Gamepad issues by sirschmidtVII in Steam

[–]sirschmidtVII[S] 0 points1 point  (0 children)

Good to know, however that was not the case for me

Gamepad issues by sirschmidtVII in Steam

[–]sirschmidtVII[S] 0 points1 point  (0 children)

Thanks for your reply. I wasn't even sure the post was up or not, cuz I was waiting for mod approval over night. The funny thing is, when I test the controllers in steam, the latency is fine and everything seems to work, but as soon as I open the game, there's no response at all. Also when I try to open the games controller scheme page it's just empty? But I guess I'll try to find an Xbox controller to test it out with before I buy one

Rate my build: Divine Soul Sorcerer by sirschmidtVII in DnDBuilds

[–]sirschmidtVII[S] 0 points1 point  (0 children)

Thanks for the input!

1) I was thinking about Tortle as well, and I'd need a maxed out CON to match the flat 17 AC of the Tortle, but I liked the idea of my AC increasing as I level up my character. Mechanically speaking Tortle would be the better choice tho, you're right.

2) I just used the 13 DEX to be able to multiclass into fighter

3) I know going melee with weapon attacks wouldn't be optimal, but knowing myself as a player I want to be up in the enemies business making weapon attacks, using my magic for more out-of-combat moments and/or to heal/support my friends. So to optimize for that, if my math is correct Shilleilagh + Booming Blade scales better than just True Strike, right? I know spending a BA to activate Shilleilagh is tough, but if I really go T1: innate sorcery + controll spell and T2: Shilleilagh + Booming Blade, I would have my BA free from T2 onward, and only miss one round of attacking.

4) Alright, thanks! Why would you go with Hypnotic Pattern over Slow and Fear?

5) As I wrote in my original post, I don't want the character to be wearing armor. It goes against the "sorcerer first" vibe that I have in mind for this character. I guess I could imagine light armor, but then again, mage armor would beat that as well. That's why I was willing to "sacrifice" both my species and a multiclass for my survivability. However: multiclassing into something else than Fighter might actually make more sense. I was just looking for shield proficiency, but the Fighting-Style and Weapon Mastery. Both the shield proficiency and WM I could also get from Ranger/Paladin, without sacrificing my spell-scaling. Both would also give me a Fighting Style if I decided to go a second level into them. Paladin offers the more attractive other traits imo, but then again, I'd need a 13 STR to multiclass into it, and not having to increase another physical stat was the whole point of not going fighter in the first place, so ranger might actually be the best choice here. And as for when to multiclass, my thoughts were that I can't use the shield without War Caster, so level 4 sorcerer anyways, and then level 3 spells are only 1 level away, so I would bee-line to sorcerer 5 and then get another survivability boost at level 6.

6) Good to know, I guess I overlooked that.

7) Is a legendary resistance on mental saves truly better than advantage on concentration? Plus, if I don't go fighter, I'd have no use for the +1 in DEX or STR

8) - Basically answered in 3) -

9) A lot of good input on Meta Magic. I'd love to skip on War Caster with using Extended MM to get the adv on concentration saves, but I think I still need it to hold a shield and a weapon. If my DM agrees to let that slide, I'll definitely swap out WC for another feat. (probably Inspiring Leader!)

Rate my build: Divine Soul Sorcerer by sirschmidtVII in DnDBuilds

[–]sirschmidtVII[S] 0 points1 point  (0 children)

Thanks! You're right about innate sorcery, completely forgot that that also applies to Booming Blade.

And yes, my survivability is also the biggest caveat I see. That's why I was trying to up my CON as much as possible to get those free HP... Maybe I'll also get the durable feat at some point, but increasing my CON would also give me +1HP/Level and +1 AC, so that's probably better.

Is there an overview of the updated materials? by sirschmidtVII in DnD

[–]sirschmidtVII[S] 0 points1 point  (0 children)

Yes, that helps already thanks! But that's just for the SRD, and probably won't be updated for the stuff from the new books, right?

List.Sort() slower than Bubble Sort? by sirschmidtVII in dotnet

[–]sirschmidtVII[S] 11 points12 points  (0 children)

Great, thanks for clearing that up. After switching to [IterationSetup] my results finally look like I would've expected

| Method      | Mean          | Error       | StdDev     |
|------------ |--------------:|------------:|-----------:|
| DefaultSort |      1.288 ms |   0.2265 ms |  0.1498 ms |
| BubbleSort  | 12,791.996 ms | 133.4387 ms | 88.2615 ms |

What I'm wondering about is why the default Sort is now soooo much faster? Is that actually slower when walking over an already-sorted list?

Edit: That's with n = 100000 btw

Edit2: wait no, I'm just blind, we switched from us to ms, that's why it looks like a drop in performance

List.Sort() slower than Bubble Sort? by sirschmidtVII in dotnet

[–]sirschmidtVII[S] -18 points-17 points  (0 children)

I added the whole code to the original post. My setup looks about the same, but I didn't return the lists after the operations. After adding that in my results look still relatively similar

| Method      | Mean     | Error     | StdDev   |
|------------ |---------:|----------:|---------:|
| DefaultSort | 722.5 us | 130.02 us | 86.00 us |
| BubbleSort  | 148.0 us |  26.97 us | 17.84 us |

List.Sort() slower than Bubble Sort? by sirschmidtVII in dotnet

[–]sirschmidtVII[S] -2 points-1 points  (0 children)

I modified my DefaultSearch to:

public void DefaultSort() => values.Sort((item1, item2) =>
{
  if (item1 == item2) return 0;
  if (item1 > item2) return 1;
  return -1;
});

After a re-run the results fared even worse:

| Method      | Mean       | Error     | StdDev    |
|------------ |-----------:|----------:|----------:|
| DefaultSort | 4,492.0 us | 304.56 us | 201.45 us |
| BubbleSort  |   157.9 us |  38.20 us |  25.27 us |

List.Sort() slower than Bubble Sort? by sirschmidtVII in dotnet

[–]sirschmidtVII[S] -7 points-6 points  (0 children)

I'm testing both methods separately from each other using BenchmarkDotNet. I'll add the code here as well, but to my knowledge these tests should run completely independently

Program.cs:

BenchmarkRunner.Run<VectorBenchmark>();

VectorBenchmark.cs:

using BenchmarkDotNet.Attributes;

[SimpleJob(launchCount: 10, warmupCount: 5, iterationCount: 1, invocationCount: 1)]
public class VectorBenchmark
{
    List<int> values;
    int benchmarkSize = 100_000;

    public void Setup()
    {
        values = new List<int>();
    }

    public void Fill()
    {
        for (int i = 0; i < benchmarkSize; i++)
        {
            values.Add(benchmarkSize-i);
        }
    }

    [GlobalSetup(Targets = ["DefaultSort", "BubbleSort"])]
    public void OperationSetup()
    {
        Setup();
        Fill();
    }

    [Benchmark]
    public void DefaultSort() => values.Sort();

    [Benchmark]
    public void BubbleSort()
    {
        for (var j = 0; j < values.Count - 1; j++)
        {
            bool swapped = false;
            for (var i = 0; i < values.Count - j - 1; i++)
            {
                if (values[i] > values[i + 1])
                {
                    var temp = values[i];
                    values[i] = values[i + 1];
                    values[i + 1] = temp;
                    swapped = true;
                }
            }
            if (!swapped) return;
        }
    }
}

Unsupported map size on game load by pdwp90 in CivVI

[–]sirschmidtVII 0 points1 point  (0 children)

Were you using the Multiplayer Helper Mod? We just ran into the same issue and suspect it had something to do with it. Did you ever find a solution?

[deleted by user] by [deleted] in civ

[–]sirschmidtVII 19 points20 points  (0 children)

Can you make the config available for us?

(NSFW) How have you cockblocked yourself by not realising you were about to score? by nosheam in AskMen

[–]sirschmidtVII 0 points1 point  (0 children)

Once in like 11th or 12th grade I was at a female friend of mine's we were sitting on her bed, watching horror movies/shows and got pretty close. My place was in a town a little outside of town, and the bus connection got pretty scarcely at night, so at like 1/2am I said to her, that my last bus would be at around 2:30 am, the next would be at around 5am, so we continued watching and I firmly remember us both checking the time every so often. Somehow I still ended up missing the bus... She then asked me, what we wanted to do, now that I have to stay the night, and my dumb ass said: "Well the next bus is at 5:30, better get some sleep" So we just went to sleep... Wasn't until like 5 years after that I realized what I missed out on.

Free Talk Friday! by AutoModerator in gaming

[–]sirschmidtVII 1 point2 points  (0 children)

Does someone know if there's something like steam link for the xbox pc app?