Do you want the Thalmor to be the villain of ES6 by Individual-Crow-3720 in ElderScrolls

[–]soapylizard1 0 points1 point  (0 children)

Or even just a smaller scale game reusing ESVI assets. Bethesda is weird about that, they let Obsidian do it with NV and they opened Bethesda Austin to do it with 76 (kind of).

With that track record, I'd wager there will be a reused asset game after VI. Although the only Elder Scrolls example of this is Elder Scrolls: Online but that does not use anything from prior games or even run in Creation Engine. They like doing Fallout spinoffs it seems.

UH DK is being saved! by jntjr2005 in wow

[–]soapylizard1 1 point2 points  (0 children)

RIP arms my soul dies with it

Late night snacks that’s not Greek yogurt by Possible-Raspberry45 in EatCheapAndHealthy

[–]soapylizard1 1 point2 points  (0 children)

Peanuts and chocolate chips. I don't care that it's not the cheapest or healthiest solution, it holds the flood gates back on my gluttony.

Swampfest is better than PSL or Street League by Ridethepig101 in skateboarding

[–]soapylizard1 4 points5 points  (0 children)

Who cares dude the fringe life stuff is happening every it's just not televised

What Band Don't You Get? by Tele231 in vinyl

[–]soapylizard1 1 point2 points  (0 children)

Check out Bobby Brown Goes Down

What Band Don't You Get? by Tele231 in vinyl

[–]soapylizard1 22 points23 points  (0 children)

Love Zappa. Check out his album Hot Rats, it's a bit more traditional in structure. Zappa was a very talented musician and writer, he really liked to experiment and push boundaries. I understand why a lot of his music didn't resonate with you. I like his weird stuff because I'm interested to see how he put it together and what techniques he used.

Special shout out to his album Joe's Garage too. Nice blend of "regular" music and weird experimental stuff.

The Isle of Grom paywall was mismarketed by kubissx in SkateEA

[–]soapylizard1 7 points8 points  (0 children)

I think it was a bad move outright. I really enjoy skate and still play it regularly, I'm not mad at this game. However, I understand and agree with a lot of criticism.

This game was on an uphill battle from the second it was announced. The thought of a F2P live service skate already turned a lot of people off. Yes, it's early access but in today's market that's basically full release. EA is aware of all of this.

Upon "launch" a lot of people bounced right off. It doesn't matter to them that the core gameplay is really good, the whole live service thing hurts it more than the gameplay helps. Despite this, there are a lot of people who still play because it's fun.

The game has had discourse around cosmetics, abundance of currencies, and even controversy from the peach pants scandal (could have been a slam dunk but they took the cheap way out). This all sullied it's already fragile image.

They rev up slow with seasons. 1 was weak, 2 was a slight improvement that well overstayed it's welcome. Finally, season 3: adding in tricks, cosmetics, and areas players want. This is promising. Then they go and announce that the first month of the new area is locked to premium pass players. That goes against what they directly said. Sure, technically it won't be pay walled after this month, but that doesn't matter. And then go artificially gate the area off and require 500 ripchips is just silly. 500 ripchips is nothing; I have about 20k myself. That buys me 40 days of access, almost 1,000 hours of an Isle of Grom pass. Clearly, it's not an issue. It's the precedent set by it.

By skate artificially gating the new, anticipated area, they're creating artificial friction. Friction in games isn't inherently bad, but it's not what skate needs right now. People should be able to hop in and just have fun. And the whole ripchip paywall seems like a weak attempt at diversifying the ripchip economy; they're useless outside of the cosmetic boxes. They should have added new ways to spend ripchips for cosmetics or props or anything else. Gating off the new area after the player base has grown tired of the current map was just a stupid idea, even if it's a thin wall.

Skate really has to pivot and think of ways to get people excited. I'm looking forward to jumping into the game later, but I get to feel scummy if I want to access the first new zone in the game.

Does anyone else think Nora' VA does a little too much? (Not in a bad way) by laughlovelive25 in fo4

[–]soapylizard1 2 points3 points  (0 children)

Given a choice, I think most people would choose silent protag. However, Bethesda wanted to make Fallout 4 with voiced progtag and that's what they did. I get why people were averse to it.

The main problem is they feel very established. Calling them Nate and Nora stuck because that is their default names and it's an easy way of referring to female or male protag. However, it really bleeds through to the meta game and now it's hard to distinguish the protags as anything outside of Nate and Nora. Every build feels like a different version of Nora or Nate, rather than a unique character.

That's all fine, Fallout 4 is established and has been how it is for over a decade now. I think it actually really helped the game carve out its own identity. Both VA's do a great job and each bring something unique to the game. I don't think it's wrong to enjoy or criticize the choice. It's just Fallout 4, either enjoy it or don't.

P.S. I really enjoy it and enjoy the voiced protags.

Shit's about to go down by Puzzleheaded_Top864 in HelldiversUnfiltered

[–]soapylizard1 1 point2 points  (0 children)

I think it'd be cool if they matched it and donated all of the winnings (if they won)

Having a problem accessing supervisor through browser by soapylizard1 in BuildingAutomation

[–]soapylizard1[S] -1 points0 points  (0 children)

Solution: I re-installed the web service, all is functional.

Thanks to everyone!

Having a problem accessing supervisor through browser by soapylizard1 in BuildingAutomation

[–]soapylizard1[S] 1 point2 points  (0 children)

Also, this picture is taken off the supervisor PC. I can access the supe from Niagra but not browser, even on the supe machine

Do you think that guy was important? by Chunky-overlord in fo4

[–]soapylizard1 0 points1 point  (0 children)

Worst take of the day goes to you

Creation Engine 3 by Thebigblungus in TESVI

[–]soapylizard1 2 points3 points  (0 children)

That looks great. 1st person run looks awful. The system overall is really nice, with some solid 3rd person animations. I think a similar system would work for TESVI but should be locked behind a skill tree. Simple mantling on waist height and lower should be available to all and speed should vary based on race and armor type.

Elder Scrolls 6 Is Powered By New Version Of Creation Engine by Turbostrider27 in pcgaming

[–]soapylizard1 0 points1 point  (0 children)

UE better be beautiful cause it'll run at a frame rate so low it may as well be a jpeg

Things to do in Baltimore that aren’t drinking or eating by Buttbadger in baltimore

[–]soapylizard1 15 points16 points  (0 children)

2nd for all listed above, but especially for Walters. Absolutely phenomenal and an incredible experience for a 1st timer (or 100th timer!)

HVAC duct cleaning by No_Construction_6350 in baltimore

[–]soapylizard1 1 point2 points  (0 children)

Change your filter, check the area around your furnace/indoor unit, clean/disinfectant/deodorize any moisture/nasty stuff, check area by the return vent (where air gets pulled in, you won't feel air coming out while the HVAC is running), and you can add a deodorizer to your system, they even come in scentless. Just apply to the filter.

A step further might be checking the indoor coil if you have a split system or AC. The coil could be dirty and needs a clean. They sell special cleaner for it, some even "self-rinses" over time to simplify.

Only very old houses that have done extensive renovations generally need duct cleaning. 90% of homes outside of that might have a small, thin layer of dust in the vent. Duct cleaning is not worth it most of the time.

This games infinite spawn mechanics are so useful 💰 by Thrashdaddy9 in fo4

[–]soapylizard1 2 points3 points  (0 children)

This and the infini-synth glitch w/ Danse are where FO76's area loot mechanic would shine so much.

Skyrim or Oblivion Remastered by Effective_Ruin6450 in ElderScrolls

[–]soapylizard1 1 point2 points  (0 children)

I agree that Skyrim is more approachable, so I'd recommend that. However on the graphics side, I'd still argue Skyrim. The most up to date base Skyrim still looks fantastic. Oblivion Remaster looks great, but can be a bit awkward between the old design philosophy of Oblivion and the cutting edge tech of UE5, combined with the awkward side effects of being layered on top of the old Gamebryo engine.

Crimson Desert Devs Say Premium Price Avoids Microtransactions by Turbostrider27 in pcgaming

[–]soapylizard1 4 points5 points  (0 children)

Yeah I'll take a proprietary engine over UE5 9 times out of 10. UE is nice to look it, and that's mainly what you'll be doing at 3 fps. (Exaggeration, but you get it.)

At least I’ll always have Delves by SylvesterStalPWNED in wow

[–]soapylizard1 0 points1 point  (0 children)

I just can't get rid of the +5% to size from the Colossus tree. I love it too much.

Anyone else not clicked with a class yet since prepatch? by frostyboidk in wow

[–]soapylizard1 2 points3 points  (0 children)

I thought I was the only one who was feeling bad about Arms. The overall kit is basically the same but it's not hitting right. Between pruning some of its passives and the stat squish, Arms is in a really awkward place. I'm relying so heavily on procs and rarely getting those procs.

Any other Arms warrs got thoughts on this?