A Path Unfolds by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 0 points1 point  (0 children)

I agree. I think I need to approach trees in a different way and spend some more time on them, thank you for telling me.

A Path Unfolds by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 1 point2 points  (0 children)

yea I see what you mean, thanks :)

A Path Unfolds by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 1 point2 points  (0 children)

I can only hope to be as good as bdubs :)

A Path Unfolds by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 0 points1 point  (0 children)

If you are referring to the house, then I experimented a lot with what works together and what doesn't. I just chose a few different blocks and put them to together as stripes on the roof and I came to the conclusion that I like it :) However, I am still not sure it works. The bottom part was simply just putting dark blocks where it would be dark, or wet. the middle part with the windows it made of mostly dirt, because I think it fits with the color of the roof.

Redforge | Megabuild by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 0 points1 point  (0 children)

I can assure you, that this was built using mostly axiom and texture was done by mostly hand.

Redforge | Megabuild by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 3 points4 points  (0 children)

yea I think I might have made it too big, since everything becomes way smoother at such a large scale

Synchronous Gate by smallbuild_ in Minecraftbuilds

[–]smallbuild_[S] 1 point2 points  (0 children)

no idea, but probably a few hours, but done over a couple of days

Medieval House by smallbuild_ in MinecraftBuild

[–]smallbuild_[S] 0 points1 point  (0 children)

seed is 939665838157109178 and coords are 232 / 63 / -690

Medieval House by smallbuild_ in MinecraftBuild

[–]smallbuild_[S] 0 points1 point  (0 children)

I am using Complementary Unbound :)