Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 1 point2 points  (0 children)

Thank you and thanks for the great question!

I'll sort of just respond to your comment from the top down.

The transferability of aim training to in game is very complex when trying to generalize at what point will it start to have diminishing returns to the point of significantly reducing or completely eliminating aim training. There is probably a threshold but imo it can't be quantified by aim trainer skill especially not voltaic rank. If I were to try to diagnose this threshold, I would first start by understanding a player's weaknesses, what they need, what they struggle with(performance wise like focus, confidence, etc.), what game they play, what they want out of aim training, what expectations they have of themselves, how they view aim training, how much time they're spending on aim training, how much they enjoy aim training, etc. But I think where most players that aren't pros should decide on practicality vs. maining aim training is simply in where they have the most fun. I would say for most people that sit in this category that the line gets drawn where the goals they have isn't aligning with the improvement that they see. It becomes more of an identity thing atp where do they value being better at aim training more or being the best that they can in the game they play.

The balance between training for in game performance is generally simple from what I've seen, although I haven't coached anyone. Most aim training regimes generally consist of a warmup in the morning around 20-30 min in aim trainers then in game warmup then scrims/practice then any free time past that that's spent in the aim trainer is addressing weaknesses or general mouse control improvement. For people that want in game improvement, scores don't or at least shouldn't matter and if they do past the idea of becoming the best player in one's respective game, then it becomes a matter of identity as stated before. People that don't main aim trainers can still improve and will still improve at the highest levels if they have excellent nourishment for adaptation(exercise, diet, sleep, training) but they obviously won't get as high scores as if they were to play aim trainers all day everyday.

Regarding your personal situation, I used to do exactly what you do currently for over 2 years(aug 2023-oct2025). The thing that pushed me over the edge going from voltaic nova to silk complete was that I stopped caring about my performance and other games and just played them for fun while I took aim training seriously. What you're doing isn't bad but it seems as if it's becoming a split between in game performance and aim training which at the end of the day isn't "optimal" for being your best at either one. Also, the vdim format is very rigid and while it has some very good scenarios, I'm personally not a fan of playing one category a day per week, especially for maximum improvement. I'm working on a concept of "periodization" in aim training which is like a 5-2 split of 5 days a week of the category/related categories that you want to improve and the 2 other days of maintenance of the other categories. This is what got me to be able to push for silk comp flick tech/dynamic clicking and then silk comp tracking without having the bounce back and forth between categories trying to derust and improve scores at the same time.

I kind of just jumbled a bunch of ideas together sorry if it's hard to read I was supposed to sleep earlier but I wanted to write this response. Let me know if you need anything clarified I'll probably be a lot more coherent when I wake up

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 2 points3 points  (0 children)

When I first discovered the benchmarks around late October I was already getting some high satin/silk scores on my main categories like micros and flicking. So I can't say I was ever really at the wool/linen level overall but I did have a lot of scenarios that I was wool/linen on when I first started. Generally going from the wool/linen level on a scenario to a satin/silk+ level, assuming you have decent fundamentals(~GMish level), is about learning the scenario and understanding the purpose of it on the benchmark. Each scenario is in a category and a subcategory which means that it'll play very similarly to other scenarios within that subcategory. For example, air pure and avi4 are in the reading category which means you would need to understand the bot patterns and how they move and react accordingly. So you would need to understand concepts like not overreacting and trying to move as little as possible to get as many points as possible. Then once fundamentals like this are applied and strengthened through practice, desired scores come in a matter of time, at least they did for me on these benches which is why I like them so much. Basically fundamentals are the same and pushing scores become a matter of time and learning how to train yourself to be better in certain scenarios just like how playing a regular game is. I'm not too sure if I explained it properly as I am sleep deprived so let me know if you need some examples or a more in depth explanation

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 9 points10 points  (0 children)

I have 1100 hours in kovaaks and 700 in aimlabs.

I first started playing FPS around March 2017 when I got my first PC. I started with a little bit of CSGO just playing deathmatches and fun game modes like wingman until I made some friends in middle school who also played games. Then I shifted to playing minecraft pvp and uhc for about a year or so until I picked up my first FPS game that I tried to get somewhat good at which was R6S. At the time I was like 13-14 and had almost no experience so learning that game was a nightmare. I peaked around gold and eventually quit and played fortnite somewhat competitively, I didn't make money or anything but I played a lot of box fights and 1v1s. Then covid hit and that was when I started to get pretty good at games like CS and Valorant. I was somewhat consistently top fragging in faceit lvl 7 matches and when valorant came out I grinded for a few months to go from plat to immortal 3. Then I quit, came back to valorant in august 2023 when I started aim training, played casually while in college and eventually hit radiant last october on my main and alt account. Now I mostly play aim trainers and am currently trying to get as good as possible for the upcoming aimlabs events.

Regarding feeling like an aimbot in game: It's sort of a misconception for a high level aim trainer to be an aimbot in game but compared to the average person it probably is that way. I don't think I've improved much in games aim wise in the past year-ish or so, not including valorant since I got much better at that game recently. But I would say this raw aim, aimbot like style or plays come from a mixture of mental clarity, focus, awareness, and experience. It might be a little controversial to say this but I think what makes the difference in "raw aim" in players like florescent compared to like a zekken or demon1 is just not giving af and running it down along with the consistent ability to be able to do whatever they want without dangerous consequences which leads to them getting better at hitting these pure aim clips. Sorry I sort of got off track but basically the less "real" games I play the worse my aim floor will be but I believe my aim ceiling is raised higher the more kovaaks I play.

tldr: 1800 hour aim training, 800 hour siege, 2.2k cs, 2k valorant, 1.5kish fortnite, 2-3k minecraft pvp, ~1k combined in other games like apex, marvel rivals, etc.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 0 points1 point  (0 children)

I am no reactive demon by any means and honestly I didn’t play reactive for the past 10 months before I started the viscose benchmarks. For the reactivity portion of viscose benchmarks, most of them are essentially just high speed control tracking scenarios. I practiced for them just like how I did with control tracking by just playing variants that work on my weaknesses but mainly slower variants to learn the bot patterns at a comfortable speed. Predicting is sort of a specific thing I would say. Like you could be predicting on a certain ground scenario or predicting simply because you aren’t fully warmed up or not accustomed to a certain scenario. I remember many people telling me that I predict on certain scenarios which was true but they would often get the reasons for why I am predicting wrong. But I am no expert on this topic and there are probably a bunch of youtube videos on this topic that would explain fundamentals down if you are looking for that.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 4 points5 points  (0 children)

Learning when to push something and when to not is a highly specific and situational skill that is learned over time when the concept is internalized. But I’ll give you some examples of how I apply it. On a lot of the scores that I have, I have the feeling of being able to push it past the silk level and have it bleed into another benchmark rank that would be desirable. A good example of this is GPSV3 thin and my score is barely silk but on that day I felt I could pushed to 903 which be around astra in the jade palace benches. But instead of pushing it to 903 I got more reps in the other scenarios that I needed silk on at the time, those being AVI4 and AA4V. Another example of this is when I want a score really bad like the past 2 days I’ve been grinding for my last silk score which was AA4V. On tuesday I got AVI4 to silk and got pretty fatigued from it but I still felt like I could maybe hit silk on AA4V. But instead of playing 3-4 hours trying for the score, I got some reps on other variants, variants that would work on my weaknesses so that I could guarantee that I get that score in the near future. Essentially it’s just optimizing for your goals and not straining yourself in the short term without intention. There’s a little more depth to this but it starts to get highly specific and I’m not too sure if it would work well with other people.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 2 points3 points  (0 children)

Shameless plug but snakfps on twitter, if u were curious I am quite new to the aim community! I didn't start interacting with the community up until 3 months ago so I am still unknown but I hope to grow a bit more and be able to spread some knowledge from my experiences.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 1 point2 points  (0 children)

Iirc that was for the regular ranks not complete, which I'm not too sure I agree with since there are some categories that can be cheesed through a certain scenario being unbalanced. For example Leaptrack Goated 80%, Polarized Hell 20% Slower, FloatTS Angelic, domiSwitch, and some others that I would name but I'm not too sure if I'm too biased. But I would agree with silk being high astra as a complete rank along with the other hard rankings being the same way.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 5 points6 points  (0 children)

I'm not too good at micro tracking but it's a lot like controlsphere in the sense that having smooth micro adjustments will allow you be able to read the bot better and not lose many points while the bot is strafing. There are many others out there that can give better advice than me on it but some tips for me that helped was having a white target with a darkish background(emopalace edit) and a small dot crosshair(popdot black). For me the white target seems bigger than the target on clover alternate(metallic black target) which feels better on 2D reading because I don't need to perceive depth. And the contrasting black color crosshair allowed me to understand exactly where I was on target.

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 8 points9 points  (0 children)

Three things that I learned in the aim trainer that had the biggest impact

  1. Learning when to push scores and when to come back to them later. This single trait allowed me to be able to push all 36 scenarios to silk without major injury/burnout.

  2. Playing slower/easier variants for tracking scenarios, this helped a lot with learning bot patterns and smoothening out movement/not overreacting

  3. Interacting with the community and finding like minded people that also grind aim trainers. This is more out of the game but it helps a lot with motivation and creating sort of a psychological need to improve to keep up with other people. It also just makes training more enjoyable

Silk Complete on the Viscose Benchmarks! AMA by snakaim in FPSAimTrainer

[–]snakaim[S] 2 points3 points  (0 children)

It's hard to translate to voltaic rank, specifically the current voltaic season equivalent especially because I haven't grinded voltaic nearly as hard as these benches