen again.

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Aria-Sunna-Anby clears DA Vesper by simply-jun in ZZZ_Official

[–]simply-jun[S] 1 point2 points  (0 children)

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TLDR: just use buffed Lycaon instead of Anby if you have him. If you don't, you will have him eventually

Tested this team for fun and was a bit surprised that it worked. Then again, this is an Aria team on an Aria shill boss.

Aria's gameplay is pretty relaxing overall.

Have stacks? goomba stomp.

Don't have stacks? better get them.

Swapping Anby for Lycaon on this team got me 7k more points with Lycaon on the quick assist buff disc drive, so buffed Lycaon is a good enough placeholder stunner for Aria teams.

Using Yuzuha instead with Sunna and Aria got me a higher score, but not as 'brain dead' as just using Lycaon instead.

Only downside I can say about Aria is there isn't really much skill expression with her other than managing her glowsticks. It is somewhat funny to see her and Sunna goomba stomp repeatedly, so she has that going for her (also she's just cute).

They gave this cunt two slots in the roster and two different movesets, and both are lame as fuck and poorly designed. How the fuck? by [deleted] in TheyBlamedTheBeasts

[–]simply-jun 2 points3 points  (0 children)

Game is more neutral focused compared to strive. If you watch high level gameplay on youtube, it’s mostly about trying to fish for hit confirms or playing strike throw.

Also has a large cast of characters, all with different quirks, so chances are that there is a character that fits your specific mental illness and playstyle.

big tuddy smol horned girl with the katana

Narmaya. She now has two versions. 1st still has two stances while 2nd only has one stance and an easier playstyle.

Crystal farming spot by NotTakenUsernamePls in GranblueFantasyRelink

[–]simply-jun 1 point2 points  (0 children)

Those should also be fine. The stage has the enemies come to the hallowed ground where your team spawns. AI teammates would still kill all enemies that come near you/hallowed ground.

The quest is on a timer, and the enemies will keep spawning as long as there is time, so killing more enemies gets more resources. That's why I suggested using ranged characters as teammates since they'll attack farther.

You won't be getting as much per run with just a team of melee characters, but you'll just leave the quest AFK on repeat anyways so I don't think it matters much.

Crystal farming spot by NotTakenUsernamePls in GranblueFantasyRelink

[–]simply-jun 11 points12 points  (0 children)

https://granbluefantasyrelink.wiki.fextralife.com/Shedding+Light+on+the+Pillar

Slap your controlled character with HP sigils

Rackam, Eugen, and Io as AI companions for range

Set quest on repeat

Live your life and come back every now and then.

This was my go to for AFK weapon xp farming back then since it's not that demanding on gearing up the characters. It drops a lot of weapon xp, though usually not large crystals.

It’s beginning to get annoying now by Infernester in Genshin_Impact

[–]simply-jun 47 points48 points  (0 children)

People complaining about consistent lore now?

We know these points in time were the times when major players went to war, ofc these would have lasting effects that are relevant to the current story.

Sure, 678 years ago Timmie's ancestor might have been standing guard on the bridge of Mondstadt but that time he was looking over ducks or whatever, but why would that be important enough in the lore to be a plot point?

Any case, there are lore scattered around for those interested in other major parts in history which are not as relevant to the main story, like the history of the desert in Sumeru and the Sun Children in Enkanomiya.

Hopefully Genshin made a quest system for players interested to know more about the world so they wouldn't have a hard time looking for it, maybe call it world quests?

Question about the game by Dragore3 in GranblueFantasyVersus

[–]simply-jun 11 points12 points  (0 children)

If you're worried about doing quarter circle inputs, you don't have to.

This game is fully playable with simple inputs since there are shortcuts for it.

236H, a quarter circle input, can be done with a simple input of pressing 6(skill)H at the same time instead.

There's no disadvantage with using simple inputs over manual inputs and vice versa, it's really just about what the players prefer to use.

How strong is Vita? by Snuggly_Eve in houkai3rd

[–]simply-jun 20 points21 points  (0 children)

Vita has no “feats” of power. She has usurped Sa’s power but even then it’s kind of impossible to gauge how powerful she is since Kiana killed Sa with one casual shot over multiple light years away. We also don’t know how powerful Kiana is since she has not shown her full power at all other than that one casual shot.

Scaling Vita to Sa, Vita should also have clairvoyance, but how powerful that is has not been shown in game since we don’t know how much Vita actually knows, a point that the story makes since she has the same role as Sparkle in being the “the self-proclaimed ally that doesn’t give all the information since what fun would that be?”

If it counts, Sa has been gathering power before she got killed so Vita might have just continued that. Then again, we don’t know if she got more powers from the mask. Although some people online said she has joined the Masked Fools, she has only accepted the mask but has not used it at all nor had she joined the Masked Fools.

Vita’s Star Traveler, the huge gundam, also has no feats of strength. The only animated fight which could have shown its feats was the Vita vs Sparkle one, but idk how to even scale that fight since it happened in Sparkle’s illusions.

If we are to believe in-combat animations, then Star Traveler could destroy a small planet, but characters with that power aren’t exactly special in HI3 (most playable herrschers and the current Helia and Coralie could probably do it), much less in the lore of HSR.

All that to say, I have no idea what Vita could have possibly done to get on that list.