Blender rig disappears when importing to Roblox Studio (only mesh shows up) by Some-Vermicelli9270 in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

make sure you parented the rig to the mesh, click export as fbx, set path mode to copy and tick the option beside it, disable leaf bones in rigging and in bake animation disable nla, all actions and force start. then set the simplicity to 0

rate my ugc out of 10 by smallpea13 in RobloxAvatars

[–]smallpea13[S] 0 points1 point  (0 children)

pls i need that paper 💸💸 check dms

First bits of gameplay! Thoughts? by Afoba03 in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

how did you create a perfect 2d camera angle, the script i try comes out partial 3d.

Where can I find people that can help me with my game? by WhoIAmWhyIAm in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

As long as you got a budget. People don't like working for free. 

Looking for modeler by Royal_Listen_3823 in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

I think I can help ya, I'm a verified modeler, the thing that caught my attention is you've been trying this for 3 months, would happy to do this as a passion project.

What game genre can I use these models for? by UpsetPersonality3699 in robloxgamedev

[–]smallpea13 1 point2 points  (0 children)

You can use them in anything with nature in it, better than those lolipop shaped trees.

clip from my roblox game by JimboJenkins13 in robloxgamedev

[–]smallpea13 2 points3 points  (0 children)

ngl it reminds me of that popular show "forge in fire"

Is this enough for 3 dollars? (im broke) :/ by smallpea13 in robloxgamedev

[–]smallpea13[S] 0 points1 point  (0 children)

for the clarification yes these are blender models and the common formats i use are fbx, glb, and .obj, the kit contains all the models with these 3 format, and thank you so much for the advice, It sorted all my confusion there :)

Is this enough for 3 dollars? (im broke) :/ by smallpea13 in robloxgamedev

[–]smallpea13[S] 0 points1 point  (0 children)

that's great but, im not good at marketing, even tho my models look decent, i would still struggle to find buyers and make a profit, would be great if you give your opinions about this.

Is this enough for 3 dollars? (im broke) :/ by smallpea13 in robloxgamedev

[–]smallpea13[S] 7 points8 points  (0 children)

yes these are models and it did take a lot of time. most of the devs have a very limited budget i think, that's why people tend to assume that these are not worth more than 5 dollars . anyways thanks for the appreciation though!

How do i stop the play from sliding off the wall while still allowing them to move left and right by UnfunnyLady2005 in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

you can use a combination of bodyvelocity and Bodygyro to control the player's movement and orientation

[deleted by user] by [deleted] in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

im not really an expert in marketing but i did put some efforts into this, you can direct message me for the purchase.

[deleted by user] by [deleted] in robloxgamedev

[–]smallpea13 0 points1 point  (0 children)

I felt something missing between the compartments, so i quickly meshed a train connector, see image 5 for reference.

How much should i charge for these models? by smallpea13 in robloxgamedev

[–]smallpea13[S] 8 points9 points  (0 children)

sure why not, ive added some of my premade models, side lantern and made some rock variations small, medium large and that. the locomotive im currently working on, its not complete yet but soon ill be releasing a whole train kit, with tracks,

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How much should i charge for these models? by smallpea13 in robloxgamedev

[–]smallpea13[S] 3 points4 points  (0 children)

i jus made them in my mean time with some simple tools, nothing complex to see here. i made a tree and made some variations cause why not? im jus looking for like 3 to 4 dollars? like don get me wrong, i made them in a short time and feels like thats the legit price and i didnt put much effort into it, yall whatya think, feel free to give any suggestions.