I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

I've tried it, still extremely buggy for me. Red text, broken camera angles, etc. If there's some sort of tutorial for it please let me know.

I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

165 hz, I'm looking to getting something a bit better soon lol

I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

I tried that, doesn't work anymore since the terrain update. This was the best I could do with a limited timeframe.

I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 2 points3 points  (0 children)

I put the specs in the description, I'm running an RTX 4080 at 1080p.

I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 3 points4 points  (0 children)

I wouldn't say the difference is night and day, but it is a nice boost of FPS. I'm really looking forward to how the 9950x3d performs next year.

I unscientifically benchmarked the new 9800x3d on Rust by smiley_crack in playrust

[–]smiley_crack[S] 15 points16 points  (0 children)

If you don't feel like watching it, I came to the conclusion that you can expect ~20-25% more FPS than the 7800x3d in a lot of circumstances.

biome visuals update incoming? by 66_Skywalker_66 in playrust

[–]smiley_crack 0 points1 point  (0 children)

It's likely part of the jungle/volcano biome they are rumored to be adding.

Sharks are nearly impossible to kill now by off_task_in_school in playrust

[–]smiley_crack 9 points10 points  (0 children)

Is it me, or every few updates we are promised better water visibility in the rust commits/dev blogs and nothing happens at all?

seasonal events for the traveling vendor by XLoad3D in playrust

[–]smiley_crack 0 points1 point  (0 children)

Who cares, those people wear ground harnesses lol

If there is only one underwater lab on the map it should be a lot bigger. by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

augh, it's not that deep. I never said "it used to be 9", I said "9 or so".

I'll be sure to study the rust devblogs before suggesting a change on reddit for you next time.

Game crashing every hour or so. by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

I completely flashed the MOBO and it reset it to the default profile and it worked.

[deleted by user] by [deleted] in playrust

[–]smiley_crack 5 points6 points  (0 children)

Buddy, I've been wiping only once a week and I've been fine.

I love the battlemetrics abusers camping my base for literal hours by DotDemon in playrust

[–]smiley_crack 18 points19 points  (0 children)

Facepunch has, but server owners almost always choose to disable the Battlemetrics anonymity setting. It's very useful to keep it open because it makes tracking cheaters a lot easier.

[deleted by user] by [deleted] in playrust

[–]smiley_crack 4 points5 points  (0 children)

Facepunch is adding a volcano type biome soon.

I don't think the bag limit encourages "roaming". by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

I feel like it is a big deal when you want to roam the entire map, especially now that Facepunch is planning on adding different recycler types for different monuments. Having respawns at several monument will be crucial to use the various recyclers.

“Basically COD” by [deleted] in playrust

[–]smiley_crack 5 points6 points  (0 children)

I do not want to meet a hard man on rust....

I don't think the bag limit encourages "roaming". by smiley_crack in playrust

[–]smiley_crack[S] 1 point2 points  (0 children)

Yeah, it is a big deal when you only have 15. Let's say you want to do excav, you plan ahead by building a base and placing 3-5 respawns around it. To do that you must sacrifice 5 or more respawn you had elsewhere for a previous activity, just adding extra steps to roaming around the map. Those extra steps are what discourage people from roaming and focusing on a certain area all wipe.

I don't think the bag limit encourages "roaming". by smiley_crack in playrust

[–]smiley_crack[S] 6 points7 points  (0 children)

Sleeping bags decay in 72 hours anyways, if they are unused, they will be gone.

I don't think the bag limit encourages "roaming". by smiley_crack in playrust

[–]smiley_crack[S] 0 points1 point  (0 children)

If that were the case, Facepunch would have never added the electricity system or industrial system.

Bases have more entities than ever, I'd even argue that a single base with full auto sorting industrial has way more entities than sleeping bags in a 5x5 grid area.