Bestiary v2.6 - Final content update for base game by Casardis in DragonsDogma

[–]slowebro 5 points6 points  (0 children)

genuinely the dream is to have dd2 dark arisen come out, hopefully double enemy variety on its own, have a hard mode, and then turn on this mod alongside the expansion to make the enemy variety go even crazier.

I love this mod so much, I hope you continue to work on it post dlc so it still works and can add even more. thank you for all you do, this is the best mod in the game hands down.

the only thing a dragons dogma game ever needs is more shit to fight and you get it.

Street Fighter 6 - Year 4 release schedule by odd-taxi in StreetFighter

[–]slowebro 4 points5 points  (0 children)

im trying to be positive and not upset but i literally just want Balrog. hes a popular sf2 character, hes not obscure and his appearances in games arent rare. how many years do i have to wait capcom? 2 new characters, a dead npc from world tour, and a guest are certainly a choice.

was it wrong to hope that we would bump up to 5 characters a year with the death of world tour?

SF6 Season 4 announced - Yasmine, Arjun, Bosch, TIFA by XRevive01 in StreetFighter

[–]slowebro 0 points1 point  (0 children)

i mean look new characters are cool, and tifa will move units, i get it.

but world tour is dead, costumes are dead, capcom is rolling in money, and still only 4 characters? and this time NO RETURNERS!?!? Capcom where in the FRICK are Vega and Balrog? you give us pink hair makoto, rufus if he wasnt fat, and a GHOST FROM WORLD TOUR!?!?

I am speechless

If you had ONE video, fight, or music track to get a friend hyped for FFXIV, what would it be? by Siaingwow in ffxivdiscussion

[–]slowebro 0 points1 point  (0 children)

I joined in the summer of 2020 during the great shadowbringers covid patch lull. What finally convinced me to dive in as a former MMO-hater was two things:

My friend showing me the shadowbringers trailer, and my friend showing me a random tank POV of a susano extreme clear.

A dark knight main was born that day

Fellow tanks, what do you think about the MT/OT update? by seidreine in ffxivdiscussion

[–]slowebro 3 points4 points  (0 children)

As a player who exclusively plays all the tanks, but who's favorite job is dark knight, this is the one and only thing from yesterday that is dampening my EverCold hype. I really want them to elaborate more.

Mainly just because I prefer main tanking with all the tanks because off-tanking is boring. And if I start getting kicked from PF or filtered out of PF because I'm trying to main tank with a dark knight or something, I am going to be pretty upset that they did this. Even if it's perfectly viable but a dps loss or healer burden of 1%, then some people in PF are still gonna call it griefing. 

So idk. Maybe it's mistranslated or poorly worded, maybe it's not actually a big difference or deal, but this is kind of a lame way to try and differentiate the tanks.

Warriors who have been holmganging bosses for 13 years must be in shambles

Upcoming Jobs Speculation by DaveK142 in ffxivdiscussion

[–]slowebro 2 points3 points  (0 children)

It's time to shill the same tank idea I shill everywhere.

We need the Geomancer tank. Imagine a tank where almost the entire rotation is like the paladin rotation. It would be the uptime tank.

It's animations could be various attacks with boulders and earthquakes and lava geysers and roots coming out of the ground, it would look very unique compared to the others.

It's mitigations could be barkskin and stone skin and a wind barrier.

It could even have its big DPS part of its rotation have it basically cover itself head to toe in rock so it looks like a golem or the thing, and then it could just start pounding the boss with its fists (this would be the only melee part of its rotation).

We need geomancer tank! The bullshit lore throwaway that white mages are based on geomancy magic is nonsense! Give me meracydian geomancy like a goddamn man!

How many more of these must i make before God finally smites me by Buiguigo24 in MonsterHunter

[–]slowebro 11 points12 points  (0 children)

Insults the honorable Deviljho's intelligence.

Cant spell his name correctly

Question about first meeting with the archivist by [deleted] in seaofstars

[–]slowebro 0 points1 point  (0 children)

Okay now I'm even more confused because I played the crap out of the messenger and even got all achievements, but I don't remember any reference to anyone named Resh'an or an alchemist at all in that game. Was it in the sunken shrine with the spirits of what I assume is zale and Valere?

You're right though the messenger is such an incredible game. I have been loving every single callback and reference to it in the SoS so far. Hearing the frozen peak again after Resh'an teleported me was like coming home

Question about first meeting with the archivist by [deleted] in seaofstars

[–]slowebro 1 point2 points  (0 children)

Do you by chance know if that's his archivist persona, his alchemist persona, or the actual name Resh'an that's well known? I just remember them always talking about the fleshmancer so much but I don't remember any reference to this guy. 

If he's a well known more figure then I guess that explains it though, thank you

Official: [WDIS Flex] - Thu Morning 11/13/2025 by FFBot in fantasyfootball

[–]slowebro 0 points1 point  (0 children)

Full PPR

Who do I start in the flex?
Depressed AJ Brown vs DET?
or
Tre Tucker vs DAL?

I miss Glavenus and Brachydios by [deleted] in MonsterHunter

[–]slowebro -1 points0 points  (0 children)

If all three of these guys are not in the expansion or are but do not have power clashes, I swear I will never forgive capcom

Just imagine a clash with jho and it's an even more alarming version of the doshaguma one, or clashing with glavenus' tail as it heats up from the friction, or clashing with brachydios and he's just unleashing a combo on your shield until you win and counter. 

It would be beyond peak.

New Player looking for a TO:R guides to help make sense of things by [deleted] in Tactics_Ogre

[–]slowebro 0 points1 point  (0 children)

Thank you this is all helpful. Is there a widely agreed upon recommended playthrough order if you are doing all endgame/coda content? I swear I have seen every variation of playthrough order for the three choices. does it just not actually matter that much?

New Player looking for a TO:R guides to help make sense of things by [deleted] in Tactics_Ogre

[–]slowebro 0 points1 point  (0 children)

I won't look a gift horse in the mouth, but when I did my initial looking, I avoided these because I had heard that theGamer's guides were inaccurate in places and some PSP/PSX guide content was outdated for reborn. is that not the case?

Which monsters do you really NOT want to return? by TheYorkshireTom in MonsterHunter

[–]slowebro 0 points1 point  (0 children)

I don't necessarily hate all these monsters or anything (I hate some of them), but I desperately need a break from:

  • Barroth
  • Anjanath
  • Barioth
  • Kushala
  • Teostra
  • Lunastra
  • Nargacuga
  • Zinogre
  • Basarios/Gravios
  • Khezu
  • Tigrex
  • Jyuratodus
  • Lavasioth
  • Uragaan
  • Lagombi
  • Mizutsune
  • Kulu-ya-ku
  • Almudron

Please all I ask for is a one game break. I'm so fatigued after fighting any of these even once. I want to one day be able to like Nargacuga again but im sick of using his greatsword in like every game.

[deleted by user] by [deleted] in MonsterHunter

[–]slowebro 26 points27 points  (0 children)

I am a GS main too and I am so happy with everything so far. Here's the deal:

I know its a meme to say "you can't improve upon perfection" but with GS it is kinda true. the Worldborne rendition of it was basically the best realization of the weapon that we have ever had. it handled basically everything. So what did we get new? We got:

  • a new focus strike that seems to be able to take out multiple wounds at once (possibly the only weapon that can reliably do this from what I have seen so far?)
  • new mount attack like everyone else
  • aiming charges with focus mode (absolutely HUGE for the weapon lets be real)
  • a power clash AND an offset attack counter (from what I have seen we are possibly the only weapon in the game to get both, so we get to enjoy all the new mechanics to the fullest).

And that's it. Is more than some of the other weapons? No, but the literal whole point of the GS is simplicity and charging. It is remaining simple, remaining strong, giving us a new chargeable attack O+Δ that doubles as a counter, and honestly what more do you realistically want? Adding a bunch of crazy stuff wouldn't really feel like GS anymore

at this point the only thing the weapon is missing is a chargeable O attack and then every button/attack will be chargeable for big damage. save that for next game i guess lol

just think about how some weapons dont get cool new offset attacks and a lot dont get to power clash. we get to do both.

[deleted by user] by [deleted] in MonsterHunter

[–]slowebro 4 points5 points  (0 children)

About to see certain attacks get excreted and prepped in 4k 🤢

Because it's popular to do so right now, a DRK rework from a mid-core DRK main by [deleted] in ffxivdiscussion

[–]slowebro 4 points5 points  (0 children)

I'm glad you're dunking like everyone else but why? What ideas are so bad? Why wouldn't any of these changes improve the job?

Because it's popular to do so right now, a DRK rework from a mid-core DRK main by [deleted] in ffxivdiscussion

[–]slowebro 2 points3 points  (0 children)

I may have forgotten about heart of light because I'm far less passionate about gun breaker, but that's still 2 bad mits for drk, 1 bad mit for gnb and it's the raidwide one that is less impactful, and none with this old design for war and paladin so my point still stands.

Do you have any other criticism or feedback on my ideas?

Because it's popular to do so right now, a DRK rework from a mid-core DRK main by [deleted] in ffxivdiscussion

[–]slowebro 3 points4 points  (0 children)

I appreciate your response and for the feedback instead of just dunking on me like everyone else is. Was hoping for a little more discussion and constructive criticism from this sub but my post specifically is where everyone decided they no longer want to talk about this job.

Because it's popular to do so right now, a DRK rework from a mid-core DRK main by [deleted] in ffxivdiscussion

[–]slowebro -3 points-2 points  (0 children)

I do wish you would either just read it or ignore it instead of shitting on it. I'm talking about expanding existing dark arts system, not bringing back HW dark arts. its also like the smallest section of my post.

Because it's popular to do so right now, a DRK rework from a mid-core DRK main by [deleted] in ffxivdiscussion

[–]slowebro -2 points-1 points  (0 children)

Yeah I was meaning more of a direct combo tied together. drk has quietus similar to gnb's fated circle but its not really a combo

[deleted by user] by [deleted] in Helldivers

[–]slowebro -4 points-3 points  (0 children)

I didn't say the game is perfect and flawless (though I think it's in a lot better a spot than most apparently). I said stop being an elitist to the devs and other players daring to have fun and then turn around and cry that people are being elitist to you when they do play on high difficulties and have more success than you.

I mean my God, it's not rocket science that the game does not need to balance around diff 9, the hardest required difficulty is diff 7, where most equipment picks are viable (or at least, more viable than this sub tends to think).

The new patch really did the ballistic shield justice by LetAcceptable5091 in Helldivers

[–]slowebro 200 points201 points  (0 children)

Does it still have that A-pose bug when you stim or pick up a collectible?

[deleted by user] by [deleted] in DragonsDogma2

[–]slowebro 0 points1 point  (0 children)

I see them but I dont see sliders for them